argoneus
2012-May-26 22:59 UTC
[Wine] Wine freezes with full-screen mouse capture in games
Hi, I'm trying to play the game Original War. I'm running latest sid/experimental Debian (on XFCE/LightDM, both latest) with latest Git of Wine and I ran into a problem. The game starts normally, but after a few seconds freezes up no matter what I do. If I disable 'automatically capture the mouse in full-screen windows' it works just fine. I played around with the settings in Graphics and the only relevant one is the mouse capture indeed. I also have checked the option 'emulate a virtual desktop' w/ 1024x768. Here's a log from the few seconds in which it freezes up (when I disable the capturing, the log is just few lines and game works normally). Also, for some weird reason, it says I don't have direct rendering, but when I do 'glx info | grep rendering' it clearly says I do actually have it. Here's the log: http://www.paste.debian.net/171314/ Thank you very much for any help!
argoneus
2012-May-26 23:01 UTC
[Wine] Re: Wine freezes with full-screen mouse capture in games
The link above doesn't work, don't know why. Here's an identical one that does: http://paste.debian.net/171314/ Please merge the two posts if possible, I can't edit the first one.
argoneus
2012-May-28 20:07 UTC
[Wine] Re: Wine freezes with full-screen mouse capture in games
Bump :(