Nico Rieck
2013-Mar-26 04:43 UTC
[LLVMdev] Feedback required on proper dllexport/import implementation
Hello, while improving and extending support for dllexport/import I have noticed that the current way these are implemented is problematic and I would like some input on how to proceed. Currently dllexport/dllimport is treated as linkage type. This conflicts with inlined functions because there is no linkage for the combination of both. On first though, combining both doesn't make sense, but take this class as an example: struct __declspec(dllexport/dllimport) X { X() {} }; Such constructs with empty or simple inline functions can be found for example in Microsoft headers or even libc++ headers. Ignoring the dllexport/import attribute for such functions would seem most sensible (and can be implemented easily), but MSVC does the opposite: For imported inline functions the function body is dropped and __imp_ calls are emitted, and exported inline functions are placed into COMDAT sections. The latter cannot be expressed because it requires linkonce_odr and dllexport linkage. The question now is how to implement this. After a brief discussion, I can think of four ways: 1. Add additional linkage type(s) for the combinations to GlobalValue::LinkageTypes. This appears to be the least invasive way, but adds new linkage types to an already large list. 2. Handle dllexport/import similar to ELF visibility by adding new "visibility" types to GlobalValue::VisibilityTypes and IR visibility styles. This feels like kind of a band-aid. While dllexport could be construed as similar to default visibility (some code uses both in the same place depending on platform), dllimport feels wrong here. This would also prevent mixing ELF visibility with dllexport/import. The size of GlobalValue can be kept the same by simply adjusting the bit-fields for linkage and visibility. 3. Add a new enum for dllimport/export to GlobalValue and IR global variables and functions, similar to ELF visibility. This is similar to (2.), without the awkward piggybacking on visibility. But it requires extensions to IR just for a single platform. The size of GlobalValue can be kept the same by simply adjusting the bit-fields. 4. Handle dllexport/import as platform-specific IR function attributes. Because dllexport/import can also apply to globals which have no attributes, this requires keeping the dllexport/import linkage types just for them. Inline does not apply to globals, but MSVC can actually produce initialized dllexported globals, placed in COMDAT sections, with __declspec(selectany). I have no idea if anyone actually does this. LLVM also does not support __declspec(selectany) yet. There may be even more or better ways to implement this. It may be good to keep a future implementation of __declspec(selectany) in mind when thinking about this issue. -Nico
Reid Kleckner
2013-Mar-26 17:27 UTC
[LLVMdev] Feedback required on proper dllexport/import implementation
On Mon, Mar 25, 2013 at 9:43 PM, Nico Rieck <nico.rieck at gmail.com> wrote:> Hello, > > while improving and extending support for dllexport/import I have > noticed that the current way these are implemented is problematic and I > would like some input on how to proceed. > > Currently dllexport/dllimport is treated as linkage type. This conflicts > with inlined functions because there is no linkage for the combination > of both. On first though, combining both doesn't make sense, but take > this class as an example: > > struct __declspec(dllexport/dllimport) X { > X() {} > }; > > Such constructs with empty or simple inline functions can be found for > example in Microsoft headers or even libc++ headers. > > Ignoring the dllexport/import attribute for such functions would seem > most sensible (and can be implemented easily), but MSVC does the > opposite: For imported inline functions the function body is dropped and > __imp_ calls are emitted, and exported inline functions are placed into > COMDAT sections. The latter cannot be expressed because it requires > linkonce_odr and dllexport linkage. >Hang on, to me the docs seem to say the dllimport case is slightly different: http://msdn.microsoft.com/en-us/library/xa0d9ste.aspx dllexport: May be inlined, but always gets instantiated as COMDAT and ultimately gets exported after linking. dllimport: May be inlined. If inlining fails, an import-style call (__imp_*) is emitted. Basically, it avoids COMDAT cruft when we can be sure a definition will be provided by some imported dll. That feels like a quality of implementation optimization. I suppose someone could be using /Ob0 or -fno-inline to ignore the definition from the header file and always get the import, but that seems like a corner case.> The question now is how to implement this. After a brief discussion, I > can think of four ways: > > 1. Add additional linkage type(s) for the combinations to > GlobalValue::LinkageTypes. > > This appears to be the least invasive way, but adds new linkage types > to an already large list. > > 2. Handle dllexport/import similar to ELF visibility by adding new > "visibility" types to GlobalValue::VisibilityTypes and IR visibility > styles. > > This feels like kind of a band-aid. While dllexport could be > construed as similar to default visibility (some code uses both in > the same place depending on platform), dllimport feels wrong here. > This would also prevent mixing ELF visibility with dllexport/import. > > The size of GlobalValue can be kept the same by simply adjusting the > bit-fields for linkage and visibility. > > 3. Add a new enum for dllimport/export to GlobalValue and IR global > variables and functions, similar to ELF visibility. > > This is similar to (2.), without the awkward piggybacking on > visibility. But it requires extensions to IR just for a single > platform. > > The size of GlobalValue can be kept the same by simply adjusting the > bit-fields. > > 4. Handle dllexport/import as platform-specific IR function attributes. > > Because dllexport/import can also apply to globals which have no > attributes, this requires keeping the dllexport/import linkage types > just for them. > > Inline does not apply to globals, but MSVC can actually produce > initialized dllexported globals, placed in COMDAT sections, with > __declspec(selectany). I have no idea if anyone actually does this. > LLVM also does not support __declspec(selectany) yet. > > There may be even more or better ways to implement this. It may be good > to keep a future implementation of __declspec(selectany) in mind when > thinking about this issue. >I'm not super familiar with this code, but I think approach 1 is most consistent with the existing code. There are already a handful of linkage types that represent combinations of properties (weak, odr, external, internal, etc). It kind of limits the number of linkage combinations that LLVM needs to think about or support. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20130326/39c2ead1/attachment.html>
Anton Korobeynikov
2013-Mar-27 20:39 UTC
[LLVMdev] Feedback required on proper dllexport/import implementation
Hi Nico, We already discussed this on IRC, I just wanted to mention something explicitly.> 1. Add additional linkage type(s) for the combinations to > GlobalValue::LinkageTypes. > > This appears to be the least invasive way, but adds new linkage types > to an already large list.It also will require modifying all the existing code wrt linkonce semantics of "dllexpport_odr" and "dllimport_odr" stuff. Which might be nontrivial (it's hard to say anything in advance). After all dllexport is basically the same as external linkage and dllimport - as well (but just decl). So, instead of adding new entities here we'd think about the overall picture once again and make dllexport / dllimport as some sort of flags? Target-specific attributes seems the best solution here, but they cannot be applied to globals. Maybe we'd think into this direction? -- With best regards, Anton Korobeynikov Faculty of Mathematics and Mechanics, Saint Petersburg State University
Nico Rieck
2013-Mar-27 22:24 UTC
[LLVMdev] Feedback required on proper dllexport/import implementation
On 27.03.2013 21:39, Anton Korobeynikov wrote:> Target-specific attributes seems the best solution here, but they > cannot be applied to globals. Maybe we'd think into this direction?I agree. I actually was thinking of this earlier. Globals already have a comma-separated list for additional properties (namely section and alignment), but nothing easily extensible like function attributes. This could be extended for dllexport/import. This begs the question whether Globals should have proper attributes like functions. Are there other things this might be beneficial for? -Nico
Gao, Yunzhong
2013-Apr-23 17:10 UTC
[LLVMdev] Feedback required on proper dllexport/import implementation
Hi Nico, Reid, and Anton, I missed the discussion when I implemented dllexport/dllimport for our local tree. I essentially implemented your approach#1. I was trying to avoid the various external_linkage + some_attribute approaches because it seems that external_linkage would imply the external linkage without the dllimport/dllexport semantics, and there may be existing compiler codes that rely on this semantics. If I used external_linkage + some attribute, then any place in existing codes that uses hasExternalLInkage() will have to be modified to check both the linkage type as well as the attribute list, which seems a bit fragile to maintain; somebody somewhere will forget to check the attributes when writing their new optimization or garbage collection passes. I think dllimport inline functions are more closely related to the available_externally linkage than linkonce_odr; no COMDAT is involved and no .linkonce discard directive is needed. I would name it dllimport_inline or something similar. While it makes sense to mimic MSVC behavior and MSDN doc for C++ codes, it is not very clear to me what should be the correct semantics when a C99 inline function carries a dllimport/dllexport declspec. For example, inline __declspec(dllimport) int foo() { return 100; } extern inline int foo(); Currently clang ignores the dllimport attribute, so what's left will be: inline int foo() { return 100; } extern inline int foo(); // this declaration demands an out-of-line definition The second declaration with the "extern" keyword demands that foo() have an out- of-line function definition. If foo() is actually being dllexported from a DLL, there will be duplicate definitions at load time (I think some calls will resolve to one symbol and others will resolve to a different symbol foo). If clang wants to respect the dllimport attribute, then the two declarations would have a conflict regarding whether a function body should be generated/externally visible. An alternative is to generate an error message whenever a C99 inline function is used with a dllimport/dllexport declspec. In a similar manner, I wonder what should be the correct semantics of: inline __declspec(dllexport) int foo() { return 100; } I guess I could let dllexport imply "extern", so that an out-of-line definition always gets generated, but is that the expected behavior? I built a mingw compiler from this following revision and asked it to compile three C files. i386-mingw32-gcc (GCC) 4.9.0 20130416 (experimental) For the following test case, GCC ignores the dllimport attribute with a warning (similar to clang's current behavior) /* test1.c */ inline __declspec(dllimport) void foo(); inline void foo(); inline void foo() { } void foo_user() { foo(); } /* end of file */ But for the following two cases, GCC produces both an out-of-line definition and also a reference to an dllimported symbol foo with no diagnostics. It seems wrong, unless there is some problem with my build process. /* test2.c */ inline void foo(); __declspec(dllimport) void foo(); inline void foo() { } void foo_user() { foo(); } /* end of file */ /* test3.c */ inline void foo(); __declspec(dllimport) void foo(); __declspec(dllimport) void foo() { } // clang complains that this is a redeclaration without // "dllimport" attribute", which seems wrong... void foo_user() { foo(); } /* end of file */ What are your thoughts? - Gao. ________________________________________ From: llvmdev-bounces at cs.uiuc.edu [llvmdev-bounces at cs.uiuc.edu] on behalf of Nico Rieck [nico.rieck at gmail.com] Sent: Monday, March 25, 2013 9:43 PM To: LLVM Developers Mailing List Subject: [LLVMdev] Feedback required on proper dllexport/import implementation Hello, while improving and extending support for dllexport/import I have noticed that the current way these are implemented is problematic and I would like some input on how to proceed. Currently dllexport/dllimport is treated as linkage type. This conflicts with inlined functions because there is no linkage for the combination of both. On first though, combining both doesn't make sense, but take this class as an example: struct __declspec(dllexport/dllimport) X { X() {} }; Such constructs with empty or simple inline functions can be found for example in Microsoft headers or even libc++ headers. Ignoring the dllexport/import attribute for such functions would seem most sensible (and can be implemented easily), but MSVC does the opposite: For imported inline functions the function body is dropped and __imp_ calls are emitted, and exported inline functions are placed into COMDAT sections. The latter cannot be expressed because it requires linkonce_odr and dllexport linkage. The question now is how to implement this. After a brief discussion, I can think of four ways: 1. Add additional linkage type(s) for the combinations to GlobalValue::LinkageTypes. This appears to be the least invasive way, but adds new linkage types to an already large list. 2. Handle dllexport/import similar to ELF visibility by adding new "visibility" types to GlobalValue::VisibilityTypes and IR visibility styles. This feels like kind of a band-aid. While dllexport could be construed as similar to default visibility (some code uses both in the same place depending on platform), dllimport feels wrong here. This would also prevent mixing ELF visibility with dllexport/import. The size of GlobalValue can be kept the same by simply adjusting the bit-fields for linkage and visibility. 3. Add a new enum for dllimport/export to GlobalValue and IR global variables and functions, similar to ELF visibility. This is similar to (2.), without the awkward piggybacking on visibility. But it requires extensions to IR just for a single platform. The size of GlobalValue can be kept the same by simply adjusting the bit-fields. 4. Handle dllexport/import as platform-specific IR function attributes. Because dllexport/import can also apply to globals which have no attributes, this requires keeping the dllexport/import linkage types just for them. Inline does not apply to globals, but MSVC can actually produce initialized dllexported globals, placed in COMDAT sections, with __declspec(selectany). I have no idea if anyone actually does this. LLVM also does not support __declspec(selectany) yet. There may be even more or better ways to implement this. It may be good to keep a future implementation of __declspec(selectany) in mind when thinking about this issue. -Nico _______________________________________________ LLVM Developers mailing list LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
Reid Kleckner
2013-Apr-23 18:16 UTC
[LLVMdev] Feedback required on proper dllexport/import implementation
On Tue, Apr 23, 2013 at 1:10 PM, Gao, Yunzhong <Yunzhong.Gao at am.sony.com> wrote:> Hi Nico, Reid, and Anton, > > I missed the discussion when I implemented dllexport/dllimport for our local tree. I > essentially implemented your approach#1. I was trying to avoid the various > external_linkage + some_attribute approaches because it seems that external_linkage > would imply the external linkage without the dllimport/dllexport semantics, and there > may be existing compiler codes that rely on this semantics. If I used external_linkage > + some attribute, then any place in existing codes that uses hasExternalLInkage() will > have to be modified to check both the linkage type as well as the attribute list, which > seems a bit fragile to maintain; somebody somewhere will forget to check the attributes > when writing their new optimization or garbage collection passes. > > I think dllimport inline functions are more closely related to the available_externally > linkage than linkonce_odr; no COMDAT is involved and no .linkonce discard directive > is needed. I would name it dllimport_inline or something similar.Ah, you're right. dllimport_inline is basically available_externally, with an indirect call through [__imp_foo] if we choose not to inline.> While it makes sense to mimic MSVC behavior and MSDN doc for C++ codes, it is > not very clear to me what should be the correct semantics when a C99 inline function > carries a dllimport/dllexport declspec. For example, > > inline __declspec(dllimport) int foo() { return 100; } > extern inline int foo(); > > Currently clang ignores the dllimport attribute, so what's left will be: > inline int foo() { return 100; } > extern inline int foo(); // this declaration demands an out-of-line definition > > The second declaration with the "extern" keyword demands that foo() have an out- > of-line function definition. If foo() is actually being dllexported from a DLL, there will be > duplicate definitions at load time (I think some calls will resolve to one symbol and others > will resolve to a different symbol foo). > > If clang wants to respect the dllimport attribute, then the two declarations would have a > conflict regarding whether a function body should be generated/externally visible. > > An alternative is to generate an error message whenever a C99 inline function is used > with a dllimport/dllexport declspec.Yep, diagnosing this sounds best. MSVC doesn't support C99 inline so there shouldn't be much of this kind of code out there.> In a similar manner, I wonder what should be the correct semantics of: > inline __declspec(dllexport) int foo() { return 100; } > > I guess I could let dllexport imply "extern", so that an out-of-line definition always gets > generated, but is that the expected behavior?Yes, I believe dllexport requires that we instantiate a foo that gets linked once, and is also exported, like C99 extern inline.> I built a mingw compiler from this following revision and asked it to compile three C files. > i386-mingw32-gcc (GCC) 4.9.0 20130416 (experimental) > > For the following test case, GCC ignores the dllimport attribute with a warning (similar > to clang's current behavior) > > /* test1.c */ > inline __declspec(dllimport) void foo(); > inline void foo(); > inline void foo() { } > void foo_user() { foo(); } > /* end of file */ > > But for the following two cases, GCC produces both an out-of-line definition and also a > reference to an dllimported symbol foo with no diagnostics. It seems wrong, unless > there is some problem with my build process. > > /* test2.c */ > inline void foo(); > __declspec(dllimport) void foo(); > inline void foo() { } > void foo_user() { foo(); } > /* end of file */ > > /* test3.c */ > inline void foo(); > __declspec(dllimport) void foo(); > __declspec(dllimport) void foo() { } // clang complains that this is a redeclaration without > // "dllimport" attribute", which seems wrong... > void foo_user() { foo(); } > /* end of file */ > > What are your thoughts? > - Gao. > > ________________________________________ > From: llvmdev-bounces at cs.uiuc.edu [llvmdev-bounces at cs.uiuc.edu] on behalf of Nico Rieck [nico.rieck at gmail.com] > Sent: Monday, March 25, 2013 9:43 PM > To: LLVM Developers Mailing List > Subject: [LLVMdev] Feedback required on proper dllexport/import implementation > > Hello, > > while improving and extending support for dllexport/import I have > noticed that the current way these are implemented is problematic and I > would like some input on how to proceed. > > Currently dllexport/dllimport is treated as linkage type. This conflicts > with inlined functions because there is no linkage for the combination > of both. On first though, combining both doesn't make sense, but take > this class as an example: > > struct __declspec(dllexport/dllimport) X { > X() {} > }; > > Such constructs with empty or simple inline functions can be found for > example in Microsoft headers or even libc++ headers. > > Ignoring the dllexport/import attribute for such functions would seem > most sensible (and can be implemented easily), but MSVC does the > opposite: For imported inline functions the function body is dropped and > __imp_ calls are emitted, and exported inline functions are placed into > COMDAT sections. The latter cannot be expressed because it requires > linkonce_odr and dllexport linkage. > > The question now is how to implement this. After a brief discussion, I > can think of four ways: > > 1. Add additional linkage type(s) for the combinations to > GlobalValue::LinkageTypes. > > This appears to be the least invasive way, but adds new linkage types > to an already large list. > > 2. Handle dllexport/import similar to ELF visibility by adding new > "visibility" types to GlobalValue::VisibilityTypes and IR visibility > styles. > > This feels like kind of a band-aid. While dllexport could be > construed as similar to default visibility (some code uses both in > the same place depending on platform), dllimport feels wrong here. > This would also prevent mixing ELF visibility with dllexport/import. > > The size of GlobalValue can be kept the same by simply adjusting the > bit-fields for linkage and visibility. > > 3. Add a new enum for dllimport/export to GlobalValue and IR global > variables and functions, similar to ELF visibility. > > This is similar to (2.), without the awkward piggybacking on > visibility. But it requires extensions to IR just for a single > platform. > > The size of GlobalValue can be kept the same by simply adjusting the > bit-fields. > > 4. Handle dllexport/import as platform-specific IR function attributes. > > Because dllexport/import can also apply to globals which have no > attributes, this requires keeping the dllexport/import linkage types > just for them. > > Inline does not apply to globals, but MSVC can actually produce > initialized dllexported globals, placed in COMDAT sections, with > __declspec(selectany). I have no idea if anyone actually does this. > LLVM also does not support __declspec(selectany) yet. > > There may be even more or better ways to implement this. It may be good > to keep a future implementation of __declspec(selectany) in mind when > thinking about this issue. > > > -Nico > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev > >
Nico Rieck
2013-Apr-23 20:06 UTC
[LLVMdev] Feedback required on proper dllexport/import implementation
On 23.04.2013 19:10, Gao, Yunzhong wrote:> I missed the discussion when I implemented dllexport/dllimport for our local tree. I > essentially implemented your approach#1. I was trying to avoid the various > external_linkage + some_attribute approaches because it seems that external_linkage > would imply the external linkage without the dllimport/dllexport semantics, and there > may be existing compiler codes that rely on this semantics. If I used external_linkage > + some attribute, then any place in existing codes that uses hasExternalLInkage() will > have to be modified to check both the linkage type as well as the attribute list, which > seems a bit fragile to maintain; somebody somewhere will forget to check the attributes > when writing their new optimization or garbage collection passes.What problems do you expect with another approach? I have a local prototype that removes dllimport/export as linkage and uses function attributes and an extension to globals. I decorate dllexported functions with the Used attribute and it seems to work fine. This allows such functions to have linkonce_odr and weak_odr linkage and not be discarded.> I think dllimport inline functions are more closely related to the available_externally > linkage than linkonce_odr; no COMDAT is involved and no .linkonce discard directive > is needed. I would name it dllimport_inline or something similar.Hm, I don't think so, because dllimported inline functions must never be instantiated, or else you get duplicated symbols. They are only allowed to be expanded. At the moment I solve this by checking for definitions during codegen (this means they survived the inliner) and dropping their body.> While it makes sense to mimic MSVC behavior and MSDN doc for C++ codes, it is > not very clear to me what should be the correct semantics when a C99 inline function > carries a dllimport/dllexport declspec. [...] > An alternative is to generate an error message whenever a C99 inline function is used > with a dllimport/dllexport declspec.I agree. This should be rejected.> In a similar manner, I wonder what should be the correct semantics of: > inline __declspec(dllexport) int foo() { return 100; } > > I guess I could let dllexport imply "extern", so that an out-of-line definition always gets > generated, but is that the expected behavior?Yes, such a function is always instanciated and exported.> For the following test case, GCC ignores the dllimport attribute with a warning (similar > to clang's current behavior) > > /* test1.c */ > inline __declspec(dllimport) void foo(); > inline void foo(); > inline void foo() { } > void foo_user() { foo(); } > /* end of file */Generally, MSVC allows a dllimport definition if the first declaration is specified as inline. This test case should import foo() (or expand it inline).> But for the following two cases, GCC produces both an out-of-line definition and also a > reference to an dllimported symbol foo with no diagnostics. It seems wrong, unless > there is some problem with my build process. > > /* test2.c */ > inline void foo(); > __declspec(dllimport) void foo(); > inline void foo() { } > void foo_user() { foo(); } > /* end of file */Having both seems wrong, as it leads to linker errors. MSVC rejects this code because it does not allow redeclaring a function and adding dllimport.> /* test3.c */ > inline void foo(); > __declspec(dllimport) void foo(); > __declspec(dllimport) void foo() { } // clang complains that this is a redeclaration without > // "dllimport" attribute", which seems wrong... > void foo_user() { foo(); } > /* end of file */Same as above.> What are your thoughts?I have one issue in mind where I wonder if it's beneficial to be less strict than MSVC. As stated before, MSVC requires the inline keyword together with dllimport. This extends to member functions and prevents out-of-line definitions with inline: struct X1 { inline void foo(); void bar(); }; void X::foo() {} // OK inline void X::bar() {} // Error Same goes for class and function templates. I stumbled on this in libc++ where internal class templates are externed. -Nico
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