Or if that isn't possible perhaps using several separate ogg streams,
sequentially ordered within the file. Each one being the unit sub-sound
length being generated (in a non-sequential manner) by the application?
That would mean having to random write ogg streams rather than
individual ogg vorbis packets, is that possible? Will normal players
(like windows media player) play all of sequential ogg vorbis streams;
without interruption?
Tyler
Greycode wrote:> Hi,
>
> It is possible to do random writes into an ogg vorbis bitstream? If so,
> how would I do that with libvorbis/vorbisenc?
>
> Tyler
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