Gerd Hoffmann
2019-Jun-18 13:58 UTC
[PATCH v2 11/12] drm/virtio: rework virtio_gpu_object_create fencing even more.
Now with ttm initialization being out of the way we can simplify virtio_gpu_object_create fencing even more. No need to check whenever the command is still running after ttm_bo_init() returned. We have a fully initialized gem bo before we kick off the resource creation command, so we can simply add the fence to the bo's reservation object beforehand. Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> --- drivers/gpu/drm/virtio/virtgpu_object.c | 27 +++++++++---------------- 1 file changed, 9 insertions(+), 18 deletions(-) diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c index d0e328db0a55..4301456f087f 100644 --- a/drivers/gpu/drm/virtio/virtgpu_object.c +++ b/drivers/gpu/drm/virtio/virtgpu_object.c @@ -120,30 +120,21 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, } bo->dumb = params->dumb; - if (params->virgl) { - virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence); - } else { - virtio_gpu_cmd_create_resource(vgdev, bo, params, fence); - } - if (fence) { - struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv; struct drm_gem_object *obj = &bo->base.base; struct ww_acquire_ctx ticket; - unsigned long irq_flags; - drm_gem_object_get(obj); ret = drm_gem_lock_reservations(&obj, 1, &ticket); - if (ret == 0) { - spin_lock_irqsave(&drv->lock, irq_flags); - if (!virtio_fence_signaled(&fence->f)) - /* virtio create command still in flight */ - reservation_object_add_excl_fence(obj->resv, - &fence->f); - spin_unlock_irqrestore(&drv->lock, irq_flags); - } + if (ret == 0) + reservation_object_add_excl_fence(obj->resv, + &fence->f); drm_gem_unlock_reservations(&obj, 1, &ticket); - drm_gem_object_put_unlocked(obj); + } + + if (params->virgl) { + virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence); + } else { + virtio_gpu_cmd_create_resource(vgdev, bo, params, fence); } ret = virtio_gpu_object_attach(vgdev, bo, NULL); -- 2.18.1
Reasonably Related Threads
- [PATCH v7 09/18] drm/virtio: rework virtio_gpu_object_create fencing
- [PATCH v6 09/18] drm/virtio: rework virtio_gpu_object_create fencing
- [PATCH v3 09/12] drm/virtio: rework virtio_gpu_object_create fencing
- [PATCH v5 09/12] drm/virtio: rework virtio_gpu_object_create fencing
- [PATCH v4 09/12] drm/virtio: rework virtio_gpu_object_create fencing