We found an interesing issue that after a downed publishing point is restored, the fallback relay doesn't stop relaying. We've tried everything, but once /asf2 or /asf3 is envoked for /asf1 fallback reasons, they don't stop relaying their source streams even though the output stream /asf1 has returned to normal. Eventually we end up with /asf2 relaying indefinately with no listeners until we manually kick it from it's source server. It seems there is a bug somewhere in the on-demand logic for relays and fallback. Here's the scenario - 1. Player connects to /asf1 2. Source relay for /asf1 is downed 3. Player is now playing /asf2 as it should. Relay for /asf2 starts. 4. Source relay for /asf2 is downed 5. Player is now playing /asf3 as it should. 6. Relay for /asf2 is restored 7. Player is now playing /asf2 as it should. 8. Relay for /asf1 is restored 9. Player is now playing /asf1 as it should. *** Relay for /asf2 never disconnects until kicked. Status page shows all three mount points up and running, instead of just 1 and 3. Here's the layout - /asf1 is primary relay /asf2 is fallback relay for asf1 /asf3 is a live encoder connection that is fallback for /asf2 <relays-on-demand>1</relays-on-demand> <relay> <server>10.0.0.1</server> <port>6996</port> <mount>/</mount> <local-mount>/asf1</local-mount> <on-demand>1</on-demand> <relay-shoutcast-metadata>1</relay-shoutcast-metadata> </relay> <relay> <server>10.0.0.2</server> <port>6996</port> <mount>/</mount> <local-mount>/asf2</local-mount> <on-demand>1</on-demand> <relay-shoutcast-metadata>1</relay-shoutcast-metadata> </relay> <mount> <mount-name>/asf1</mount-name> <max-listeners>10</max-listeners> <burst-size>65536</burst-size> <fallback-mount>/asf2</fallback-mount> <fallback-override>1</fallback-override> <fallback-when-full>0</fallback-when-full> <hidden>0</hidden> <no-yp>1</no-yp> </mount> <mount> <mount-name>/asf2</mount-name> <max-listeners>10</max-listeners> <burst-size>65536</burst-size> <fallback-mount>/asf3</fallback-mount> <fallback-override>1</fallback-override> <fallback-when-full>0</fallback-when-full> <hidden>0</hidden> <no-yp>1</no-yp> </mount> <mount> <mount-name>/asf3</mount-name> <max-listeners>10</max-listeners> <burst-size>65536</burst-size> <!-- <fallback-mount></fallback-mount> --> <fallback-override>1</fallback-override> <fallback-when-full>0</fallback-when-full> <hidden>0</hidden> <no-yp>1</no-yp> </mount> -- Randy M. www.fastserv.com 877-255-9081 x201