James Mckenzie
2009-Feb-13 13:47 UTC
[Wine] BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!!
JavaGeek1212 <wineforum-user at winehq.org> wrote on Friday the 13th of February:> >ok here is the output it gives me; > > >i typed this: >wine start "c:\\Program Files\\LucasArts\\Star Wars Battlefront II\\GameData\\BattlefrontII.exe" > >and it told me this: >fixme:exec:SHELL_execute flags ignored: 0x00000500 >jacob at Battlefront2:~$ fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (240,212)-(1040,812) >fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers >fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers >fixme:win:EnumDisplayDevicesW ((null),0,0x23ff380,0x00000000), stub! >Looks like one of these 'fixmes' needs to be implemented in order for this program to run. File a bug report about this with the information included above. James McKenzie
JavaGeek1212
2009-Feb-13 18:12 UTC
[Wine] Re: BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!!
Ok sorry i guess i dont NEED it to work but im trying to figure it out for a friend and myelf I really would like to leave windows completely i just need help ok?????
James McKenzie
2009-Feb-16 05:07 UTC
[Wine] BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!!
JavaGeek1212 wrote:> Ok sorry i guess i dont NEED it to work but im trying to figure it out for a friend and myelf > I really would like to leave windows completely i just need help ok????? >Go back through this topic and read what vitamin requested you to provide. Find that information, post it here and then be patient. Sometimes it takes time to research a problem, and sometimes it takes one or two other Wine users to look at the problem, figure it out and reply. I know this is hard, but please remember most of the support is by volunteers who give their valuable time to assist others resolve problems they encountered. Of course, a little research on your part helps as well. Did you look at the Wine Applications Database for this program and any bug reports, previous attempts to run this program and possible work-arounds? They may already exist or it may not be possible to run your particular program at this time, sad to say. James McKenzie
JavaGeek1212
2009-Feb-20 20:26 UTC
[Wine] Re: BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!!
Here is the link to the battlefront 2 test results: http://appdb.winehq.org/objectManager.php?sClass=application&iId=3803 I did post the output like vitamin said: I typed in the terminal: wine start "c:\\Program Files\\LucasArts\\Star Wars Battlefront II\\GameData\\BattlefrontII.exe" And then it said this.......... and it told me this: fixme:exec:SHELL_execute flags ignored: 0x00000500 jacob at Battlefront2:~$ fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (240,212)-(1040,812) fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES( = > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x23ff380,0x00000000), stub! [Rolling Eyes] Ugh......
James Mckenzie
2009-Feb-20 20:52 UTC
[Wine] BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!!
JavaGeek1212 <wineforum-user at winehq.org>>Sent: Feb 20, 2009 1:26 PM >To: wine-users at winehq.org >Subject: [Wine] Re: BattleFront II -- UnderWine NEED HELP BAD!!!!!!!!!!!!!!!!!!! > >Here is the link to the battlefront 2 test results: > >http://appdb.winehq.org/objectManager.php?sClass=application&iId=3803 > >I did post the output like vitamin said: > > >I typed in the terminal: > >wine start "c:\\Program Files\\LucasArts\\Star Wars Battlefront II\\GameData\\BattlefrontII.exe" > >And then it said this.......... > >and it told me this: >fixme:exec:SHELL_execute flags ignored: 0x00000500 >jacob at Battlefront2:~$ fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (240,212)-(1040,812) >fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers >fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES( = > combined_samplers >fixme:win:EnumDisplayDevicesW ((null),0,0x23ff380,0x00000000), stub! >As I stated before, one of these fixmes has to be fixed before you can run Battlefront II. James McKenzie