Displaying 2 results from an estimated 2 matches for "assemble_shader".
2011 Nov 29
1
avp 2010 no sound at all..
...andled usage flags 0x8.
fixme:d3dcompiler:D3DCompile data 0x94c478, data_size 1306, filename "memory", defines (nil), include 0x33f9a0, entrypoint "main_Reflect_Normal",
target "ps_2_0", sflags 0, eflags 0, shader 0x33fbb0, error_messages 0x33fbb4 stub!
err:d3dcompiler:assemble_shader Asm reading failed
err:d3dcompiler:assemble_shader Asm reading failed
err:d3dcompiler:assemble_shader Asm reading failed
err:d3dcompiler:assemble_shader Asm reading failed
err:d3dcompiler:assemble_shader Asm reading failed
err:d3dcompiler:assemble_shader Asm reading failed
fixme:d3d:resource_check_...
2010 Jun 25
0
Wine release 1.2-rc5
...debug channel is unused so remove it.
mmdevapi/tests: Add a trailing '\n' to an ok() call.
wined3d: Remove spaces after '\n's.
shell32/tests: Make I{DataObject,ShellBrowser}Impl_Construct() static.
d3dxof: Make fdi_{alloc,free}() static.
d3dx9_36: Make assemble_shader() static.
gdiplus: Make measure_ranges_callback() static.
wordpad: Make print_preview() and preview_page_hittest() static.
kernel32: GetProcessDword() is unused so remove it.
usbd.sys: Fix the test for type control endpoints.
winecfg: The winecfg debug channel is unuse...