search for: d3d7

Displaying 20 results from an estimated 27 matches for "d3d7".

Did you mean: d3d
2008 Jun 07
1
No any D3D works
...ilSurface err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x154d78): Only one Direct3D device per DirectDraw object supported fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to create a render target that isn't in the default pool fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x154d78): Only one Direct3D device per DirectDra...
2008 Aug 04
1
Re: Martin LightJockey
Hmm really nobody?
2006 May 27
0
Announcing another ddraw/d3d7 patch
...5) Rendering fixes: Fog and color keying(Pop3D, Battlezone 2, Swat 3) 6) Better OpenGL state management, this the lack of that takes performance down. 7) Multi-threaded D3D(Need for speed 3, Empire Earth, many others) All this will happen in wined3d, and the improvements aren't limited to D3D7 games. They don't have to be done in that order. If you're on wine-users, please CC me, I'm not yet subscribed there. -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 189 bytes Desc: not available U...
2010 Jan 09
4
Super Pro 9.4 / USAF question
...DrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32ea08,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:d3d7:IDirect3DViewportImpl_Clear Trying to clear the color buffer without background material ! fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState D3DLIGHTSTATE_MATERIAL called with NULL material !!! fixme:d3d:set_tex_op_nvrc >>>>>>>>>>>>>>>>> GL_INVALID_...
2009 May 30
5
Cannot start a game - err:ddraw?
...lFormat Add OpenGL context recreation support to SetDepthStencilSurface err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 19 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 70 fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x134a68): Stub! Game is obviously unplayable. Anyone knows what causes it or how to fix it?
2010 Jun 23
1
Video call with QQ or any messenger
Hi everyone, I'm a newbie to wine, and am working on QQ or any other messengers in wine. My environment is : ubuntu 10.04, installed wine 1.1.42, QQ2009. And during my debugging, I also check some source code from latest wine 1.2-rc4. Although QQ's level is "garbage", but fortunately it works almost fine under wine, including login, text chat, ..... But the video call can only
2007 Mar 19
3
Settlers 4 - Cannot enable hardware accaleration
...MapBuffer Please run winecfg, open "Audio" page and set "Hardware Acceleration" to "Emulation". fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x125d800)->(0x20024,00000011) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x125d800)->(0x20024,00000011) fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x125d800): Only one Direct3D device per DirectDraw object supported fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x125d800)->(0x20024,00000011) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x125d800)->(0x20024,00000011) fixme:d3d7:IDirect3DImpl_7_Crea...
2017 Mar 17
0
Wine release 2.4
...ineps.drv: Set the AP_D_InputSlot CUPS option if no input slot is specified. Louis Lenders (1): kernel32: Add stub for GetCurrentPackageFullName. Mark Jansen (1): msi: Use the correct type when calculating feature cost. Matteo Bruni (15): ddraw: Keep a ddraw object reference in d3d7 vertex buffers. d3d9/tests: Skip test_vshader_input() if PS 3.0 isn't supported. d3d9/tests: Fix pixel shader version check in test_pointsize(). ddraw/tests: Add a ddraw4 vertex buffer refcount test. ddraw/tests: Add a ddraw7 vertex buffer refcount test. wined3d: D...
2007 Mar 19
1
Get an old game to run
...eLevel (0x1910028)->(0x10024,00000813) fixme:d3d:state_blend Unrecognized dst blend value 0 err:d3d:IWineD3DDeviceImpl_SetRenderState Multisample antialiasing not supported by gl err:d3d_surface:IWineD3DSurfaceImpl_GetDC Creating a DIB section while a lock is active. Uncertain consequences fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x1910028): Stub! err:seh:setup_exception stack overflow 0 bytes in thread 0009 eip 7bc28649 esp 00231000 stack 0x231000-0x340000 err:ntdll:RtlpWaitForCriticalSection section 0x110020 "heap.c: main process heap section" wait timed out in thread 000e,...
2006 Dec 28
0
Trying to run Mechwarrior3
...dress 0x57cec5 ( thread 0009), starting debugger... < while launching mission > ... fixme:wave:DSD_CreateSecondaryBuffer (0x1c5d50,0x3ab9044,80,0,0x3a214e4,0x3a2 15f4,0x3a214c0): stub fixme:wave:DSD_CreateSecondaryBuffer (0x1c5d50,0x3ab9044,80,0,0x3aab2bc,0x3aa b3ac,0x3aab298): stub fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x1f6940): Stub! fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme nted! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000 fixme:d...
2008 May 17
1
Regression From Platinum: Return to Mysterious Island
...38,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_Release (0x12b008) Device released with resources still bound, acceptable but unexpected fixme:d3d:dumpResources Leftover resource 0x12ae88 with type 1,WINED3DRTYPE_SURFACE fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1280,1024) err:d3d7:IDirect3DTextureImpl_Load (0x1bf1730) Locking the destination surface failed
2008 Jul 27
9
Tomb Raider 2 -> CreateDevice Error
Hi I hope you'll understand me even if I'm italian. I've just installed wine and tried to play with Tomb Raider II. I did the set up and when I finish, something notify me that: [Image: http://img511.imageshack.us/img511/5181/schermata1oo5.png ] what can i do? ps: details: I use Ubuntu Hardy. The game is for Windows 98 (i did che config changement) the cd is original
2015 May 01
0
Wine release 1.7.42
...ons. uxtheme: Stub out GetThemeTransitionDuration. Matteo Bruni (34): opengl32: Update to the current OpenGL spec. d3d9/tests: Add a lighting test with non-affine worldview matrix. d3d8/tests: Add a lighting test with non-affine worldview matrix. ddraw/tests: Add more d3d7 lighting tests. ddraw/tests: Port the lighting test to the previous d3d versions. ddraw/tests: Fix ddraw2 test_lighting() cleanup code. ddraw: Cleanup d3d_light_SetLight() a bit. wined3d: Introduce D3D7+ normal matrix computation. wined3d: Fix specular lighting for non...
2015 Apr 03
0
Wine release 1.7.40
...form for the projection matrix. ddraw: D3DLIGHT lights default to active. ddraw: Make sure AddLight properly activates lights. ddraw: Make sure to activate / deactivate the light on D3DLIGHT_ACTIVE flag changes. ddraw: D3DRENDERSTATE_NORMALIZENORMALS doesn't exist before d3d7. ddraw: Enable WINED3D_RS_NORMALIZENORMALS on d3d versions older than d3d7. Michael M?ller (4): netprofm: Add stubbed IConnectionPoint interface. netprofm/tests: Add tests for ConnectionPointContainer::FindConnectionPoint. ntdll: Define a couple more information classes....
2008 Jun 13
0
Wine release 1.0-rc5
...8943 GunMetal crashs at start 8979 Call of Duty -> Jerky mouse / freelook problem 9561 huge bitmap creation solidworks 10373 BS Contact VRML/X3D 7.039: Direct3D 7/9 and texture problems 10441 Age of Empires III (3): freezes then dies after a couple of clicks 10610 Gothic II: D3D7 crash after playing several minutes 10667 Derive 6.10 - Input from keyboard 10673 Gnome panel bars overlap Halo in fullscreen mode 10967 Axis & Allies does not start 11214 configure does not recognise libncursesw 11540 Need for Speed III installer won't close 11552 Adobe P...
2010 Jun 06
1
Anarchy Online
...r:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64 fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x147858): Stub! fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't supported. fixme:d3d:state_clipping Clipping disabled, but ARB_depth_clamp isn't...
2008 May 09
0
Wine release 1.0-rc1
...74 Large filesize in winefile shown as negative size ---------------------------------------------------------------- Changes since 0.9.61: Aleksey Bragin (1): atl: Remove freeing of an invalid pointer. Alexander Dorofeyev (10): ddraw/tests: Add test for deprecated render states in d3d7. ddraw: Move handling of D3DRENDERSTATE_TEXTUREHANDLE from d3ddevice7 to d3ddevice3. ddraw: Move handling of D3DRENDERSTATE_TEXTUREMAPBLEND from d3ddevice2 to d3ddevice3. ddraw: Fix some texture blending modes. ddraw: Add full implementation of IDirect3DDevice7_Load. d...
2007 May 11
0
Wine release 0.9.37
...in unloadVertexData. wined3d: Support bump environment mapping using GL_NV_texture_shader. ddraw: Always set fullscreen mode in wined3d. ddraw: Fix stupid bug when setting surface client memory. wined3d: Manage private data in a wine linked list. ddraw: Remove all non-d3d7 capability flags. ddraw: Use point filter for blit operations. ddraw: GetSurfaceDesc returns the surface memory while the surface is locked. wined3d: Destroying the resource frees all private data. wined3d: Implement DDBLT_DEPTHFILL on the active depth stencil target....
2014 Apr 18
0
Wine release 1.7.17
...org/git for details. Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list. ---------------------------------------------------------------- Bugs fixed in 1.7.17 (total 89): 5454 Ogre3D based game doesn't render 3d objects in D3D7 mode 6058 Counter-Strike 1.6 freezes before loggin onto a server 6716 Database box is not correctly renewed in IDOS 10686 Marangatu fails with "Object doesn't support this action" 12327 Team Fortress 2 freezes when starting playin 12768 gdi32: metafile.ok fails in a v...
2006 Dec 08
0
Wine release 0.9.27
...vert "d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.". Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.". Revert "d3d: Remove AddRef from IWineD3DDevice_GetDirect3D.". ddraw: Call wined3d's SetTextureStageState not the one of d3d7. wined3d: Remove duplicated code. d3d9: Use correct COM macros. d3d8: Use correct COM macros. d3d9: Remove unreachable return. d3d: Pass the superior creating object down to the callback functions. d3d: Callback infrastructure for implicit surface destruction in...