search for: cymbal

Displaying 20 results from an estimated 20 matches for "cymbal".

Did you mean: cymbals
2000 Dec 03
4
Low bitrate high-band coding...
Hi, I'd like to contribute to Vorbis and I think this may be of some interest for low bitrate coding. I have been experimenting with low bit-rate coding for the high-band (11 kHz to 22 kHz) and, though I haven't yet started quantizing my coefficients (a gain and an LPC filter), I expect to be able to approximate the whole 11-22 kHz band with around 1000 bits/s per channel (maybe even 500
2001 Sep 05
4
uploading listening samples?
I've been encoding my CD collection with mostely great results. However, there is the oddball that doesn't sound as it should (mostely I get flanging effects on high-frequency sounds like cymbals). I've seen people upload samples and post it here so that the developers might have a look at them. Now I don't have any online space. Is there an ftp site or something I can upload samples to? Or is this even wanted? Also, what about copyright issues? Anything I have to watch out for t...
2001 Oct 25
1
Fwd: Re: Clarification on pshycho-acoustic in Vorbis (your non-MP3 guide)
After reading http://mp3.radified.com/mp3.htm I sent Rad an explanation of some things as I understand them. He liked it and posted it on his site (still unlinked, use the URL below). Can somebody with better understanding of psycho-acoustic terms and the vorbis model check it and comment on it? In particular I didn't know how vorbis handles quantization noise. If you reply with
2009 May 05
0
Developement speex; harmonic booster
...ith that stream, one can create the perception that an additional stream of 12-20Khz has been encoded. This effect is extremely usefull since altered (or artificial) frequencies below 100Hz and above 6Khz are enormously hard to hear! Especially in speech! In music this would translate to that the cymbals of all songs or drums sound about the same, and one can clearly pick the original recording from the compressed one. But for voice this is hardly noticable since very few articulated tones actually go over 10Khz. The letter 'S' and 'C' are two of them. By this a much higher...
2001 Mar 10
0
Vorbis beta4 and -b256 mode quality
...bum is ~50 minutes) while retaining excellent quality. My comments: 1.) most songs are transparent but there are still some glitches that appear occasionally (similar to glitch like in hf_glitch.wav that I sent to Monty) - these are probably high frequency glitches because they appear mostly with cymbals. Note however that these artifacts are rather subtle so if you don't have some listening experience you might not hear them at all. Still, in this bitrange, these artifacts shouldn't be present. 2.) gapless song come out perfectly! - no more clicks and pops - this is probably due to more...
2001 Oct 25
2
FAQ correction
The FAQ says (at its very end): > Does Vorbis support mid/side stereo modes? More than stereo? > > Vorbis has hooks for mid/side stereo and continuous balance stereo, > but the channel mappings for both are yet to be formally specified and > implemented. Currently, Vorbis channels are uncoupled. > This should be updated so that people know how good is Vorbis :) > Vorbis does
2001 Mar 14
2
constant low-bitrate for streaming test
dear vorbis developers, it would be very useful, if oggenc would support constant low-bandwith bitrates for testing. something from 20kbps to 44kbps, so anyone could test streaming over modem and isdn. audio quality doesn't matter. mörk --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to
2002 Jan 19
3
Interactive RC3 quality analysis graphs
This is the new page after the first feedback round: http://audio.sinderman.com/ Comments? Conclusions? Developers feedback? Can someone ABX 60.wav with 60.ogg -q 0? Cheers, AGS. P.S. Garf/Erik, I have included some comments from EAQUAL's author. <p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this
2001 Aug 07
4
Some pre-RC1 listening tests
...anymore). The only artifact is in the second string of tones - they sound a bit blurry/watery. bassrumble.wav - sounds fine! horn.wav - there's still a small amount of noise/fluttery added. Maybe the bitrate is too low? (59kbps) glitch.wav - high-frequency glitch in the left channel when the cymbals are hit (at 0:03s). You can get this file from here: http://solair.eunet.yu/~aldov/glitch.pac (it is packed with LPAC). -- Vorbis Xtreme | http://solair.eunet.yu/~aldov/ Ogg Vorbis is the free, open source alternative to MP3 --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg proj...
2004 Aug 06
2
IceCast Questions.... (&quot;id3 tags, mp3, Ogg, etc)
...th a soundcard or three, and maybe a midi controlled mixer (I think MOTU made a 1u rackmount midi controlled 8 stereo port mixer or such). Not really an elegant solution though, but we could make a table that has the song name and weather or not to do a cross fade or a hard cut (some songs end on a cymbal crash or whatever). I was looking at NetJukebox or such, some php based playlist builder. Figured if we categorized stuff that would be okay, but that would require manually adding commercials and such. > Also a Linux-solution for > combining this with live-talk (moderation) would be really...
2004 Aug 06
3
another Icecast2/Vorbis stream on-line
...lugin & listened for about 20 min. A few dropouts & 1 disconnect - but I'm on a flaky DSL circuit this morning, so that's hardly unexpected. Winamp reported bitrates from 26-31 kb/s. The sound quality was very decent, given the bitrate. I noted a few artifacts in the 6-8 kHz range (cymbals & electric-guitar harmonics) on an electric blues cut - similar to mp3 at 32kb/s, perhaps a little better. The codec really shone on the acoustic selections. Very transparent - with markedly fewer human-voice colorations than 32k mp3. The acoustic guitar also lacked the high-end grunge you oft...
2003 Feb 05
3
Ear damage by compressed audio?
I can't tell whether this is really serious: http://www.informatik.fh-hamburg.de/~windle_c/Logologie/MP3-Gefahr/MP3-risk.html Some comments please! <p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'vorbis-request@xiph.org' containing only the word 'unsubscribe'
2002 Jan 13
3
RC3: I'm impressed
...is eminently usable, with only marginal defects for normal usage. Already sent money, will do that again. * * * I spent at least 40 hours in the last week testing RC3. I selected a few fragments from pop, classic and jazz CDs in my collection, covering piano, harpsichord, voice, percussions, cymbals and complex arrangements. Also, downloaded a few samples from the Net. I listened to them with a decent Sony headphone, and looked at them through the spectrograms of CoolEdit2000 (have yet to find a good audio editor on Linux). I was able to see many more differences than to hear them, but it...
2010 Dec 25
0
For sale Yamaha DGX-640 Grand Piano Keyboard for $450USD
.......$250USD Roland TD-9SX V-Tour Electronic Drum Set........$1,300USD Roland TD-9S V-Tour Electronic Drum Set.............$600USD Roland TD-20S Electronic Drum Set with Expansion Board....$4,100USD Roland HD-1 V-Drums Lite Electronic Drum Kit....$350USD Alesis DM5 Pro Electronic Drum Set with Surge Cymbals...........$400USD Alesis DM5 18-bit Drum Module.........$150USD Roland TD-12 COSM-modeling drum module ....$700USD Roland TDW-20 Expansion Board for TD-20 ...$250USD Alesis DM5 Module with TK-5 Acoustic Triggers.$150USD Yamaha DTXplorer Trigger Module ......$100USD Roland TD-3 Electronic Drum Modu...
2009 Aug 09
0
alternate compression
...plained: samples. Say you have a drummer repeating a drumloop. If it's recorded, there's no chance the noise of the drums will correlate, it will change all the time. But if it's a drum sample, they will match. It's easy to correlate similar kickdrums, but that hardly works with cymbals. Anyway, right now I get what I wanted somewhat working, well enough considering I've only spent a couple of hours. I've done matching-frame-detection at small & big level. Small is just a couple of samples, but I also tried big tempo-synced blocks (this wasn't a problem, I...
2004 Aug 06
7
another Icecast2/Vorbis stream on-line
Greetings: Another test. I've re-encoded a batch of mono 22050 Hz WAVs, average bitrate seems to hang around 30-40 kbps. Icecast.xml is set for three connects, and the URL is here: http://64.108.112.145:8000/shouter.ogg IMO, the sound quality is much better now. Again, the stream should be up for about 45 minutes or so. Please let me know how it works for you... Best regards,
2004 Aug 06
7
another Icecast2/Vorbis stream on-line
Greetings: Another test. I've re-encoded a batch of mono 22050 Hz WAVs, average bitrate seems to hang around 30-40 kbps. Icecast.xml is set for three connects, and the URL is here: http://64.108.112.145:8000/shouter.ogg IMO, the sound quality is much better now. Again, the stream should be up for about 45 minutes or so. Please let me know how it works for you... Best regards,
2012 Jun 20
1
Next generation WebM and FLAC
James Haigh <james.r.haigh at gmail.com> > Note that 50% is silly, lossless compression is asymptotic. I 2nd Martin, > once you have high-density entropy, there's little more 'air' to > squeeze-out. 10-20% would be worth it if it helps adoption, although it's > worth studying how close we already are to the asymptote of entropy. How > much would be saved? How
2004 Aug 06
8
IceCast Questions.... (&quot;id3 tags, mp3, Ogg, etc)
On Friday 18 July 2003 11:16, Ethan wrote: > Hello, I'm a long time user of Icecast. We currently run 12 streams on > Icecast 1.x (Mp3). I plan to expand this to 20 streems soon. They are all > low bitrate community service. > > Recently some friends and myself came across the thought of actually > generating our own content. Music, talk, etc. > > I've been running
2009 Aug 09
2
floating point
On Aug 7, 2009, at 21:48, Didier Dambrin wrote: > FLAC doesn't preserve every chunk? I thought it did. I only gave a > quick try > but it seemed to have preserved even the most obscure chunks. > Let me check: it even seems to preserve "MIDI note associated to > marker", > which is a very unknown metadata used by SoundForge (& even defined > in a >