search for: 7df86000

Displaying 5 results from an estimated 5 matches for "7df86000".

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2008 Jun 23
2
Call from ... user32.dll.WIN_invalidate_dce, aborting
...000 Deferred fglrx_dri.so ELF 7de46000-7de52000 Deferred libgcc_s.so.1 ELF 7de6e000-7dee8000 Deferred libgl.so.1 ELF 7df15000-7df49000 Deferred uxtheme<elf> \-PE 7df20000-7df49000 \ uxtheme ELF 7df71000-7df86000 Deferred midimap<elf> \-PE 7df80000-7df86000 \ midimap ELF 7df86000-7dfad000 Deferred msacm32<elf> \-PE 7df90000-7dfad000 \ msacm32 ELF 7dfad000-7e060000 Deferred libasound.so.2 ELF 7e060000...
2009 May 07
3
Altium license server Error
...d olepro32<elf> \-PE 7de70000-7de75000 \ olepro32 ELF 7de75000-7de9d000 Deferred msacm32<elf> \-PE 7de80000-7de9d000 \ msacm32 ELF 7de9d000-7dea6000 Deferred librt.so.1 ELF 7dea6000-7df68000 Deferred libasound.so.2 ELF 7df72000-7df86000 Deferred midimap<elf> \-PE 7df80000-7df86000 \ midimap ELF 7df86000-7df9e000 Deferred msacm32<elf> \-PE 7df90000-7df9e000 \ msacm32 ELF 7df9e000-7e006000 Deferred libgcrypt.so.11 ELF 7e006000-7e00a000 Deferred libgpg-error.so.0...
2008 Dec 02
5
[Game] ShadowFlare very unusual problem
...LF 7df72000-7df7c000 Deferred libxcursor.so.1 ELF 7df7c000-7df82000 Deferred libxfixes.so.3 ELF 7df82000-7df86000 Deferred libxcomposite.so.1 ELF 7df86000-7df8e000 Deferred libxrandr.so.2 ELF 7df8e000-7df98000 Deferred...
2012 Mar 31
20
Need help with a windows app
so i was trying to run a game and when i ran it via terminal i got some answers why. fixme:ntdll:NtLockFile I/O completion on lock not implemented yet fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub! fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0001: stub! fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList wine: Unhandled exception
2009 Jul 19
5
Game that worked in .24 doesn't in .25 and .26
I have a game (The Witcher Enhanced) that worked in 1.1.24, but does not in .25 or .26. It dies on startup with a black screen, and CTRL-ALT-BACKSPACE (killing the X server) appears to be the only escape. In addition, attempting to run in with .26 makes changes in the .wine directory I use for the game, such that the only way to get it to run in .24 again is to reload the .wine directory from