bugzilla-daemon at freedesktop.org
2019-Jun-27 07:30 UTC
[Nouveau] [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 Michel Dänzer <michel at daenzer.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Assignee|mesa-dev at lists.freedesktop. |nouveau at lists.freedesktop.o |org |rg QA Contact|intel-3d-bugs at lists.freedes |nouveau at lists.freedesktop.o |ktop.org |rg Component|glsl-compiler |Drivers/DRI/nouveau --- Comment #1 from Michel Dänzer <michel at daenzer.net> --- Can't reproduce with radeonsi or llvmpipe/softpipe => seems to be a nouveau issue. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/nouveau/attachments/20190627/e78f43a1/attachment.html>
Possibly Parallel Threads
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image