search for: 2fcmake

Displaying 4 results from an estimated 4 matches for "2fcmake".

2020 Apr 14
1
Opus CMake build support for Apple frameworks
...com<mailto:xnorpx at outlook.com>> wrote: Hi Simon, CMake 3.14 add support for crosscompiling iOS, tvOS and watchOS https://cmake.org/cmake/help/v3.14/manual/cmake-toolchains.7.html#cross-compiling-for-ios-tvos-or-watchos<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fcmake.org%2Fcmake%2Fhelp%2Fv3.14%2Fmanual%2Fcmake-toolchains.7.html%23cross-compiling-for-ios-tvos-or-watchos&data=02%7C01%7C%7C31d2ce47ca2441fc84a108d7e053f83f%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C637224523564086078&sdata=0Bw0x9ZDBfsROuP4Dil7Fb4MPs29DQiV2Y%2F7V1j6zwE%3D&reserved=0&gt...
2020 Apr 10
2
Opus CMake build support for Apple frameworks
Hi Simon, CMake 3.14 add support for crosscompiling iOS, tvOS and watchOS https://cmake.org/cmake/help/v3.14/manual/cmake-toolchains.7.html#cross-compiling-for-ios-tvos-or-watchos Can you clarify what your patch does? //Marcus cmake-toolchains(7) — CMake 3.14.7 Documentation<https://cmake.org/cmake/help/v3.14/manual/cmake-toolchains.7.html#cross-compiling-for-ios-tvos-or-watchos> The
2019 Apr 11
0
Opus cmake build
...ething else when CMAKE_BUILD_TYPE is empty, make sure that you do that when $ENV{CFLAGS} and $ENV{CXXFLAGS} are not set. There is a blog entry at Kitware https://blog.kitware.com/cmake-and-the-default-build-type/<https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fblog.kitware.com%2Fcmake-and-the-default-build-type%2F&data=02%7C01%7C%7C0fdff823fe65421696db08d6be4f8a76%7C84df9e7fe9f640afb435aaaaaaaaaaaa%7C1%7C0%7C636905646161553123&sdata=dcGdrZYlPvnZ1x9Rgvj8%2BxbKkEn1HP9xOCnoMYlqIco%3D&reserved=0> on this topic. Unfortunately it doesn't address the CFLAGS, CXXFLAG...
2019 Apr 11
2
Opus cmake build
On Wed, Apr 10, 2019 at 5:30 PM Marcus Asteborg <xnorpx at outlook.com> wrote: > Hi Mark, > > Thanks for the feedback. > > By default CMake is building the static library in debug, to get other > things one has to explicit turn it on. > > Hi, By default CMake uses the "empty" build, which is used in combination with the environment variables CFLAGS and