I have something like this on my code :-
vector<Value*> args3;
args3.push_back(instr->getOperand(0)); //where 'instr' is store
instruction
Now when I check the Type of instr->getOperand(0).
It varies to i32 and i64, depending on the operand(0) of instruction.
Due to which my vector<Value*> has different Type of Value*.
How can I convert i32 to i64 type before pushing it to the vector<Value*>,
so that all Value* on my vector is of same Type?
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