Stephen Checkoway
2013-Nov-14 23:01 UTC
[LLVMdev] Proposal: release MDNodes for source modules (LTO+debug info)
On Nov 14, 2013, at 8:19 AM, Rafael Espíndola <rafael.espindola at gmail.com> wrote:> But gold has at most 2 objects loaded at any time.Are you sure about that? I haven't looked into it but while building Chromium with LTO, I get: ../../third_party/gold/gold64: fatal error: out of file descriptors and couldn't close any clang: error: linker command failed with exit code 1 (use -v to see invocation) ninja: build stopped: subcommand failed. [secdev:~/chromium/src/out/Release] (master) s$ ulimit -Sn 10000 Looking in /proc, it has 10013 open file descriptors. With only 2 objects loaded at a time, I'd expect many fewer file descriptors to be open. Maybe it only has 2 objects in memory at once but keeps all the file descriptors open? -- Stephen Checkoway
Rafael Espíndola
2013-Nov-15 15:19 UTC
[LLVMdev] Proposal: release MDNodes for source modules (LTO+debug info)
On 14 November 2013 18:01, Stephen Checkoway <s at pahtak.org> wrote:> > On Nov 14, 2013, at 8:19 AM, Rafael Espíndola <rafael.espindola at gmail.com> wrote: > >> But gold has at most 2 objects loaded at any time. > > Are you sure about that? I haven't looked into it but while building Chromium with LTO, I get: > > ../../third_party/gold/gold64: fatal error: out of file descriptors and couldn't close any > clang: error: linker command failed with exit code 1 (use -v to see invocation) > ninja: build stopped: subcommand failed. > [secdev:~/chromium/src/out/Release] (master) s$ ulimit -Sn > 10000 > > Looking in /proc, it has 10013 open file descriptors. With only 2 objects loaded at a time, I'd expect many fewer file descriptors to be open. Maybe it only has 2 objects in memory at once but keeps all the file descriptors open?That is odd. I will debug it in a sec, but we have in the claim_file_hook: if (code_gen) { if (lto_codegen_add_module(code_gen, M)) { (*message)(LDPL_ERROR, "Error linking module: %s", lto_get_error_message()); return LDPS_ERR; } } lto_module_dispose(M); In fact, with current gold we call get_view, so the plugin uses the same fd as gold. It might actually be a bug with gold trying to cache too many open files. How are you trying to build it? Cheers, Rafael
Stephen Checkoway
2013-Nov-15 16:03 UTC
[LLVMdev] Proposal: release MDNodes for source modules (LTO+debug info)
On Nov 15, 2013, at 10:19 AM, Rafael Espíndola <rafael.espindola at gmail.com> wrote:> On 14 November 2013 18:01, Stephen Checkoway <s at pahtak.org> wrote: >> >> On Nov 14, 2013, at 8:19 AM, Rafael Espíndola <rafael.espindola at gmail.com> wrote: >> >>> But gold has at most 2 objects loaded at any time. >> >> Are you sure about that? I haven't looked into it but while building Chromium with LTO, I get: >> >> ../../third_party/gold/gold64: fatal error: out of file descriptors and couldn't close any >> clang: error: linker command failed with exit code 1 (use -v to see invocation) >> ninja: build stopped: subcommand failed. >> [secdev:~/chromium/src/out/Release] (master) s$ ulimit -Sn >> 10000 >> >> Looking in /proc, it has 10013 open file descriptors. With only 2 objects loaded at a time, I'd expect many fewer file descriptors to be open. Maybe it only has 2 objects in memory at once but keeps all the file descriptors open? > > That is odd. I will debug it in a sec, but we have in the claim_file_hook: > > if (code_gen) { > if (lto_codegen_add_module(code_gen, M)) { > (*message)(LDPL_ERROR, "Error linking module: %s", > lto_get_error_message()); > return LDPS_ERR; > } > } > > lto_module_dispose(M); > > In fact, with current gold we call get_view, so the plugin uses the > same fd as gold. It might actually be a bug with gold trying to cache > too many open files. > > How are you trying to build it?The standard Chromium build system was modified to add -flto -Os to cflags (which I'm assuming in this case also gets passed to clang++) and -flto to ldflags in chromium/src/build/common.gypi and I think some of the build files for libraries that are built along with Chromium were modified to not use -flto because they didn't work. I'm not the one who did that work, unfortunately, so I can't say for sure exactly what all was modified. -- Stephen Checkoway
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