I am aware of a problem with multi-threaded ruby apps, in which one socket reads from another''s input/output or what not. Zed reports this as a generic problem in Ruby multi-threaded apps, and I''ve seen the same in my own programs. I have, however, never heard of this becoming a problem for mongrel. Is this true? Is there something mongrel does to get ''around'' this, that would explain why it doesn''t occur there? Or is it just that it doesn''t run all that many threads per process, so it avoids it? Just wondering for my own bemusement. Thank you. -Roger -------------- next part -------------- An HTML attachment was scrubbed... URL: http://rubyforge.org/pipermail/mongrel-users/attachments/20070922/a7939e6e/attachment.html