Displaying 3 results from an estimated 3 matches for "3dmarkup".
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3dmark
2005 Jul 01
0
Re: how to apply the shutdown scripts
...nline version) the original halt
script and the output of the patch command.
Note that I've planned to make an adaptive method to
"patch" the halt script more easilly, ie something like that:
http://cvs.sourceforge.net/viewcvs.py/apcupsd/apcupsd/platforms/redhat/=
awkhaltprog.in?view=3Dmarkup
Arnaud
=
2008 Nov 03
0
No subject
...ackets until then.
6) Continue counting down until we reach the target frame, we are now
decoding each frame/packet. At the target frame produce the YUV
output.
You can see this in code here:
http://lives.cvs.sourceforge.net/viewvc/lives/lives-plugins/plugins/decoder=
s/ogg_theora_decoder.c?view=3Dmarkup
My code also builds an index of file_offset/granulepos at it discovers
them, so it is ultra-efficient.
Feel free to make use of this code.
By the way, if anybody wants to use this code in liboggz I would
recommend it. I and other users have been testing it for several weeks
now, and this code i...
2008 Nov 03
0
No subject
...ackets until then.
6) Continue counting down until we reach the target frame, we are now
decoding each frame/packet. At the target frame produce the YUV
output.
You can see this in code here:
http://lives.cvs.sourceforge.net/viewvc/lives/lives-plugins/plugins/decoder=
s/ogg_theora_decoder.c?view=3Dmarkup
My code also builds an index of file_offset/granulepos at it discovers
them, so it is ultra-efficient.
Feel free to make use of this code.
By the way, if anybody wants to use this code in liboggz I would
recommend it. I and other users have been testing it for several weeks
now, and this code i...