According to the AppDB it should work just fine but I'm having some problems and the search for the forums on "Baldur", "Bhaal" and "ToB" give no results. The game installed just fine. All the community mods installed fine. The game config file runs fine except for the display setting sections; after a the automated setting test I do not get the popup asking if I saw the three boxes. I've got an image of the ToB disk mounted because the .exe wouldn't see the actual disk in my optical drive initially. I also have tried the compatibility settings in Wine from XP to Win98. When I try to start the game I get the initial load screen where I click the "Play" button but the menu screen goes away and I'm left with a blank "desktop" area, indefinitely. If I click on the x to close the window I do get the popup asking if I really want to quite because "Boo will miss you". Clicking the "no" option returns me to the blank desktop and the "yes" option closes the window. To launch the game I open the Terminal and type: Code: wine "/home/dad/.wine/drive_c/Program Files/Black Isle/BG2/baldur.exe" Which causes this message to display: Code: Warning: could not find DOS drive for current working directory '/home/dad', starting in the Windows directory. Once I click the "Play" button I get this error: Code: fixme:wave:wodPlayer_Reset shouldn't have headers left After that my prompt comes back for a about 2 seconds before this error displays: Code: fixme:win:EnumDisplayDevicesW ((null),0,0x33857c,0x00000000), stub! Immediately followed by this error: Code: fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a9e8,0x13bf48): stub And finally I get this error repeated over and over again: Code: err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection failed! I'm at a loss here because NWN2 works fine and the only real difference in the launch process is that I have the No-CD patch for NWN2. Any help would be appreciated. Thank you.
imatechguy wrote:> And finally I get this error repeated over and over again: > > Code: > err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection failed! > >Makes sure you disabled compiz (the 3d screen affects). Try with virtual desktop mode (winecfg -> graphics tab).
imatechguy wrote:> According to the AppDB it should work just fine but I'm having some problems and the search for the forums on "Baldur", "Bhaal" and "ToB" give no results. > > The game installed just fine. All the community mods installed fine. The game config file runs fine except for the display setting sections; after a the automated setting test I do not get the popup asking if I saw the three boxes. I've got an image of the ToB disk mounted because the .exe wouldn't see the actual disk in my optical drive initially. I also have tried the compatibility settings in Wine from XP to Win98. > >Three questions come to mind immediately: What Linux Distro are you using? What is the architecture you are trying to run this on? CPU, Amount of Memory, Video Card and Drivers? Lastly and most importantly, what version of Wine are you using? There were problems with Wine 1.1.12 that were addressed in Wine 1.1.13. This problem may be one of them. James McKenzie
James McKenzie wrote:> > Three questions come to mind immediately: > > What Linux Distro are you using? > What is the architecture you are trying to run this on? CPU, Amount of > Memory, Video Card and Drivers? > Lastly and most importantly, what version of Wine are you using? > > There were problems with Wine 1.1.12 that were addressed in Wine > 1.1.13. This problem may be one of them. > > James McKenzieDistro is openSUSE 11.1 32-bit CPU - E6750 RAM - 2Gb GPU - 7950GT with nVidia proprietary drivers v177.82 WINE - v1.1.9 Something that did come to mind is if there is anything that was part of the process getting NWN2 to run (probably that I did incorrectly) could be interfering with Baldur's Gate running? Thank you.
imatechguy <wineforum-user at winehq.org> wrote:>Sent: Jan 27, 2009 6:58 AM >To: wine-users at winehq.org >Subject: [Wine] Re: Baldurs Gate Throne of Bhaal won't launch > >Small update. > >Turning on 3d Acceleration, per some google searching, got rid of that last error code I note >above, the one that just repeated over and over again; and now the game actually starts and runs. >I just ran through the intro though so I'm hoping it works okay.Can you update the Applications Database with your experiences?> >The other errors are still there and it seems that when sounds play at area transistions I get this error code dumped into the Terminal window. > >Code: >fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x157c38,0x20db88): stub >This means that the function is not implemented. This can be ignored unless sound is going away when this happens. If sound does stop, please open a bug report. James McKenzie
@ James Mckenzie - New Appdb submission completed. With regard to a feature/function not being implemented, something to do with sound in this case, how did you identify it as that instead of something I can and should fix? Thank you.