Gerd Hoffmann
2019-Jun-28 12:13 UTC
[PATCH v5 09/12] drm/virtio: rework virtio_gpu_object_create fencing
Use gem reservation helpers and direct reservation_object_* calls instead of ttm. v5: fix fencing (Chia-I Wu). v3: Due to using the gem reservation object it is initialized and ready for use before calling ttm_bo_init, so we can also drop the tricky fence logic which checks whenever the command is in flight still. We can simply fence our object before submitting the virtio command and be done with it. Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> Acked-by: Daniel Vetter <daniel.vetter at ffwll.ch> --- drivers/gpu/drm/virtio/virtgpu_drv.h | 2 + drivers/gpu/drm/virtio/virtgpu_object.c | 55 ++++++++++--------------- drivers/gpu/drm/virtio/virtgpu_vq.c | 4 ++ 3 files changed, 27 insertions(+), 34 deletions(-) diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h index 356d27132388..c4b266b6f731 100644 --- a/drivers/gpu/drm/virtio/virtgpu_drv.h +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h @@ -267,6 +267,7 @@ void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev); void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, + struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence); void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, uint32_t resource_id); @@ -329,6 +330,7 @@ void virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, + struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence); void virtio_gpu_ctrl_ack(struct virtqueue *vq); void virtio_gpu_cursor_ack(struct virtqueue *vq); diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c index 82bfbf983fd2..fa0ea22c68b0 100644 --- a/drivers/gpu/drm/virtio/virtgpu_object.c +++ b/drivers/gpu/drm/virtio/virtgpu_object.c @@ -97,7 +97,9 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, struct virtio_gpu_object **bo_ptr, struct virtio_gpu_fence *fence) { + struct virtio_gpu_object_array *objs = NULL; struct virtio_gpu_object *bo; + struct ww_acquire_ctx ticket; size_t acc_size; int ret; @@ -123,12 +125,29 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, } bo->dumb = params->dumb; + if (fence) { + objs = virtio_gpu_array_alloc(1); + objs->objs[0] = &bo->gem_base; + drm_gem_object_get(objs->objs[0]); + + ret = drm_gem_lock_reservations(objs->objs, objs->nents, + &ticket); + if (ret == 0) + reservation_object_add_excl_fence(objs->objs[0]->resv, + &fence->f); + } + if (params->virgl) { - virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence); + virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, + objs, fence); } else { - virtio_gpu_cmd_create_resource(vgdev, bo, params, fence); + virtio_gpu_cmd_create_resource(vgdev, bo, params, + objs, fence); } + if (fence) + drm_gem_unlock_reservations(objs->objs, objs->nents, &ticket); + virtio_gpu_init_ttm_placement(bo); ret = ttm_bo_init(&vgdev->mman.bdev, &bo->tbo, params->size, ttm_bo_type_device, &bo->placement, 0, @@ -139,38 +158,6 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, if (ret != 0) return ret; - if (fence) { - struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv; - struct list_head validate_list; - struct ttm_validate_buffer mainbuf; - struct ww_acquire_ctx ticket; - unsigned long irq_flags; - bool signaled; - - INIT_LIST_HEAD(&validate_list); - memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer)); - - /* use a gem reference since unref list undoes them */ - drm_gem_object_get(&bo->gem_base); - mainbuf.bo = &bo->tbo; - list_add(&mainbuf.head, &validate_list); - - ret = virtio_gpu_object_list_validate(&ticket, &validate_list); - if (ret == 0) { - spin_lock_irqsave(&drv->lock, irq_flags); - signaled = virtio_fence_signaled(&fence->f); - if (!signaled) - /* virtio create command still in flight */ - ttm_eu_fence_buffer_objects(&ticket, &validate_list, - &fence->f); - spin_unlock_irqrestore(&drv->lock, irq_flags); - if (signaled) - /* virtio create command finished */ - ttm_eu_backoff_reservation(&ticket, &validate_list); - } - virtio_gpu_unref_list(&validate_list); - } - *bo_ptr = bo; return 0; } diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c index 0c87c3e086f8..0a735e51a803 100644 --- a/drivers/gpu/drm/virtio/virtgpu_vq.c +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c @@ -391,6 +391,7 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, + struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_resource_create_2d *cmd_p; @@ -398,6 +399,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); + vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); @@ -864,6 +866,7 @@ void virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, + struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_resource_create_3d *cmd_p; @@ -871,6 +874,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); + vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); -- 2.18.1
Chia-I Wu
2019-Jun-30 18:22 UTC
[PATCH v5 09/12] drm/virtio: rework virtio_gpu_object_create fencing
On Fri, Jun 28, 2019 at 5:13 AM Gerd Hoffmann <kraxel at redhat.com> wrote:> > Use gem reservation helpers and direct reservation_object_* calls > instead of ttm. > > v5: fix fencing (Chia-I Wu). > v3: Due to using the gem reservation object it is initialized and ready > for use before calling ttm_bo_init, so we can also drop the tricky fence > logic which checks whenever the command is in flight still. We can > simply fence our object before submitting the virtio command and be done > with it. > > Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> > Acked-by: Daniel Vetter <daniel.vetter at ffwll.ch> > --- > drivers/gpu/drm/virtio/virtgpu_drv.h | 2 + > drivers/gpu/drm/virtio/virtgpu_object.c | 55 ++++++++++--------------- > drivers/gpu/drm/virtio/virtgpu_vq.c | 4 ++ > 3 files changed, 27 insertions(+), 34 deletions(-) > > diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h > index 356d27132388..c4b266b6f731 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_drv.h > +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h > @@ -267,6 +267,7 @@ void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev); > void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence); > void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, > uint32_t resource_id); > @@ -329,6 +330,7 @@ void > virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence); > void virtio_gpu_ctrl_ack(struct virtqueue *vq); > void virtio_gpu_cursor_ack(struct virtqueue *vq); > diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c > index 82bfbf983fd2..fa0ea22c68b0 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_object.c > +++ b/drivers/gpu/drm/virtio/virtgpu_object.c > @@ -97,7 +97,9 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object **bo_ptr, > struct virtio_gpu_fence *fence) > { > + struct virtio_gpu_object_array *objs = NULL; > struct virtio_gpu_object *bo; > + struct ww_acquire_ctx ticket; > size_t acc_size; > int ret; > > @@ -123,12 +125,29 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > } > bo->dumb = params->dumb; > > + if (fence) { > + objs = virtio_gpu_array_alloc(1); > + objs->objs[0] = &bo->gem_base; > + drm_gem_object_get(objs->objs[0]); > + > + ret = drm_gem_lock_reservations(objs->objs, objs->nents, > + &ticket);We can use virtio_gpu_object_reserve when there is only one object.> + if (ret == 0) > + reservation_object_add_excl_fence(objs->objs[0]->resv, > + &fence->f);Similar to in execbuffer, this might need to be moved to after virtio_gpu_cmd_resource_create_*.> + } > + > if (params->virgl) { > - virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence); > + virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, > + objs, fence); > } else { > - virtio_gpu_cmd_create_resource(vgdev, bo, params, fence); > + virtio_gpu_cmd_create_resource(vgdev, bo, params, > + objs, fence); > } > > + if (fence) > + drm_gem_unlock_reservations(objs->objs, objs->nents, &ticket);objs might have been freed.> + > virtio_gpu_init_ttm_placement(bo); > ret = ttm_bo_init(&vgdev->mman.bdev, &bo->tbo, params->size, > ttm_bo_type_device, &bo->placement, 0, > @@ -139,38 +158,6 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > if (ret != 0) > return ret; > > - if (fence) { > - struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv; > - struct list_head validate_list; > - struct ttm_validate_buffer mainbuf; > - struct ww_acquire_ctx ticket; > - unsigned long irq_flags; > - bool signaled; > - > - INIT_LIST_HEAD(&validate_list); > - memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer)); > - > - /* use a gem reference since unref list undoes them */ > - drm_gem_object_get(&bo->gem_base); > - mainbuf.bo = &bo->tbo; > - list_add(&mainbuf.head, &validate_list); > - > - ret = virtio_gpu_object_list_validate(&ticket, &validate_list); > - if (ret == 0) { > - spin_lock_irqsave(&drv->lock, irq_flags); > - signaled = virtio_fence_signaled(&fence->f); > - if (!signaled) > - /* virtio create command still in flight */ > - ttm_eu_fence_buffer_objects(&ticket, &validate_list, > - &fence->f); > - spin_unlock_irqrestore(&drv->lock, irq_flags); > - if (signaled) > - /* virtio create command finished */ > - ttm_eu_backoff_reservation(&ticket, &validate_list); > - } > - virtio_gpu_unref_list(&validate_list); > - } > - > *bo_ptr = bo; > return 0; > } > diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c > index 0c87c3e086f8..0a735e51a803 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_vq.c > +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c > @@ -391,6 +391,7 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, > void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence) > { > struct virtio_gpu_resource_create_2d *cmd_p; > @@ -398,6 +399,7 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > > cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); > memset(cmd_p, 0, sizeof(*cmd_p)); > + vbuf->objs = objs; > > cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); > cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); > @@ -864,6 +866,7 @@ void > virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > + struct virtio_gpu_object_array *objs, > struct virtio_gpu_fence *fence) > { > struct virtio_gpu_resource_create_3d *cmd_p; > @@ -871,6 +874,7 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > > cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); > memset(cmd_p, 0, sizeof(*cmd_p)); > + vbuf->objs = objs; > > cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); > cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); > -- > 2.18.1 >
Seemingly Similar Threads
- [PATCH v4 09/12] drm/virtio: rework virtio_gpu_object_create fencing
- [PATCH v7 09/18] drm/virtio: rework virtio_gpu_object_create fencing
- [PATCH v6 09/18] drm/virtio: rework virtio_gpu_object_create fencing
- [PATCH v2 4/6] virtio-gpu: add 3d/virgl support
- [PATCH v2 4/6] virtio-gpu: add 3d/virgl support