Displaying 9 results from an estimated 9 matches for "detach_back".
2014 Sep 12
2
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...gns"
> + the backing store for a resource. These pages are then used for the
> + transfer operations for that resource from that point on.
> +
> +VIRTGPU_CMD_RESOURCE_INVAL_BACKING:
> + Command: struct virtgpu_resource_inval_backing
Why is it called INVAL_BACKING instead of DETACH_BACKING? "Detach" is
logical since there is also an "attach" command.
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2014 Sep 12
2
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...gns"
> + the backing store for a resource. These pages are then used for the
> + transfer operations for that resource from that point on.
> +
> +VIRTGPU_CMD_RESOURCE_INVAL_BACKING:
> + Command: struct virtgpu_resource_inval_backing
Why is it called INVAL_BACKING instead of DETACH_BACKING? "Detach" is
logical since there is also an "attach" command.
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2014 Sep 12
1
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...uestion, probably need to report to the
guest what context did the allocation and see if we can destroy it.
>> > +
>> > +VIRTGPU_CMD_RESOURCE_INVAL_BACKING:
>> > + Command: struct virtgpu_resource_inval_backing
>>
>> Why is it called INVAL_BACKING instead of DETACH_BACKING? "Detach" is
>> logical since there is also an "attach" command.
>
> No particular reason I think. Dave?
>
Not reason I can remember, I think I was thinking of having separate
inval and detach at one point, but it didn't really make any sense, so
renamin...
2014 Sep 12
1
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...uestion, probably need to report to the
guest what context did the allocation and see if we can destroy it.
>> > +
>> > +VIRTGPU_CMD_RESOURCE_INVAL_BACKING:
>> > + Command: struct virtgpu_resource_inval_backing
>>
>> Why is it called INVAL_BACKING instead of DETACH_BACKING? "Detach" is
>> logical since there is also an "attach" command.
>
> No particular reason I think. Dave?
>
Not reason I can remember, I think I was thinking of having separate
inval and detach at one point, but it didn't really make any sense, so
renamin...
2014 Sep 12
0
[virtio-dev] [PATCH 2/2] virtio-gpu/2d: add docs/specs/virtio-gpu.txt
...store for a resource. These pages are then used for the
> > + transfer operations for that resource from that point on.
> > +
> > +VIRTGPU_CMD_RESOURCE_INVAL_BACKING:
> > + Command: struct virtgpu_resource_inval_backing
>
> Why is it called INVAL_BACKING instead of DETACH_BACKING? "Detach" is
> logical since there is also an "attach" command.
No particular reason I think. Dave?
cheers,
Gerd
2020 Feb 05
0
[PATCH 3/4] drm/virtio: move mapping teardown to virtio_gpu_cleanup_object()
Stop sending DETACH_BACKING commands, that will happening anyway when
releasing resources via UNREF. Handle guest-side cleanup in
virtio_gpu_cleanup_object(), called when the host finished processing
the UNREF command.
Signed-off-by: Gerd Hoffmann <kraxel at redhat.com>
---
drivers/gpu/drm/virtio/virtgpu_drv.h...
2020 Feb 07
0
[PATCH v2 3/4] drm/virtio: move mapping teardown to virtio_gpu_cleanup_object()
Stop sending DETACH_BACKING commands, that will happening anyway when
releasing resources via UNREF. Handle guest-side cleanup in
virtio_gpu_cleanup_object(), called when the host finished processing
the UNREF command.
Signed-off-by: Gerd Hoffmann <kraxel at redhat.com>
---
drivers/gpu/drm/virtio/virtgpu_drv.h...
2014 Sep 11
9
[PATCH 0/2] virtio-gpu: hardware specification
Hi folks,
Lets kick off the virtio-gpu review process, starting with the virtio
protocol.
This is a tiny patch series for qemu. Patch #1 carries the header file
describing the virtual hardware: config space, command structs being
sent over the rings, defines etc. Patch #2 adds a text file describing
virtio-gpu to docs/specs/. It covers 2D support only for now.
For anybody who wants to dig a
2014 Sep 11
9
[PATCH 0/2] virtio-gpu: hardware specification
Hi folks,
Lets kick off the virtio-gpu review process, starting with the virtio
protocol.
This is a tiny patch series for qemu. Patch #1 carries the header file
describing the virtual hardware: config space, command structs being
sent over the rings, defines etc. Patch #2 adds a text file describing
virtio-gpu to docs/specs/. It covers 2D support only for now.
For anybody who wants to dig a