Displaying 6 results from an estimated 6 matches for "a8_unorm".
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  r8_unorm
  
2015 Feb 14
0
[PATCH] nvc0: bail out of 2d blits with non-A8_UNORM alpha formats
...eng3d = info->src.format != PIPE_FORMAT_I8_UNORM;
             else
-            if (!nv50_2d_dst_format_ops_supported(info->dst.format))
-               eng3d = TRUE;
+            if (util_format_is_alpha(info->src.format))
+               eng3d = info->src.format != PIPE_FORMAT_A8_UNORM;
             else
                eng3d = !nv50_2d_format_supported(info->src.format);
          }
-- 
2.0.5
2018 Oct 12
0
Wine release 3.18
...values instead of hardcoded numbers.
Józef Kucia (21):
      wined3d: Expose viewport array index capability in wined3d_caps.
      d3d11: Implement D3D11_FEATURE_D3D11_OPTIONS3.
      d3d11/tests: Add test for layered rendering without geometry shader.
      wined3d: Add core context support for A8_UNORM render targets.
      d3d11/tests: Add test for rendering to A8_UNORM texture.
      wined3d: Factor out shader_copy_signatures_from_shader_desc().
      wined3d: Set load_local_constsF in shader_set_function().
      wined3d: Pass device to shader_set_function().
      wined3d: Call shader_set_fun...
2018 Sep 14
0
Wine release 3.16
...wined3d: Allow wined3d_device_update_sub_resource() only on GPU accessible resources.
      wined3d: Fix initial data for non-GPU buffers.
      d3d11/tests: Add test for staging buffers.
      wined3d: Try to avoid allocating sysmem for GPU buffers with initial data.
      wined3d: Add support for A8_UNORM render targets.
      winevulkan: Check if instance extensions are supported.
      vulkan-1/tests: Add test for unsupported instance extensions.
      winevulkan: Check if device extensions are supported.
      vulkan-1/tests: Add test for unsupported device extensions.
      winevulkan: Trace VkA...
2019 Aug 16
0
Wine release 4.14
...wined3d: Store clip control support in struct wined3d_d3d_info.
      wined3d: Store fixed-function alpha test support in struct wined3d_d3d_info.
      wined3d: Store the maximum number of "compat" varyings in struct wined3d_d3d_limits.
      wined3d: Use the format info to determine the A8_UNORM output swizzle in find_ps_compile_args().
      wined3d: Move the "gl_info" field from struct wined3d_context to struct wined3d_context_gl.
      wined3d: Move the "level" field from struct wined3d_context to struct wined3d_context_gl.
      wined3d: Invalidate the relevant samp...
2018 Oct 26
0
Wine release 3.19
...winevulkan: Update vk.xml to 1.1.88.
      wined3d: Call wined3d_cs_emit_update_sub_resource() directly in wined3d_texture_create().
      d3d11/tests: Add test for initial texture data.
      d3d10core/tests: Add test for initial texture data.
      d3d10core/tests: Add test for rendering to A8_UNORM texture.
Kim Malmo (1):
      po: Update Norwegian translation.
Kodama Nozomi (1):
      opengl32/tests: PFD_TYPE_RGBA should be in the iPixelType field, not in the flag field.
Lauri Kenttä (1):
      po: Update Finnish translation.
Louis Lenders (2):
      mscms: Add stub for WcsEnumColorProfi...
2016 Feb 15
24
[PATCH 01/23] nv50: import updated g80_defs.xml.h from rnndb
...9
+#define G80_SURFACE_FORMAT_RGBA16_FLOAT				0x000000ca
+#define G80_SURFACE_FORMAT_RG32_FLOAT				0x000000cb
+#define G80_SURFACE_FORMAT_RG32_SINT				0x000000cc
+#define G80_SURFACE_FORMAT_RG32_UINT				0x000000cd
+#define G80_SURFACE_FORMAT_RGBX16_FLOAT				0x000000ce
+#define G80_SURFACE_FORMAT_BGRA8_UNORM				0x000000cf
+#define G80_SURFACE_FORMAT_BGRA8_SRGB				0x000000d0
+#define G80_SURFACE_FORMAT_RGB10_A2_UNORM			0x000000d1
+#define G80_SURFACE_FORMAT_RGB10_A2_UINT			0x000000d2
+#define G80_SURFACE_FORMAT_RGBA8_UNORM				0x000000d5
+#define G80_SURFACE_FORMAT_RGBA8_SRGB				0x000000d6
+#define G80_S...