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2013 Aug 20
5
[Bug 68344] New: [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
...tps://bugs.freedesktop.org/attachment.cgi?id=84349&action=edit normal bootlog ./piglit-run.py -t '/shaders/glsl-fs-texture2d-dependent-4' tests/quick.tests results/quick-shaders-single-test.tests passes or fails seemingly random 20 passes - 9 fails Result of fail: Probe color at (25,224) Expected: 0.000000 0.000000 1.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (224,224) Expected: 1.000000 1.000000 1.000000 Observed: 0.000000 1.000000 0.000000 Hardware: Nvidia 8200 Onboard NVAA/NV50 nouveau [ DEVICE][0000:02:00.0] Chipset: MCP77/MCP78 (NVAA) nouveau [ DE...