Displaying 8 results from an estimated 8 matches for "damagescreen".
2007 Jan 28
3
A patch for minimize plugin.
I've added a new option in minimize plugin, called "Disable Fading".
To prevent tearing, damageScreen is used minDonePaintScreen (only if the
option is used).
The patch is attached.
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Url : http://lists.freedesktop.org/archives/compiz/attac...
2009 May 07
2
compiz swapbuffers patch
Here's a compiz patch to assume the presence of a sane glXSwapBuffer
implementation (i.e. one that uses page flips synchronized to vblank).
It adds --no-wait and --always-swap options, which, if used with the
swapbuffers patchset, will make compiz use the page flipping path for
tear-free drawing.
Jesse
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Name:
2006 Dec 06
1
Drawing On the Desktop
Hi,
I am currently developing a xsnow like plugin for beryl called xglsnow
(http://cornergraf.net/projects/xglsnow/).
I have been told(1) that my way of drawing to the desktop is not very good and
that a better way might exist. I realize beryl is not the same as compiz, but I
hope that the differences are not too big on this matter, if not excuse me for
this post.
My drawing currently works
2006 Oct 16
2
Edge + Mouse button draft patches
...StateInitEdge;
o->value.action.state |= CompActionStateInitEdgeDnd;
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diff --git a/plugins/scale.c b/plugins/scale.c
index 7095c2d..94e4258 100644
--- a/plugins/scale.c
+++ b/plugins/scale.c
@@ -1075,11 +1075,14 @@ scaleInitiate (CompDisplay *d,
damageScreen (s);
}
- if (state & CompActionStateInitButton)
- action->state |= CompActionStateTermButton;
+ if (!(action->edgeMask & d->mouseOnEdge))
+ {
+ if (state & CompActionStateInitButton)
+ action->state |= CompActionStateTermButton;
- if (...
2007 Mar 01
2
Composite retained drawing protocol
I've recently drafted a rough idea of a composite manager agnostic
protocol for leveraging the compositor for retained drawing in a way
suitable for highly interactive and flexible applications.
It seems to be that for anything like this to be a success it would
have to be developed with the support of multiple window managers, and
I would appreciate any feedback, ideas, and contributions to
2014 Nov 24
1
Contributor Contributions
I have made claims that I have not left the compiz project and that I have
been maintaining it over the past 4 years, despite the lack of releases by
not fault but my own. At the request of some of the original compiz
developers, I am now posting a compilation of some of the contributions
I've made over time, since the beginning. Since the most important
contributions are code and easiest to
2006 Oct 25
2
[PATCH] Edge buttons
...nStateInitEdgeDnd;
o->value.action.state |= CompActionStateInitKey;
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diff --git a/plugins/scale.c b/plugins/scale.c
index 7095c2d..31864be 100644
--- a/plugins/scale.c
+++ b/plugins/scale.c
@@ -1075,11 +1075,14 @@ scaleInitiate (CompDisplay *d,
damageScreen (s);
}
- if (state & CompActionStateInitButton)
- action->state |= CompActionStateTermButton;
+ if (!(action->edgeMask & d->mouseOnEdge))
+ {
+ if (state & CompActionStateInitButton)
+ action->state |= CompActionStateTermButton;
- if (...
2006 Nov 08
2
bug in today's git snapshot with maximizing windows
...ctionStateInitKey;
> plain text document attachment (edgebutton-scale.c.diff)
> diff --git a/plugins/scale.c b/plugins/scale.c
> index 7095c2d..31864be 100644
> --- a/plugins/scale.c
> +++ b/plugins/scale.c
> @@ -1075,11 +1075,14 @@ scaleInitiate (CompDisplay *d,
> damageScreen (s);
> }
>
> - if (state & CompActionStateInitButton)
> - action->state |= CompActionStateTermButton;
> + if (!(action->edgeMask & d->mouseOnEdge))
> + {
> + if (state & CompActionStateInitButton)
> +...