Displaying 2 results from an estimated 2 matches for "ddrmvlgzjxvwkvbx".
2007 Nov 26
1
[PATCH] Don't draw shaded windows about to be destroyed
...+237,12 @@ paintOutputRegion (CompScreen *screen,
if (w == fullscreenWindow)
continue;
- if (!w->shaded)
+ if (w->shaded)
+ {
+ if (w->id < 2)
+ continue;
+ }
+ else
{
if (w->attrib.map_state != IsViewable || !w->damaged)
continue;
--
1.5.2.5
--dDRMvlgZJXvWKvBx
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment; filename="0002-Update-client-list-when-destroying-shaded-windows.patch"
2007 Nov 26
0
[PATCH] Update client list when destroying shaded windows
...- a/src/window.c
+++ b/src/window.c
@@ -2227,6 +2227,11 @@ destroyWindow (CompWindow *w)
w->id = 1;
w->mapNum = 0;
+ if (w->shaded)
+ {
+ updateClientListForScreen (w->screen);
+ }
+
w->destroyRefCnt--;
if (w->destroyRefCnt)
return;
--
1.5.2.5
--dDRMvlgZJXvWKvBx
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment; filename="0003-Avoid-stacking-relative-to-destroyed-windows.patch"