I'm getting some sort of weird distortion in the sound being output. I've tried many variations (including copying the seeming working code straight out of decoder_example.c) and still it comes out distorted. It is a different type of distortion from choppiness (which it also has). The easiest way to hear it is to pause play for about ten seconds and then resume. xmms will continue to decode the sample until its buffer is full, at which point you can hear the decoded portion in real time. Tony Arcieri --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/
> I'm getting some sort of weird distortion in the sound being output. I've > tried many variations (including copying the seeming working code straight > out of decoder_example.c) and still it comes out distorted.I assume using decoder_example, it comes out OK?> It is a > different type of distortion from choppiness (which it also has). The > easiest way to hear it is to pause play for about ten seconds and then > resume. xmms will continue to decode the sample until its buffer is full, > at which point you can hear the decoded portion in real time.I'll have a look at the source from CVS when you get it commited. Let me know when you want me to have a go. Monty --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/
Oh, also, I'm going to do a small amount of work in the xmms directory to get things a little more in-line with the rest of the module. This will probably consist of nothing more than integrating the xmms module build with the higher level makefiles and autoconf. Monty --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/