Hi Jesse,
I've looked at your patch, and it won't work normally unless the whole
screen is damaged. I assume you're running a plugin that does this by
default, and that's why you missed it. In any case, you need a couple
extra lines. Something like:
if (alwaysSwap == TRUE)
damageScreen (s);
at src/screen.c:1455 in the original file, or just after the whole "if
(s->slowAnimations)" block.
Good luck getting this patch in. Compiz has needed something like this
for a while.
On Thu, May 7, 2009 at 3:02 PM, Jesse Barnes <jbarnes at virtuousgeek.org>
wrote:> Here's a compiz patch to assume the presence of a sane glXSwapBuffer
> implementation (i.e. one that uses page flips synchronized to vblank).
>
> It adds --no-wait and --always-swap options, which, if used with the
> swapbuffers patchset, will make compiz use the page flipping path for
> tear-free drawing.
>
> Jesse
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