> >>> Would be great if we append into the documentation several
"patters"
> >>> to show how perform with LLVM. It would accelerate the learn
curve for
> >>> beginners like me, avoiding basic errors and mistakes. If I
reach a
> >>> good level with LLVM I can make these.
> >>
> >> I'm not sure if I understand what you mean. Are you looking
for an
> >> "LLVM programmer's guide"? If so, we have one of
those:
> >>
> >> http://llvm.cs.uiuc.edu/docs/ProgrammersManual.html
> >
It is not that I need, this document shows how to generate a representation
of code, and I start my work from a bytecode/assembly file (maybe in
memory).
In pseudo code:
(0) Create an empty "Module"
(1) Load a source file (which contains byte/assembly code) maybe from memory
(2) Compile it into a "Module"
(3) Link last one with first one.
(4) Go to step (1) until no more sources
//In this point I have a "Module" which contains the byte code
//from the sources
(5) Generate native (x86) code from generated module
(6) Localize entry point (¿main?)
(7) Execute it
(Apologize my English)
I have points 0-4 working, but I am confused about point 5 and maybe 6.
> > I am a recently LLVM user, and I found that LLVM is hard to use at
first
> > sight. It would be nice if people like me can have documents like
> "howto"
> > but code-oriented (versus manual-oriented). Something like code
extracts
> > with common (and basic) problems.
>
> That is exactly what the ProgrammersManual *is*. In particular, this
> section:
> http://llvm.cs.uiuc.edu/docs/ProgrammersManual.html#common
>
Yes, i agree. But only with one LLVM state; not with compile, link and
execute stages.
> is exactly the sort of thing you're looking for. Note that we
don't have
> every possible subject documented, so if you see a missing subject, please
> send in a patch to the documentation.
>
Ok.
> > Last URL is a document to generate code from scratch until a
"Module",
> and I
> > need generate it from a "Module" thru native code....
>
> No it's not. Working with LLVM Module's are the same no matter if
you do
> it runtime, compile time, are generating C, LLVM, or native machine code.
> All of the same principles apply.
>
> >> There are a lot of documents, both for extending LLVM and building
new
> >> projects _with_ LLVM here:
> >>
> >> http://llvm.cs.uiuc.edu/docs/
> >
> > ... and nothing of these cover this topic.
> >
> > (If I am wrong get right me!!)
>
> I'm not sure I understand exactly what you want to do, so let me
restate
> your objective to make sure I have it correct. You want to build a
> representation of a program in memory, then emit machine code to memory,
> then get the address of the entry point and call it. Is this correct?
>
All ok, except first step. I don't need build the program representation; in
fact I read it from file/memory (bytecode/assembly).
> >>> Have you a sample to generate code into memory?
> >>
> >> Take a look at llvm/examples/HowToUseJIT and
llvm/examples/Fibonacci in
> >> the LLVM distribution, or online via cvsweb.
> >>
> >
> > Looking................ (each dot is a minute)
> >
> > Well, these examples are JIT-based. I really need generate into memory
> > native code, extract the address of a function (aka "main")
and execute
> it.
>
> If my characterization of your goals (above) is correct, the JIT is
> exactly what you want.
>
But JIT generate code **Just In Time**, and it is slower than generate all
at once and then execute it. I need a real compiler not an execution
environment. Last one will be build by me.
> >> --
> >> Misha Brukman :: http://misha.brukman.net ::
http://llvm.cs.uiuc.edu
> >
> > Apologize my inexperience with LLVM, but I *really* don't find an
> example to
> > generate code into memory from a "Module".
>
> That is the JIT.
>
¿sure?
> -Chris
>
> --
> http://nondot.org/sabre/
> http://llvm.cs.uiuc.edu/
>
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