search for: acquirecredentialshandl

Displaying 4 results from an estimated 4 matches for "acquirecredentialshandl".

2011 Dec 15
6
Power Builder 11.5 and sqlserver2008 conection
i have a client application building power builder 11.5, i want connect with a server sql2008 I cant make this connection, i need help please... I have other application building power builder 9 and no have problem connection with sql2000 because use a driver odbc old
2008 Feb 08
0
Wine release 0.9.55
...ystem tests so they pass on Vista. comctl32: Vista sends an unidentified message when destroying datetime and monthcal windows. user32: Make the listbox tests pass in directories other than dlls/user32/tests. Rob Shearman (30): secur32: Move the detection of NULL credentials from AcquireCredentialsHandle to InitializeSecurityContext. secur32: If using cached credentials failed in InitializeSecurityContext then fail with SEC_E_NO_CREDENTIALS instead of carrying on with a blank password. secur32: Try to retrive credentials by using the credential manager to retrieve credentials saved for...
2018 Feb 02
0
Wine release 3.1
...e are unsupported flags. kerberos: Fix printing of the sequence message number. kerberos: Print verbose traces on gssapi failures. kerberos: Add support for KerbQueryTicketCacheMessage. secur32: Add support for loading SSP/AP dll as an SSPI provider. secur32: Implement AcquireCredentialsHandle in the SSP/AP wrapper. secur32: Implement FreeCredentialsHandle in the SSP/AP wrapper. secur32: Implement InitializeSecurityContext in the SSP/AP wrapper. secur32: Implement DeleteSecurityContext in the SSP/AP wrapper. secur32: Implement AcceptSecurityContext in the SSP/AP...
2009 Oct 09
0
Wine release 1.1.31
...in custom action type 19. msi: Test the Installed property. msi: Don't set the Installed property twice. msi: Test installing over in-use files. msi: Schedule a rename operation when the file to overwrite is in use. secur32: Test passing null authentication data to AcquireCredentialsHandle. Henri Verbeet (51): wined3d: Properly keep texture references in the stateblock. wined3d: Keep vertex declaration references in the stateblock. wined3d: Remove some redundant code in IWineD3DVertexDeclarationImpl_Release(). wined3d: Cleanup IWineD3DDeviceImpl_SetTexture()...