search for: r8_unorm

Displaying 6 results from an estimated 6 matches for "r8_unorm".

2014 Mar 01
0
[PATCH] nv50,nvc0: add 11f_11f_10f vertex support
...2, C3, UINT, 10_10_10_2, TRV, 0), C4A(B10G10R10A2_UINT, RGB10_A2_UINT, C2, C1, C0, C3, UINT, 10_10_10_2, TV, 0), - F3B(R11G11B10_FLOAT, R11G11B10_FLOAT, C0, C1, C2, xx, FLOAT, 11_11_10, IB), + F3A(R11G11B10_FLOAT, R11G11B10_FLOAT, C0, C1, C2, xx, FLOAT, 11_11_10, IBV), F3B(L8_UNORM, R8_UNORM, C0, C0, C0, xx, UNORM, 8, TB), F3B(L8_SRGB, R8_UNORM, C0, C0, C0, xx, UNORM, 8, TB), diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nouveau/nvc0/nvc0_3d.xml.h index d3f719d..1862e70 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_3d.xml.h +++ b/src/gallium...
2016 Feb 15
24
[PATCH 01/23] nv50: import updated g80_defs.xml.h from rnndb
...0x000000ed +#define G80_SURFACE_FORMAT_R16_UNORM 0x000000ee +#define G80_SURFACE_FORMAT_R16_SNORM 0x000000ef +#define G80_SURFACE_FORMAT_R16_SINT 0x000000f0 +#define G80_SURFACE_FORMAT_R16_UINT 0x000000f1 +#define G80_SURFACE_FORMAT_R16_FLOAT 0x000000f2 +#define G80_SURFACE_FORMAT_R8_UNORM 0x000000f3 +#define G80_SURFACE_FORMAT_R8_SNORM 0x000000f4 +#define G80_SURFACE_FORMAT_R8_SINT 0x000000f5 +#define G80_SURFACE_FORMAT_R8_UINT 0x000000f6 +#define G80_SURFACE_FORMAT_A8_UNORM 0x000000f7 +#define G80_SURFACE_FORMAT_BGR5_X1_UNORM 0x000000f8 +#define G80_SURFACE_FORMAT_...
2016 Feb 15
1
[PATCH 09/23] nv50-: separate vertex formats from surface format descriptions
...+ V_F2A(R8G8_UNORM, RG8_UNORM, C0, C1, xx, xx, UNORM, 8_8, IBV), > + V_F2A(R8G8_SNORM, RG8_SNORM, C0, C1, xx, xx, SNORM, 8_8, ICV), > + V_I2A(R8G8_SINT, RG8_SINT, C0, C1, xx, xx, SINT, 8_8, IRV), > + V_I2A(R8G8_UINT, RG8_UINT, C0, C1, xx, xx, UINT, 8_8, IRV), > + > + V_F1A(R8_UNORM, R8_UNORM, C0, xx, xx, xx, UNORM, 8, IBV), > + V_F1A(R8_SNORM, R8_SNORM, C0, xx, xx, xx, SNORM, 8, ICV), > + V_I1A(R8_SINT, R8_SINT, C0, xx, xx, xx, SINT, 8, IRV), > + V_I1A(R8_UINT, R8_UINT, C0, xx, xx, xx, UINT, 8, IRV), > + > + V_C4A(R32G32B32A32_SSCALED, NONE, C0, C1, C2,...
2016 Feb 15
0
[PATCH 09/23] nv50-: separate vertex formats from surface format descriptions
...UINT, 8_8_8_8, IRV, 0), + + V_F2A(R8G8_UNORM, RG8_UNORM, C0, C1, xx, xx, UNORM, 8_8, IBV), + V_F2A(R8G8_SNORM, RG8_SNORM, C0, C1, xx, xx, SNORM, 8_8, ICV), + V_I2A(R8G8_SINT, RG8_SINT, C0, C1, xx, xx, SINT, 8_8, IRV), + V_I2A(R8G8_UINT, RG8_UINT, C0, C1, xx, xx, UINT, 8_8, IRV), + + V_F1A(R8_UNORM, R8_UNORM, C0, xx, xx, xx, UNORM, 8, IBV), + V_F1A(R8_SNORM, R8_SNORM, C0, xx, xx, xx, SNORM, 8, ICV), + V_I1A(R8_SINT, R8_SINT, C0, xx, xx, xx, SINT, 8, IRV), + V_I1A(R8_UINT, R8_UINT, C0, xx, xx, xx, UINT, 8, IRV), + + V_C4A(R32G32B32A32_SSCALED, NONE, C0, C1, C2, C3, SSCALED, 32_32_32_32...
2017 Nov 11
0
Wine release 2.21
...sources(). wined3d: Implement indirect draws. d3d11: Implement d3d11_immediate_context_DrawInstancedIndirect(). d3d11: Implement d3d11_immediate_context_DrawIndexedInstancedIndirect(). include/d3d11: Add definitions for indirect draw arguments. wined3d: Add support for R8_UNORM vertex format. d3d11/tests: Add test for SV_InstanceID. wined3d: Add 4.4 to supported OpenGL versions. d3d11/tests: Add test for indirect draws with index buffer offset. wined3d: Add FIXME() for unimplemented index buffer offsets. wined3d: Factor out draw_indirect() fu...
2010 Aug 06
4
nv vpe video decoder
Hello, I have my work on the nv vpe video decoder in a functional state. In case you didn't know this decoder accelerates mpeg2 video at the idct/mc level. I have verified that it works on nv40 hardware. I believe it works on nv30 hardware (and maybe some earlier hardware), but I cannot verify since I have none. I will reply with patches against the kernel, drm, ddx and mesa for