Yabin Hu
2012-Apr-02 14:16 UTC
[LLVMdev] GSoC 2012 Proposal: Automatic GPGPU code generation for llvm
Hi all, I am a phd student from Huazhong University of Sci&Tech, China. The following is my GSoC 2012 proposal. Comments are welcome! *Title: Automatic GPGPU Code Generation for LLVM* *Abstract* Very often, manually developing an GPGPU application is a time-consuming, complex, error-prone and iterative process. In this project, I propose to build an automatic GPGPU code generation framework for LLVM, based on two successful LLVM (sub-)projects - Polly and PTX backend. This can be very useful to ease the burden of the long learning curve of various GPU programming model. *Motivation* With the broad proliferation of GPU computing, it is very important to provide an easy and automatic tool to develop or port the applications to GPU for normal developers, especially for those domain experts who want to harness the huge computing power of GPU. Polly has implemented many transformations, such as tiling, auto-vectorization and openmp code generation. With the help of LLVM's PTX backend, I plan to extend Polly with the feature of GPGPU code generation. *Project Detail* In this project, we target various parallel loops which can be described by Polly's polyhedral model. We first translated the selected SCoPs (Static Control Parts) into 4-depth loops with Polly's schedule optimization. Then we extract the loop body (or inner non-parallel loops) into a LLVM sub-function, tagged with PTX_Kernel or PTX_Device call convention. After that, we use PTX backend to translate the subfunctions into a string of the corresponding PTX codes. Finally, we provide an runtime library to generate the executable program. There are three key challenges in this project here. 1. How to get the optimal execution configure of GPU codes. The execution configure is essential to the performance of the GPU codes. It is limited by many factors, including hardware, source codes, register usage, local store (device) usage, original memory access patterns and so on. We must take all the staff into consideration. 2. How to automatically insert the synchronization codes. This is very important to preserve the original semantics. We must detect where we need insert them correctly. 3. How to automatically generate the memory copy operation between host and device. We must transport the input data to GPU and copy the results back. Fortunately, Polly has implemented a very expressive way to describe memory access. * * *Timeline* May 21 ~ June 3 preliminary code generation for 1-d and 2d parallel loops. June 4 ~ June 11 code generation for parallel loops with non-parallel inner loops. June 11 ~ June 24 automatic memory copy insertions. June 25 ~ July 8 auto-tuning for GPU execution configuration. July 9 ~ July 15 Midterm evaluation and writing documents. July 16 ~ July 22 automatic synchronization insertion. July 23 ~ August 3 test on polybench benchmarks. August 4 ~ August 12 summarize and complete the final documents. * * *Project experience* I participated in several projects related to binary translation (optimization) and run-time system. And I implemented a frontend for numerical computing languages like octave/matlab, following the style of clang. Recently, I work very close with Polly team to contribute some patches and investigate lots of details about polyhedral transformation. * * * * *References* 1. Tobias Grosser, Ragesh A. *Polly - First Successful Optimizations - How to proceed?* LLVM Developer Meeting 2011. 2. Muthu Manikandan Baskaran, J. Ramanujam and P. Sadayappan.* **Automatic C-to-CUDA Code Generation for Affine Programs*. CC 2010. 3. Soufiane Baghdadi, Armin Größlinger, and Albert Cohen. *Putting Automatic Polyhedral Compilation for GPGPU to Work*. In Proc. of Compilers for Parallel Computers (CPC), 2010. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120402/f8655bec/attachment.html>
Tobias Grosser
2012-Apr-03 11:49 UTC
[LLVMdev] GSoC 2012 Proposal: Automatic GPGPU code generation for llvm
On 04/02/2012 04:16 PM, Yabin Hu wrote:> Hi all, > > I am a phd student from Huazhong University of Sci&Tech, China. The > following is my GSoC 2012 proposal.Hi Yabin,> Comments are welcome! > > *Title: Automatic GPGPU Code Generation for LLVM* > > *Abstract* > Very often, manually developing an GPGPU application is adeveloping a GPGPU> time-consuming, complex, error-prone and iterativeprocess. In thisiterative process.> project, I propose to build an automatic GPGPU code generation framework > for LLVM, based on two successful LLVM (sub-)projects - Polly and PTX > backend. This can be very useful to ease the burden of the long learning > curve of various GPU programming model.models. I like the idea ;-) Please submit a first version of this proposal to the Google SoC web application. You can refine it later, but it is important that it is officially registered. Like this you are on the save side, in case something unexpected happens the last days.> *Motivation* > With the broad proliferation of GPU computing, it is very important to > provide an easy and automatic tool to develop or port the applications > to GPU for normal developers, especially for those domain experts who > want to harness the huge computing power of GPU. > Polly has implemented > many transformations, such as tiling, auto-vectorization and openmp code > generation. With the help of LLVM's PTX backend, I plan to extend Polly > with the feature of GPGPU code generation.> *Project Detail* > In this project, we target various parallel loops which can be described > by Polly's polyhedral model. We first translated the selected SCoPs > (Static Control Parts) into 4-depth loops with Polly's schedule > optimization. > Then we extract the loop body (or inner non-parallel > loops) into a LLVM sub-function, tagged with PTX_Kernel or PTX_Device > call convention. After that, we use PTX backend to translate the > subfunctions into a string of the corresponding PTX codes. Finally, we > provide an runtime library to generate the executable program.I would distinguish here between the infrastructure features that you add to Polly and the actual code generation/scheduling strategy you will follow. It should become clear that the infrastructure changes are independent of the actual code generation strategy you use. This is especially important as automatic GPGPU code generation is a complex problem. I doubt it will be possible to implement a perfect solution within three months. Hence, I would target a (very) simple code generation strategy that brings all the necessary infrastructure into Polly. When the infrastructure is read and proven to work, you can start to implement (and evaluate) more complex code generation strategies.> There are three key challenges in this project here. > 1. How to get the optimal execution configure of GPU codes. > The execution configure is essential to the performance of the GPU > codes. It is limited by many factors, including hardware, source codes, > register usage, local store (device) usage, original memory access > patterns and so on. We must take all the staff into consideration.Yes and no. Don't try to solve everything withing 3 months. Rather try to limit yourself to some very simple but certainly achievable goals. I would probably go either with a very simple> 2. How to automatically insert the synchronization codes. > This is very important to preserve the original semantics. We must > detect where we need insert them correctly.Again, distinguish here between the infrastructure of adding synchronizations and the algorithm to derive optimal synchronizations.> 3. How to automatically generate the memory copy operation between host > and device. > We must transport the input data to GPU and copy the > results back. Fortunately, Polly has implemented a very expressive way > to describe memory access.In general, I think in general it may be helpful to have some examples that where you show what you want to do.> *Timeline* > May 21 ~ June 3 preliminary code generation for 1-d and 2d parallel loops. > June 4 ~ June 11 code generation for parallel loops with non-parallel > inner loops. > June 11 ~ June 24 automatic memory copy insertions. > June 25 ~ July 8 auto-tuning for GPU execution configuration.What do you mean by auto-tuning? What do you want to tune? For me it does not seem to be essential. Due to the short time of a GSoC I would suggest to just require the user to define such values and give a little bit more time to the other features. You can put it into a nice to have list, where you put ideas that can be implemented after having fulfilled the success criteria.> July 9 ~ July 15 Midterm evaluation and writing documents. > July 16 ~ July 22 automatic synchronization insertion. > July 23 ~ August 3 test on polybench benchmarks. > August 4 ~ August 12 summarize and complete the final documents.An additional list with details for the individual steps would be good. When are you planning to add what infrastructure. You may also add example codes.> *Project experience* > I participated in several projects related to binary translation > (optimization) and run-time system. And I implemented a frontend for > numerical computing languages like octave/matlab, following the style of > clang. Recently, I work very close with Polly team to contribute some > patches and investigate lots of details about polyhedral transformation.You may add links to the corresponding commit messages.> *References* > 1. Tobias Grosser, Ragesh A. /Polly - First Successful Optimizations - > How to proceed?/ LLVM Developer Meeting 2011. > 2. Muthu Manikandan Baskaran, J. Ramanujam and P. > Sadayappan.///Automatic C-to-CUDA Code Generation for Affine Programs/. > CC 2010. > 3. Soufiane Baghdadi, Armin Größlinger, and Albert Cohen. /Putting > Automatic Polyhedral Compilation for GPGPU to Work/. In Proc. of > Compilers for Parallel Computers (CPC), 2010.You are adding references, but don't reference them in your text. Is this intentional? Overall, this looks interesting. Looking forward to your final submission. Tobi P.S. Feel free to post again to get further comments.
Hongbin Zheng
2012-Apr-03 13:13 UTC
[LLVMdev] GSoC 2012 Proposal: Automatic GPGPU code generation for llvm
Hi Yabin, Instead of compile the LLVM IR to PTX asm string in a ScopPass, you can also the improve llc/lli or create new tools to support the code generation for Heterogeneous platforms[1], i.e. generate code for more than one target architecture at the same time. Something like this is not very complicated and had been implemented[2,3] by some people, but not available in LLVM mainstream. Implement this could make your GPU project more complete. best regards ether [1]http://en.wikipedia.org/wiki/Heterogeneous_computing [2]http://llvm.org/devmtg/2010-11/Villmow-OpenCL.pdf [3]http://llvm.org/devmtg/2008-08/Sander_HW-SW-CoDesignflowWithLLVM.pdf On Mon, Apr 2, 2012 at 10:16 PM, Yabin Hu <yabin.hwu at gmail.com> wrote:> Hi all, > > I am a phd student from Huazhong University of Sci&Tech, China. The > following is my GSoC 2012 proposal. > Comments are welcome! > > Title: Automatic GPGPU Code Generation for LLVM > > Abstract > Very often, manually developing an GPGPU application is a time-consuming, > complex, error-prone and iterative process. In this project, I propose to > build an automatic GPGPU code generation framework for LLVM, based on two > successful LLVM (sub-)projects - Polly and PTX backend. This can be very > useful to ease the burden of the long learning curve of various GPU > programming model. > > Motivation > With the broad proliferation of GPU computing, it is very important to > provide an easy and automatic tool to develop or port the applications to > GPU for normal developers, especially for those domain experts who want to > harness the huge computing power of GPU. Polly has implemented many > transformations, such as tiling, auto-vectorization and openmp code > generation. With the help of LLVM's PTX backend, I plan to extend Polly with > the feature of GPGPU code generation. > > > Project Detail > In this project, we target various parallel loops which can be described by > Polly's polyhedral model. We first translated the selected SCoPs (Static > Control Parts) into 4-depth loops with Polly's schedule optimization. Then > we extract the loop body (or inner non-parallel loops) into a LLVM > sub-function, tagged with PTX_Kernel or PTX_Device call convention. After > that, we use PTX backend to translate the subfunctions into a string of the > corresponding PTX codes. Finally, we provide an runtime library to generate > the executable program. > > There are three key challenges in this project here. > 1. How to get the optimal execution configure of GPU codes. > The execution configure is essential to the performance of the GPU codes. It > is limited by many factors, including hardware, source codes, register > usage, local store (device) usage, original memory access patterns and so > on. We must take all the staff into consideration. > > 2. How to automatically insert the synchronization codes. > This is very important to preserve the original semantics. We must detect > where we need insert them correctly. > > 3. How to automatically generate the memory copy operation between host and > device. > We must transport the input data to GPU and copy the > results back. Fortunately, Polly has implemented a very expressive way to > describe memory access. > > Timeline > May 21 ~ June 3 preliminary code generation for 1-d and 2d parallel loops. > June 4 ~ June 11 code generation for parallel loops with non-parallel inner > loops. > June 11 ~ June 24 automatic memory copy insertions. > June 25 ~ July 8 auto-tuning for GPU execution configuration. > July 9 ~ July 15 Midterm evaluation and writing documents. > July 16 ~ July 22 automatic synchronization insertion. > July 23 ~ August 3 test on polybench benchmarks. > August 4 ~ August 12 summarize and complete the final documents. > > > Project experience > I participated in several projects related to binary translation > (optimization) and run-time system. And I implemented a frontend for > numerical computing languages like octave/matlab, following the style of > clang. Recently, I work very close with Polly team to contribute some > patches and investigate lots of details about polyhedral transformation. > > > References > 1. Tobias Grosser, Ragesh A. Polly - First Successful Optimizations - How to > proceed? LLVM Developer Meeting 2011. > 2. Muthu Manikandan Baskaran, J. Ramanujam and P. Sadayappan. Automatic > C-to-CUDA Code Generation for Affine Programs. CC 2010. > 3. Soufiane Baghdadi, Armin Größlinger, and Albert Cohen. Putting Automatic > Polyhedral Compilation for GPGPU to Work. In Proc. of Compilers for Parallel > Computers (CPC), 2010. > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev >
Justin Holewinski
2012-Apr-03 14:30 UTC
[LLVMdev] GSoC 2012 Proposal: Automatic GPGPU code generation for llvm
On Mon, Apr 2, 2012 at 7:16 AM, Yabin Hu <yabin.hwu at gmail.com> wrote:> Hi all, > > I am a phd student from Huazhong University of Sci&Tech, China. The > following is my GSoC 2012 proposal. > Comments are welcome! > > *Title: Automatic GPGPU Code Generation for LLVM* > > *Abstract* > Very often, manually developing an GPGPU application is a time-consuming, > complex, error-prone and iterative process. In this project, I propose to > build an automatic GPGPU code generation framework for LLVM, based on two > successful LLVM (sub-)projects - Polly and PTX backend. This can be very > useful to ease the burden of the long learning curve of various GPU > programming model. > > *Motivation* > With the broad proliferation of GPU computing, it is very important to > provide an easy and automatic tool to develop or port the applications to > GPU for normal developers, especially for those domain experts who want to > harness the huge computing power of GPU. Polly has implemented many > transformations, such as tiling, auto-vectorization and openmp code > generation. With the help of LLVM's PTX backend, I plan to extend Polly > with the feature of GPGPU code generation. >Very interesting! I'm quite familiar with Muthu's work, and putting that into LLVM would be great. If done right, it could apply to any heterogeneous systems, including AMD GPUs. As the maintainer and primary developer on the PTX back-end, please feel free to contact me with any issues/suggestions you have regarding the PTX back-end!> > > *Project Detail* > In this project, we target various parallel loops which can be described > by Polly's polyhedral model. We first translated the selected SCoPs (Static > Control Parts) into 4-depth loops with Polly's schedule optimization. Then > we extract the loop body (or inner non-parallel loops) into a LLVM > sub-function, tagged with PTX_Kernel or PTX_Device call convention. After > that, we use PTX backend to translate the subfunctions into a string of the > corresponding PTX codes. Finally, we provide an runtime library to generate > the executable program. >I'm a bit confused by the wording here. What do you mean by 'LLVM sub-function?' I'm assuming you mean extracting the relevant code into a separate function, but I would just use the word 'function'. And what do you mean by a run-time library to generate the executable program? Are you proposing to side-step the LLVM code generator LLC? It seems like a reasonable approach would be to write an LLVM pass (or set of passes) that takes as input a single IR file, and produces two: (1) the GPU kernel/device code, and (2) the non-translatable IR with GPU code replaced by appropriate CUDA Driver API calls. Then, both of these can pass through the opt/llc tools with the appropriate selection for optimization passes and target back-end. This way, you could fairly easily create a GPGPU compiler by writing a simple wrapper around Clang (or better yet, improve Clang to support multiple targets simultaneously!)> > There are three key challenges in this project here. > 1. How to get the optimal execution configure of GPU codes. > The execution configure is essential to the performance of the GPU codes. > It is limited by many factors, including hardware, source codes, register > usage, local store (device) usage, original memory access patterns and so > on. We must take all the staff into consideration. > > 2. How to automatically insert the synchronization codes. > This is very important to preserve the original semantics. We must detect > where we need insert them correctly. > > 3. How to automatically generate the memory copy operation between host > and device. > We must transport the input data to GPU and copy the > results back. Fortunately, Polly has implemented a very expressive way to > describe memory access. > * > * > *Timeline* > May 21 ~ June 3 preliminary code generation for 1-d and 2d parallel loops. > June 4 ~ June 11 code generation for parallel loops with non-parallel > inner loops. > June 11 ~ June 24 automatic memory copy insertions. > June 25 ~ July 8 auto-tuning for GPU execution configuration. > July 9 ~ July 15 Midterm evaluation and writing documents. > July 16 ~ July 22 automatic synchronization insertion. > July 23 ~ August 3 test on polybench benchmarks. > August 4 ~ August 12 summarize and complete the final documents. > > * > * > *Project experience* > I participated in several projects related to binary translation > (optimization) and run-time system. And I implemented a frontend for > numerical computing languages like octave/matlab, following the style of > clang. Recently, I work very close with Polly team to contribute some > patches and investigate lots of details about polyhedral transformation. > * > * > * > * > *References* > 1. Tobias Grosser, Ragesh A. *Polly - First Successful Optimizations - > How to proceed?* LLVM Developer Meeting 2011. > 2. Muthu Manikandan Baskaran, J. Ramanujam and P. Sadayappan.* **Automatic > C-to-CUDA Code Generation for Affine Programs*. CC 2010. > 3. Soufiane Baghdadi, Armin Größlinger, and Albert Cohen. *Putting > Automatic Polyhedral Compilation for GPGPU to Work*. In Proc. of > Compilers for Parallel Computers (CPC), 2010. > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev > >-- Thanks, Justin Holewinski -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120403/d7a84314/attachment.html>
Yabin Hu
2012-Apr-03 22:44 UTC
[LLVMdev] GSoC 2012 Proposal: Automatic GPGPU code generation for llvm
Hi Hongbin, 2012/4/3 Hongbin Zheng <etherzhhb at gmail.com>> Instead of compile the LLVM IR to PTX asm string in a ScopPass, you > can also the improve llc/lli or create new tools to support the code > generation for Heterogeneous platforms[1], i.e. generate code for more > than one target architecture at the same time. Something like this is > not very complicated and had been implemented[2,3] by some people, but > not available in LLVM mainstream. Implement this could make your GPU > project more complete. > > > [1]http://en.wikipedia.org/wiki/Heterogeneous_computing > [2]http://llvm.org/devmtg/2010-11/Villmow-OpenCL.pdf > [3]http://llvm.org/devmtg/2008-08/Sander_HW-SW-CoDesignflowWithLLVM.pdfThe original motivation we do this, is to provide a jit compiler for our language frontend (a subset of matlab/octave). I've extended lli to implement a jit compiler (named gvm) to use polly dynamically. However, preliminary results show that the overhead is heavy. I choose to offload the dynamic optimization from the jitting process. And also putting the LLVM to PTX asm string pass into polly can provide a kind of one-touch experience to users. Please imagine such a user scenario. When a user open a matlab source file or a folder contained source files, we can start to compile the source statically and use polly and opt to optimize it to get the optimal version llvm ir. Finally, when the user click run or the enter key, we just need jit the llvm ir as normal one, minimizing the dynamic overhead. Thanks for the recommendation of the references best regards, Yabin. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120404/4b3c5682/attachment.html>
Yabin Hu
2012-Apr-03 23:02 UTC
[LLVMdev] GSoC 2012 Proposal: Automatic GPGPU code generation for llvm
Hi Justin, 2012/4/3 Justin Holewinski <justin.holewinski at gmail.com>> *Motivation* >> With the broad proliferation of GPU computing, it is very important to >> provide an easy and automatic tool to develop or port the applications to >> GPU for normal developers, especially for those domain experts who want to >> harness the huge computing power of GPU. Polly has implemented many >> transformations, such as tiling, auto-vectorization and openmp code >> generation. With the help of LLVM's PTX backend, I plan to extend Polly >> with the feature of GPGPU code generation. >> > > Very interesting! I'm quite familiar with Muthu's work, and putting that > into LLVM would be great. If done right, it could apply to any > heterogeneous systems, including AMD GPUs. >As the maintainer and primary developer on the PTX back-end, please feel> free to contact me with any issues/suggestions you have regarding the PTX > back-end!Thanks for your interest and help. I'm a bit confused by the wording here. What do you mean by 'LLVM> sub-function?' I'm assuming you mean extracting the relevant code into a > separate function, but I would just use the word 'function'.Yes, it is indeed a function. I use this word by following the methods naming style of polly's openmp code generation. I will fix this. And what do you mean by a run-time library to generate the executable> program?The runtime library is just a wrapper of cuda driver APIs in my mind. But we can add our debug info and make the cuda APIs changes apparent to users. Are you proposing to side-step the LLVM code generator LLC? It seems like> a reasonable approach would be to write an LLVM pass (or set of passes) > that takes as input a single IR file, and produces two: (1) the GPU > kernel/device code, and (2) the non-translatable IR with GPU code replaced > by appropriate CUDA Driver API calls. Then, both of these can pass through > the opt/llc tools with the appropriate selection for optimization passes > and target back-end. > > This way, you could fairly easily create a GPGPU compiler by writing a > simple wrapper around Clang (or better yet, improve Clang to support > multiple targets simultaneously!) >Ether give a similar suggestion to this point. Here I copy the reply to him to explain why I choose to put the transformation pass embedded in my implementation. The original motivation we do this, is to provide a jit compiler for our language frontend (a subset of matlab/octave). I've extended lli to implement a jit compiler (named gvm) to use polly dynamically. However, preliminary results show that the overhead is heavy. I choose to offload the dynamic optimization from the jitting process. And also putting the LLVM to PTX asm string pass into polly can provide a kind of one-touch experience to users. Please imagine such a user scenario. When a user open a matlab source file or a folder contained source files, we can start to compile the source statically and use polly and opt to optimize it to get the optimal version llvm ir. Finally, when the user click run or the enter key, we just need jit the llvm ir as normal one, minimizing the dynamic overhead. Thanks again! best regards, Yabin -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120404/b2d88915/attachment.html>
Tobias Grosser
2012-Apr-04 11:49 UTC
[LLVMdev] GSoC 2012 Proposal: Automatic GPGPU code generation for llvm
On 04/03/2012 03:13 PM, Hongbin Zheng wrote:> Hi Yabin, > > Instead of compile the LLVM IR to PTX asm string in a ScopPass, you > can also the improve llc/lli or create new tools to support the code > generation for Heterogeneous platforms[1], i.e. generate code for more > than one target architecture at the same time. Something like this is > not very complicated and had been implemented[2,3] by some people, but > not available in LLVM mainstream. Implement this could make your GPU > project more complete.I agree with ether that we should ensure as much work as possible is done within generic, not Polly specific code. In terms of heterogeneous code generation the approach Yabin proposed seems to work, but we should discuss other approaches. For the moment, I believe his proposal is very similar the model of OpenCL and CUDA. He splits the code into host and kernel code. The host code is directly compiled to machine code by the existing tools (clang/llc). The kernel code is stored as a string and only at execution time it is compiled to platform specific code. Are there any other approaches that could be taken? What specific heterogeneous platform support would be needed. At the moment, it seems to me we actually do not need too much additional support. Cheers Tobi
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