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2013 Aug 20
5
[Bug 68344] New: [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
...tps://bugs.freedesktop.org/attachment.cgi?id=84349&action=edit
normal bootlog
./piglit-run.py -t '/shaders/glsl-fs-texture2d-dependent-4' tests/quick.tests
results/quick-shaders-single-test.tests
passes or fails seemingly random
20 passes - 9 fails
Result of fail:
Probe color at (25,224)
Expected: 0.000000 0.000000 1.000000
Observed: 1.000000 0.000000 0.000000
Probe color at (224,224)
Expected: 1.000000 1.000000 1.000000
Observed: 0.000000 1.000000 0.000000
Hardware:
Nvidia 8200 Onboard NVAA/NV50
nouveau [ DEVICE][0000:02:00.0] Chipset: MCP77/MCP78 (NVAA)
nouveau [ DE...