WipeOut wrote:
> Hi,
>
> Didn't get any opinions on the log file I mailed onto the list over
> the weekend so I am continuing to try and track the cause for the
> dropped calls..
>
> I have a feeling that its to do with IAX being way too sensitive when
> it comes to packet loss.. Since it is going across the internet it
> needs to be more tolerant when it comes to errors and packet loss..
>
> Are there any settings (in the conf file or the source) that I can
> change to make it more able to keep the call connected without
> dropping it when there are errors even if the sound breaks up for a
> couple of seconds??
There's nothing in chan_iax2 that should cause a call to be dropped if
there's packet loss for just a couple of seconds.
I think a call is not dropped until retransmission of "reliable"
frames
fails 4 times, if this happens, you should see something like this in
your log:
"Max retries exceeded to host %s on %s (type = %d, subclass = %d, ts=%d,
seqno=%d)\n",
Each retry is sent 10 times later than the first retry (up to 10
seconds). The first retry is sent at twice the round-trip time between
the two endpoints.
-SteveK