Ilia Mirkin
2014-Feb-13 02:02 UTC
[Nouveau] [PATCH] nouveau: fix chipset checks for nv1a by using the oclass instead
Commit f4ebcd133b9 ("dri/nouveau: NV17_3D class is not available for NV1a chipset") fixed this partially by using the correct 3d class. However there were a lot of checks left over comparing against the chipset. Reported-and-tested-by: John F. Godfrey <jfgodfrey at gmail.com> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> --- I guess I didn't have to change the >= 0x11 checks, but seemed nicer for consistency. src/mesa/drivers/dri/nouveau/nv10_context.c | 8 ++++---- src/mesa/drivers/dri/nouveau/nv10_state_fb.c | 4 ++-- src/mesa/drivers/dri/nouveau/nv10_state_raster.c | 3 ++- 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c index 8582cb2..4773014 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_context.c +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -63,7 +63,7 @@ nv10_use_viewport_zclear(struct gl_context *ctx) struct gl_framebuffer *fb = ctx->DrawBuffer; struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; - return context_chipset(ctx) < 0x17 && + return context_eng3d(ctx)->oclass < NV17_3D_CLASS && !nctx->hierz.clear_blocked && depthRb && (_mesa_get_format_bits(depthRb->Format, GL_DEPTH_BITS) >= 24); @@ -184,7 +184,7 @@ nv10_clear(struct gl_context *ctx, GLbitfield buffers) } if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask) { - if (context_chipset(ctx) >= 0x17) + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) nv17_zclear(ctx, &buffers); else nv10_zclear(ctx, &buffers); @@ -245,7 +245,7 @@ nv10_hwctx_init(struct gl_context *ctx) BEGIN_NV04(push, NV04_GRAPH(3D, NOP), 1); PUSH_DATA (push, 0); - if (context_chipset(ctx) >= 0x17) { + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) { BEGIN_NV04(push, NV17_3D(UNK01AC), 2); PUSH_DATA (push, fifo->vram); PUSH_DATA (push, fifo->vram); @@ -257,7 +257,7 @@ nv10_hwctx_init(struct gl_context *ctx) PUSH_DATA (push, 1); } - if (context_chipset(ctx) >= 0x11) { + if (context_eng3d(ctx)->oclass >= NV15_3D_CLASS) { BEGIN_NV04(push, SUBC_3D(0x120), 3); PUSH_DATA (push, 0); PUSH_DATA (push, 1); diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c index 19769e5..fb66b2d 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c @@ -106,7 +106,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) /* At least nv11 seems to get sad if we don't do this before * swapping RTs.*/ - if (context_chipset(ctx) < 0x17) { + if (context_eng3d(ctx)->oclass < NV17_3D_CLASS) { int i; for (i = 0; i < 6; i++) { @@ -140,7 +140,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) PUSH_MTHDl(push, NV10_3D(ZETA_OFFSET), BUFCTX_FB, s->bo, 0, bo_flags); - if (context_chipset(ctx) >= 0x17) { + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) { setup_hierz_buffer(ctx); context_dirty(ctx, ZCLEAR); } diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c index bd4a78e..da414a0 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c @@ -28,6 +28,7 @@ #include "nouveau_context.h" #include "nouveau_gldefs.h" #include "nouveau_util.h" +#include "nv_object.xml.h" #include "nv10_3d.xml.h" #include "nv10_driver.h" @@ -120,7 +121,7 @@ nv10_emit_logic_opcode(struct gl_context *ctx, int emit) struct nouveau_pushbuf *push = context_push(ctx); assert(!ctx->Color.ColorLogicOpEnabled - || context_chipset(ctx) >= 0x11); + || context_eng3d(ctx)->oclass >= NV15_3D_CLASS); BEGIN_NV04(push, NV11_3D(COLOR_LOGIC_OP_ENABLE), 2); PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled); -- 1.8.3.2
Ilia Mirkin
2014-Feb-13 02:10 UTC
[Nouveau] [PATCH] nouveau: fix chipset checks for nv1a by using the oclass instead
On Wed, Feb 12, 2014 at 9:02 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:> Commit f4ebcd133b9 ("dri/nouveau: NV17_3D class is not available for > NV1a chipset") fixed this partially by using the correct 3d class. > However there were a lot of checks left over comparing against the > chipset. > > Reported-and-tested-by: John F. Godfrey <jfgodfrey at gmail.com> > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>Er, that should also have a Cc: 9.2 10.0 10.1 <mesa-stable at lists.freedesktop.org>> --- > > I guess I didn't have to change the >= 0x11 checks, but seemed nicer for > consistency. > > src/mesa/drivers/dri/nouveau/nv10_context.c | 8 ++++---- > src/mesa/drivers/dri/nouveau/nv10_state_fb.c | 4 ++-- > src/mesa/drivers/dri/nouveau/nv10_state_raster.c | 3 ++- > 3 files changed, 8 insertions(+), 7 deletions(-) > > diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c > index 8582cb2..4773014 100644 > --- a/src/mesa/drivers/dri/nouveau/nv10_context.c > +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c > @@ -63,7 +63,7 @@ nv10_use_viewport_zclear(struct gl_context *ctx) > struct gl_framebuffer *fb = ctx->DrawBuffer; > struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; > > - return context_chipset(ctx) < 0x17 && > + return context_eng3d(ctx)->oclass < NV17_3D_CLASS && > !nctx->hierz.clear_blocked && depthRb && > (_mesa_get_format_bits(depthRb->Format, > GL_DEPTH_BITS) >= 24); > @@ -184,7 +184,7 @@ nv10_clear(struct gl_context *ctx, GLbitfield buffers) > } > > if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask) { > - if (context_chipset(ctx) >= 0x17) > + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) > nv17_zclear(ctx, &buffers); > else > nv10_zclear(ctx, &buffers); > @@ -245,7 +245,7 @@ nv10_hwctx_init(struct gl_context *ctx) > BEGIN_NV04(push, NV04_GRAPH(3D, NOP), 1); > PUSH_DATA (push, 0); > > - if (context_chipset(ctx) >= 0x17) { > + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) { > BEGIN_NV04(push, NV17_3D(UNK01AC), 2); > PUSH_DATA (push, fifo->vram); > PUSH_DATA (push, fifo->vram); > @@ -257,7 +257,7 @@ nv10_hwctx_init(struct gl_context *ctx) > PUSH_DATA (push, 1); > } > > - if (context_chipset(ctx) >= 0x11) { > + if (context_eng3d(ctx)->oclass >= NV15_3D_CLASS) { > BEGIN_NV04(push, SUBC_3D(0x120), 3); > PUSH_DATA (push, 0); > PUSH_DATA (push, 1); > diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c > index 19769e5..fb66b2d 100644 > --- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c > +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c > @@ -106,7 +106,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) > > /* At least nv11 seems to get sad if we don't do this before > * swapping RTs.*/ > - if (context_chipset(ctx) < 0x17) { > + if (context_eng3d(ctx)->oclass < NV17_3D_CLASS) { > int i; > > for (i = 0; i < 6; i++) { > @@ -140,7 +140,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) > PUSH_MTHDl(push, NV10_3D(ZETA_OFFSET), BUFCTX_FB, > s->bo, 0, bo_flags); > > - if (context_chipset(ctx) >= 0x17) { > + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) { > setup_hierz_buffer(ctx); > context_dirty(ctx, ZCLEAR); > } > diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c > index bd4a78e..da414a0 100644 > --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c > +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c > @@ -28,6 +28,7 @@ > #include "nouveau_context.h" > #include "nouveau_gldefs.h" > #include "nouveau_util.h" > +#include "nv_object.xml.h" > #include "nv10_3d.xml.h" > #include "nv10_driver.h" > > @@ -120,7 +121,7 @@ nv10_emit_logic_opcode(struct gl_context *ctx, int emit) > struct nouveau_pushbuf *push = context_push(ctx); > > assert(!ctx->Color.ColorLogicOpEnabled > - || context_chipset(ctx) >= 0x11); > + || context_eng3d(ctx)->oclass >= NV15_3D_CLASS); > > BEGIN_NV04(push, NV11_3D(COLOR_LOGIC_OP_ENABLE), 2); > PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled); > -- > 1.8.3.2 >
Francisco Jerez
2014-Feb-13 12:00 UTC
[Nouveau] [PATCH] nouveau: fix chipset checks for nv1a by using the oclass instead
Ilia Mirkin <imirkin at alum.mit.edu> writes:> Commit f4ebcd133b9 ("dri/nouveau: NV17_3D class is not available for > NV1a chipset") fixed this partially by using the correct 3d class. > However there were a lot of checks left over comparing against the > chipset. > > Reported-and-tested-by: John F. Godfrey <jfgodfrey at gmail.com> > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu> > --- > > I guess I didn't have to change the >= 0x11 checks, but seemed nicer for > consistency.Looks good to me, Reviewed-by: Francisco Jerez <currojerez at riseup.net>> > src/mesa/drivers/dri/nouveau/nv10_context.c | 8 ++++---- > src/mesa/drivers/dri/nouveau/nv10_state_fb.c | 4 ++-- > src/mesa/drivers/dri/nouveau/nv10_state_raster.c | 3 ++- > 3 files changed, 8 insertions(+), 7 deletions(-) > > diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c > index 8582cb2..4773014 100644 > --- a/src/mesa/drivers/dri/nouveau/nv10_context.c > +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c > @@ -63,7 +63,7 @@ nv10_use_viewport_zclear(struct gl_context *ctx) > struct gl_framebuffer *fb = ctx->DrawBuffer; > struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; > > - return context_chipset(ctx) < 0x17 && > + return context_eng3d(ctx)->oclass < NV17_3D_CLASS && > !nctx->hierz.clear_blocked && depthRb && > (_mesa_get_format_bits(depthRb->Format, > GL_DEPTH_BITS) >= 24); > @@ -184,7 +184,7 @@ nv10_clear(struct gl_context *ctx, GLbitfield buffers) > } > > if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask) { > - if (context_chipset(ctx) >= 0x17) > + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) > nv17_zclear(ctx, &buffers); > else > nv10_zclear(ctx, &buffers); > @@ -245,7 +245,7 @@ nv10_hwctx_init(struct gl_context *ctx) > BEGIN_NV04(push, NV04_GRAPH(3D, NOP), 1); > PUSH_DATA (push, 0); > > - if (context_chipset(ctx) >= 0x17) { > + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) { > BEGIN_NV04(push, NV17_3D(UNK01AC), 2); > PUSH_DATA (push, fifo->vram); > PUSH_DATA (push, fifo->vram); > @@ -257,7 +257,7 @@ nv10_hwctx_init(struct gl_context *ctx) > PUSH_DATA (push, 1); > } > > - if (context_chipset(ctx) >= 0x11) { > + if (context_eng3d(ctx)->oclass >= NV15_3D_CLASS) { > BEGIN_NV04(push, SUBC_3D(0x120), 3); > PUSH_DATA (push, 0); > PUSH_DATA (push, 1); > diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c > index 19769e5..fb66b2d 100644 > --- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c > +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c > @@ -106,7 +106,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) > > /* At least nv11 seems to get sad if we don't do this before > * swapping RTs.*/ > - if (context_chipset(ctx) < 0x17) { > + if (context_eng3d(ctx)->oclass < NV17_3D_CLASS) { > int i; > > for (i = 0; i < 6; i++) { > @@ -140,7 +140,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) > PUSH_MTHDl(push, NV10_3D(ZETA_OFFSET), BUFCTX_FB, > s->bo, 0, bo_flags); > > - if (context_chipset(ctx) >= 0x17) { > + if (context_eng3d(ctx)->oclass >= NV17_3D_CLASS) { > setup_hierz_buffer(ctx); > context_dirty(ctx, ZCLEAR); > } > diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c > index bd4a78e..da414a0 100644 > --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c > +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c > @@ -28,6 +28,7 @@ > #include "nouveau_context.h" > #include "nouveau_gldefs.h" > #include "nouveau_util.h" > +#include "nv_object.xml.h" > #include "nv10_3d.xml.h" > #include "nv10_driver.h" > > @@ -120,7 +121,7 @@ nv10_emit_logic_opcode(struct gl_context *ctx, int emit) > struct nouveau_pushbuf *push = context_push(ctx); > > assert(!ctx->Color.ColorLogicOpEnabled > - || context_chipset(ctx) >= 0x11); > + || context_eng3d(ctx)->oclass >= NV15_3D_CLASS); > > BEGIN_NV04(push, NV11_3D(COLOR_LOGIC_OP_ENABLE), 2); > PUSH_DATAb(push, ctx->Color.ColorLogicOpEnabled); > -- > 1.8.3.2-------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 229 bytes Desc: not available URL: <http://lists.freedesktop.org/archives/nouveau/attachments/20140213/aeac4dd2/attachment.pgp>
Reasonably Related Threads
- [PATCH] nouveau: add framebuffer validation callback
- [PATCH v2] nouveau: add framebuffer validation callback
- [PATCH 1/3] nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped
- [RFC] Merge of a reincarnation of the nouveau classic mesa driver.
- Some cosmetic NV10TCL method changes.