search for: ddrmvlgzjxvwkvbx

Displaying 2 results from an estimated 2 matches for "ddrmvlgzjxvwkvbx".

2007 Nov 26
1
[PATCH] Don't draw shaded windows about to be destroyed
...+237,12 @@ paintOutputRegion (CompScreen *screen, if (w == fullscreenWindow) continue; - if (!w->shaded) + if (w->shaded) + { + if (w->id < 2) + continue; + } + else { if (w->attrib.map_state != IsViewable || !w->damaged) continue; -- 1.5.2.5 --dDRMvlgZJXvWKvBx Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="0002-Update-client-list-when-destroying-shaded-windows.patch"
2007 Nov 26
0
[PATCH] Update client list when destroying shaded windows
...- a/src/window.c +++ b/src/window.c @@ -2227,6 +2227,11 @@ destroyWindow (CompWindow *w) w->id = 1; w->mapNum = 0; + if (w->shaded) + { + updateClientListForScreen (w->screen); + } + w->destroyRefCnt--; if (w->destroyRefCnt) return; -- 1.5.2.5 --dDRMvlgZJXvWKvBx Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="0003-Avoid-stacking-relative-to-destroyed-windows.patch"