search for: a8_unorm

Displaying 6 results from an estimated 6 matches for "a8_unorm".

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2015 Feb 14
0
[PATCH] nvc0: bail out of 2d blits with non-A8_UNORM alpha formats
...eng3d = info->src.format != PIPE_FORMAT_I8_UNORM; else - if (!nv50_2d_dst_format_ops_supported(info->dst.format)) - eng3d = TRUE; + if (util_format_is_alpha(info->src.format)) + eng3d = info->src.format != PIPE_FORMAT_A8_UNORM; else eng3d = !nv50_2d_format_supported(info->src.format); } -- 2.0.5
2018 Oct 12
0
Wine release 3.18
...values instead of hardcoded numbers. Józef Kucia (21): wined3d: Expose viewport array index capability in wined3d_caps. d3d11: Implement D3D11_FEATURE_D3D11_OPTIONS3. d3d11/tests: Add test for layered rendering without geometry shader. wined3d: Add core context support for A8_UNORM render targets. d3d11/tests: Add test for rendering to A8_UNORM texture. wined3d: Factor out shader_copy_signatures_from_shader_desc(). wined3d: Set load_local_constsF in shader_set_function(). wined3d: Pass device to shader_set_function(). wined3d: Call shader_set_fun...
2018 Sep 14
0
Wine release 3.16
...wined3d: Allow wined3d_device_update_sub_resource() only on GPU accessible resources. wined3d: Fix initial data for non-GPU buffers. d3d11/tests: Add test for staging buffers. wined3d: Try to avoid allocating sysmem for GPU buffers with initial data. wined3d: Add support for A8_UNORM render targets. winevulkan: Check if instance extensions are supported. vulkan-1/tests: Add test for unsupported instance extensions. winevulkan: Check if device extensions are supported. vulkan-1/tests: Add test for unsupported device extensions. winevulkan: Trace VkA...
2019 Aug 16
0
Wine release 4.14
...wined3d: Store clip control support in struct wined3d_d3d_info. wined3d: Store fixed-function alpha test support in struct wined3d_d3d_info. wined3d: Store the maximum number of "compat" varyings in struct wined3d_d3d_limits. wined3d: Use the format info to determine the A8_UNORM output swizzle in find_ps_compile_args(). wined3d: Move the "gl_info" field from struct wined3d_context to struct wined3d_context_gl. wined3d: Move the "level" field from struct wined3d_context to struct wined3d_context_gl. wined3d: Invalidate the relevant samp...
2018 Oct 26
0
Wine release 3.19
...winevulkan: Update vk.xml to 1.1.88. wined3d: Call wined3d_cs_emit_update_sub_resource() directly in wined3d_texture_create(). d3d11/tests: Add test for initial texture data. d3d10core/tests: Add test for initial texture data. d3d10core/tests: Add test for rendering to A8_UNORM texture. Kim Malmo (1): po: Update Norwegian translation. Kodama Nozomi (1): opengl32/tests: PFD_TYPE_RGBA should be in the iPixelType field, not in the flag field. Lauri Kenttä (1): po: Update Finnish translation. Louis Lenders (2): mscms: Add stub for WcsEnumColorProfi...
2016 Feb 15
24
[PATCH 01/23] nv50: import updated g80_defs.xml.h from rnndb
...9 +#define G80_SURFACE_FORMAT_RGBA16_FLOAT 0x000000ca +#define G80_SURFACE_FORMAT_RG32_FLOAT 0x000000cb +#define G80_SURFACE_FORMAT_RG32_SINT 0x000000cc +#define G80_SURFACE_FORMAT_RG32_UINT 0x000000cd +#define G80_SURFACE_FORMAT_RGBX16_FLOAT 0x000000ce +#define G80_SURFACE_FORMAT_BGRA8_UNORM 0x000000cf +#define G80_SURFACE_FORMAT_BGRA8_SRGB 0x000000d0 +#define G80_SURFACE_FORMAT_RGB10_A2_UNORM 0x000000d1 +#define G80_SURFACE_FORMAT_RGB10_A2_UINT 0x000000d2 +#define G80_SURFACE_FORMAT_RGBA8_UNORM 0x000000d5 +#define G80_SURFACE_FORMAT_RGBA8_SRGB 0x000000d6 +#define G80_S...