bugzilla-daemon at freedesktop.org
2019-Jun-27 07:30 UTC
[Nouveau] [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006
Michel Dänzer <michel at daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|mesa-dev at lists.freedesktop. |nouveau at
lists.freedesktop.o
|org |rg
QA Contact|intel-3d-bugs at lists.freedes |nouveau at
lists.freedesktop.o
|ktop.org |rg
Component|glsl-compiler |Drivers/DRI/nouveau
--- Comment #1 from Michel Dänzer <michel at daenzer.net> ---
Can't reproduce with radeonsi or llvmpipe/softpipe => seems to be a
nouveau
issue.
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Possibly Parallel Threads
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
- [Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
