bugzilla-daemon at freedesktop.org
2013-Aug-20  16:38 UTC
[Nouveau] [Bug 68344] New: [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
https://bugs.freedesktop.org/show_bug.cgi?id=68344
          Priority: medium
            Bug ID: 68344
          Assignee: nouveau at lists.freedesktop.org
           Summary: [piglit] shaders/glsl-fs-texture2d-dependent-4
                    randomly passes or fails on NVAA/NV50
        QA Contact: xorg-team at lists.x.org
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: dirkneukirchen at web.de
          Hardware: x86 (IA32)
            Status: NEW
           Version: git
         Component: Driver/nouveau
           Product: xorg
Created attachment 84349
  --> https://bugs.freedesktop.org/attachment.cgi?id=84349&action=edit
normal bootlog
./piglit-run.py -t '/shaders/glsl-fs-texture2d-dependent-4'
tests/quick.tests
results/quick-shaders-single-test.tests 
passes or fails seemingly random
20 passes - 9 fails
Result of fail:
Probe color at (25,224)
  Expected: 0.000000 0.000000 1.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (224,224)
  Expected: 1.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000
Hardware:
Nvidia 8200 Onboard NVAA/NV50
nouveau  [  DEVICE][0000:02:00.0] Chipset: MCP77/MCP78 (NVAA)
nouveau  [  DEVICE][0000:02:00.0] Family : NV50
Software:
Linux Mint 15 + xorg-edgers + 3.11-rc5
Kernel: 3.11.0-rc5-vanillaice (compiled)
libdrm-nouveau: 2.4.46+git20130702.c6d73cfe-0ubuntu0sarvatt~raring
xserver-xorg-video-nouveau :
1:1.0.9+git20130730.300c5a32-0ubuntu0sarvatt~raring
mesa: 9.2.0~git20130729+9.2.9b8ad643-0ubuntu0sarvatt~raring
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bugzilla-daemon at freedesktop.org
2013-Aug-20  17:10 UTC
[Nouveau] [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
https://bugs.freedesktop.org/show_bug.cgi?id=68344
Ilia Mirkin <imirkin at alum.mit.edu> changed:
           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|[piglit]                    |[NV50 gallium] [piglit]
                   |shaders/glsl-fs-texture2d-d |shaders/glsl-fs-texture2d-d
                   |ependent-4 randomly passes  |ependent-4 randomly passes
                   |or fails on NVAA/NV50       |or fails on NVAA/NV50
--- Comment #1 from Ilia Mirkin <imirkin at alum.mit.edu> ---
As a datapoint, I also got it to fail on NV96, similar failure. However for me
it was more like 1/100 times. And I never saw the failure with mesa 9.1.2, only
mesa-git (from a few days ago).
This is how I ran it:
for i in `seq 100`; do bin/shader_runner
tests/shaders/glsl-fs-texture2d-dependent-4.shader_test -auto; done
Here was the failure:
Probe color at (25,225)
  Expected: 0.000000 0.000000 1.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (225,225)
  Expected: 1.000000 1.000000 1.000000
  Observed: 0.000000 1.000000 0.000000
Note how for me it says ,225 and not ,224. Might be a different piglit test
version... I'm at latest. (Or could be a difference between nv84 3d and nva0
3d.)
This feels like a timing issue -- e.g. we return too early without having
flushed something.
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bugzilla-daemon at freedesktop.org
2013-Dec-08  08:25 UTC
[Nouveau] [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
https://bugs.freedesktop.org/show_bug.cgi?id=68344 --- Comment #2 from Ilia Mirkin <imirkin at alum.mit.edu> --- Hmmm... I just went and retested this with latest mesa, and I can't get it to fail on NV98. There have been a few patches that went in that may affect this type of issue. Could you verify that this still happens with mesa-git? -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/nouveau/attachments/20131208/f0e4516b/attachment.html>
bugzilla-daemon at freedesktop.org
2013-Dec-10  20:14 UTC
[Nouveau] [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
https://bugs.freedesktop.org/show_bug.cgi?id=68344 --- Comment #3 from dirkneukirchen at web.de --- It will take a while to set up because several other things are not working with NVAA too and temporary "removal" of the driver in 3.13-rc1 - 3.13-rc3 is not helping either see (similar?) NVAA / NVAC: https://bugs.freedesktop.org/show_bug.cgi?id=72399 and on the mailing list: http://lists.freedesktop.org/archives/dri-devel/2013-December/050037.html building with Ubuntu wasnt as nice ... now trying to set up with Fedora -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/nouveau/attachments/20131210/88cfae2f/attachment.html>
bugzilla-daemon at freedesktop.org
2013-Dec-10  20:32 UTC
[Nouveau] [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
https://bugs.freedesktop.org/show_bug.cgi?id=68344 --- Comment #4 from Ilia Mirkin <imirkin at alum.mit.edu> --- This could be tested with 3.12 just fine. The commits I was referencing were to mesa. The important part would be to have a fresh mesa git checkout. (And use it to run the tests :) ) -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/nouveau/attachments/20131210/d42ea0e8/attachment.html>
bugzilla-daemon at freedesktop.org
2019-Dec-04  08:35 UTC
[Nouveau] [Bug 68344] [NV50 gallium] [piglit] shaders/glsl-fs-texture2d-dependent-4 randomly passes or fails on NVAA/NV50
https://bugs.freedesktop.org/show_bug.cgi?id=68344
Martin Peres <martin.peres at free.fr> changed:
           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |MOVED
--- Comment #5 from Martin Peres <martin.peres at free.fr> ---
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