Samuel Thibault
2008-Mar-03 17:35 UTC
[Xen-devel] [PATCH] ioemu: improve colordepth negociation
ioemu: improve colordepth negociation
By moving the colourdepth callback a bit earlier, we can let the display
decide the actual depth to be used before the draw and whether sharing
is possible or not.
Signed-off-by: Samuel Thibault <samuel.thibault@eu.citrix.com>
diff -r a9b63386b636 tools/ioemu/hw/vga.c
--- a/tools/ioemu/hw/vga.c Mon Mar 03 17:24:25 2008 +0000
+++ b/tools/ioemu/hw/vga.c Mon Mar 03 17:32:49 2008 +0000
@@ -1061,6 +1061,92 @@ static const uint8_t cursor_glyph[32 * 4
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
};
+enum {
+ VGA_DRAW_LINE2,
+ VGA_DRAW_LINE2D2,
+ VGA_DRAW_LINE4,
+ VGA_DRAW_LINE4D2,
+ VGA_DRAW_LINE8D2,
+ VGA_DRAW_LINE8,
+ VGA_DRAW_LINE15,
+ VGA_DRAW_LINE16,
+ VGA_DRAW_LINE24,
+ VGA_DRAW_LINE32,
+ VGA_DRAW_LINE_NB,
+};
+
+static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] =
{
+ vga_draw_line2_8,
+ vga_draw_line2_16,
+ vga_draw_line2_16,
+ vga_draw_line2_32,
+ vga_draw_line2_32,
+
+ vga_draw_line2d2_8,
+ vga_draw_line2d2_16,
+ vga_draw_line2d2_16,
+ vga_draw_line2d2_32,
+ vga_draw_line2d2_32,
+
+ vga_draw_line4_8,
+ vga_draw_line4_16,
+ vga_draw_line4_16,
+ vga_draw_line4_32,
+ vga_draw_line4_32,
+
+ vga_draw_line4d2_8,
+ vga_draw_line4d2_16,
+ vga_draw_line4d2_16,
+ vga_draw_line4d2_32,
+ vga_draw_line4d2_32,
+
+ vga_draw_line8d2_8,
+ vga_draw_line8d2_16,
+ vga_draw_line8d2_16,
+ vga_draw_line8d2_32,
+ vga_draw_line8d2_32,
+
+ vga_draw_line8_8,
+ vga_draw_line8_16,
+ vga_draw_line8_16,
+ vga_draw_line8_32,
+ vga_draw_line8_32,
+
+ vga_draw_line15_8,
+ vga_draw_line15_15,
+ vga_draw_line15_16,
+ vga_draw_line15_32,
+ vga_draw_line15_32bgr,
+
+ vga_draw_line16_8,
+ vga_draw_line16_15,
+ vga_draw_line16_16,
+ vga_draw_line16_32,
+ vga_draw_line16_32bgr,
+
+ vga_draw_line24_8,
+ vga_draw_line24_15,
+ vga_draw_line24_16,
+ vga_draw_line24_32,
+ vga_draw_line24_32bgr,
+
+ vga_draw_line32_8,
+ vga_draw_line32_15,
+ vga_draw_line32_16,
+ vga_draw_line32_32,
+ vga_draw_line32_32bgr,
+};
+
+typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g,
unsigned b);
+
+static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = {
+ rgb_to_pixel8_dup,
+ rgb_to_pixel15_dup,
+ rgb_to_pixel16_dup,
+ rgb_to_pixel32_dup,
+ rgb_to_pixel32bgr_dup,
+};
+
/*
* Text mode update
* Missing:
@@ -1081,6 +1167,12 @@ static void vga_draw_text(VGAState *s, i
uint32_t *ch_attr_ptr;
vga_draw_glyph8_func *vga_draw_glyph8;
vga_draw_glyph9_func *vga_draw_glyph9;
+
+ depth = s->get_bpp(s);
+ if (s->ds->dpy_colourdepth != NULL && s->ds->depth !=
depth)
+ s->ds->dpy_colourdepth(s->ds, depth);
+ s->rgb_to_pixel =
+ rgb_to_pixel_dup_table[get_depth_index(s->ds)];
full_update |= update_palette16(s);
palette = s->last_palette;
@@ -1134,9 +1226,6 @@ static void vga_draw_text(VGAState *s, i
return;
}
- depth = s->get_bpp(s);
- if (s->ds->dpy_colourdepth != NULL && s->ds->depth !=
depth)
- s->ds->dpy_colourdepth(s->ds, depth);
if (width != s->last_width || height != s->last_height ||
cw != s->last_cw || cheight != s->last_ch) {
s->last_scr_width = width * cw;
@@ -1242,92 +1331,6 @@ static void vga_draw_text(VGAState *s, i
s1 += line_offset;
}
}
-
-enum {
- VGA_DRAW_LINE2,
- VGA_DRAW_LINE2D2,
- VGA_DRAW_LINE4,
- VGA_DRAW_LINE4D2,
- VGA_DRAW_LINE8D2,
- VGA_DRAW_LINE8,
- VGA_DRAW_LINE15,
- VGA_DRAW_LINE16,
- VGA_DRAW_LINE24,
- VGA_DRAW_LINE32,
- VGA_DRAW_LINE_NB,
-};
-
-static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] =
{
- vga_draw_line2_8,
- vga_draw_line2_16,
- vga_draw_line2_16,
- vga_draw_line2_32,
- vga_draw_line2_32,
-
- vga_draw_line2d2_8,
- vga_draw_line2d2_16,
- vga_draw_line2d2_16,
- vga_draw_line2d2_32,
- vga_draw_line2d2_32,
-
- vga_draw_line4_8,
- vga_draw_line4_16,
- vga_draw_line4_16,
- vga_draw_line4_32,
- vga_draw_line4_32,
-
- vga_draw_line4d2_8,
- vga_draw_line4d2_16,
- vga_draw_line4d2_16,
- vga_draw_line4d2_32,
- vga_draw_line4d2_32,
-
- vga_draw_line8d2_8,
- vga_draw_line8d2_16,
- vga_draw_line8d2_16,
- vga_draw_line8d2_32,
- vga_draw_line8d2_32,
-
- vga_draw_line8_8,
- vga_draw_line8_16,
- vga_draw_line8_16,
- vga_draw_line8_32,
- vga_draw_line8_32,
-
- vga_draw_line15_8,
- vga_draw_line15_15,
- vga_draw_line15_16,
- vga_draw_line15_32,
- vga_draw_line15_32bgr,
-
- vga_draw_line16_8,
- vga_draw_line16_15,
- vga_draw_line16_16,
- vga_draw_line16_32,
- vga_draw_line16_32bgr,
-
- vga_draw_line24_8,
- vga_draw_line24_15,
- vga_draw_line24_16,
- vga_draw_line24_32,
- vga_draw_line24_32bgr,
-
- vga_draw_line32_8,
- vga_draw_line32_15,
- vga_draw_line32_16,
- vga_draw_line32_32,
- vga_draw_line32_32bgr,
-};
-
-typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g,
unsigned b);
-
-static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = {
- rgb_to_pixel8_dup,
- rgb_to_pixel15_dup,
- rgb_to_pixel16_dup,
- rgb_to_pixel32_dup,
- rgb_to_pixel32bgr_dup,
-};
static int vga_get_bpp(VGAState *s)
{
@@ -1494,6 +1497,16 @@ static void vga_draw_graphic(VGAState *s
s->get_resolution(s, &width, &height);
disp_width = width;
+ changed_flag = 0;
+ depth = s->get_bpp(s);
+ if (s->ds->dpy_colourdepth != NULL &&
+ (s->ds->depth != depth || !s->ds->shared_buf)) {
+ s->ds->dpy_colourdepth(s->ds, depth);
+ changed_flag = 1;
+ }
+ s->rgb_to_pixel =
+ rgb_to_pixel_dup_table[get_depth_index(s->ds)];
+
shift_control = (s->gr[0x05] >> 5) & 3;
double_scan = (s->cr[0x09] >> 7);
if (shift_control != 1) {
@@ -1552,15 +1565,8 @@ static void vga_draw_graphic(VGAState *s
break;
}
}
+
vga_draw_line = vga_draw_line_table[v * NB_DEPTHS +
get_depth_index(s->ds)];
-
- changed_flag = 0;
- depth = s->get_bpp(s);
- if (s->ds->dpy_colourdepth != NULL &&
- (s->ds->depth != depth || !s->ds->shared_buf)) {
- s->ds->dpy_colourdepth(s->ds, depth);
- changed_flag = 1;
- }
if (disp_width != s->last_width ||
height != s->last_height) {
dpy_resize(s->ds, disp_width, height, disp_width * (depth / 8));
@@ -1674,6 +1680,8 @@ static void vga_draw_blank(VGAState *s,
return;
if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
return;
+ s->rgb_to_pixel =
+ rgb_to_pixel_dup_table[get_depth_index(s->ds)];
if (s->ds->depth == 8)
val = s->rgb_to_pixel(0, 0, 0);
else
@@ -1700,9 +1708,6 @@ static void vga_update_display(void *opa
if (s->ds->depth == 0) {
/* nothing to do */
} else {
- s->rgb_to_pixel =
- rgb_to_pixel_dup_table[get_depth_index(s->ds)];
-
full_update = 0;
if (!(s->ar_index & 0x20)) {
graphic_mode = GMODE_BLANK;
diff -r a9b63386b636 tools/ioemu/hw/xenfb.c
--- a/tools/ioemu/hw/xenfb.c Mon Mar 03 17:24:25 2008 +0000
+++ b/tools/ioemu/hw/xenfb.c Mon Mar 03 17:32:49 2008 +0000
@@ -1238,10 +1238,16 @@ static void xenfb_pv_resize(DisplayState
fbfront_update(fb_dev, 0, 0, WIDTH, HEIGHT);
}
-static void xenfb_pv_colourdepth(DisplayState *s, int depth)
+static void xenfb_pv_colourdepth(DisplayState *ds, int depth)
{
/* TODO: send redepth event if supported */
- fprintf(stderr,"redepth to %d required\n", depth);
+ static int lastdepth = -1;
+ if (depth != lastdepth) {
+ fprintf(stderr,"redepth to %d required\n", depth);
+ lastdepth = depth;
+ }
+ /* We can''t redepth for now */
+ ds->depth = DEPTH;
}
static void xenfb_kbd_handler(void *opaque)
@@ -1334,6 +1340,8 @@ static void xenfb_kbd_handler(void *opaq
static void xenfb_pv_refresh(DisplayState *ds)
{
+ /* always request negociation */
+ ds->depth = -1;
vga_hw_update();
}
@@ -1387,7 +1395,7 @@ int xenfb_pv_display_init(DisplayState *
ds->height = HEIGHT;
ds->dpy_update = xenfb_pv_update;
ds->dpy_resize = xenfb_pv_resize;
- ds->dpy_colourdepth = NULL; //xenfb_pv_colourdepth;
+ ds->dpy_colourdepth = xenfb_pv_colourdepth;
ds->dpy_refresh = xenfb_pv_refresh;
ds->opaque = fb_dev;
return 0;
_______________________________________________
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Ian Jackson
2008-Mar-04 11:38 UTC
Re: [Xen-devel] [PATCH] ioemu: improve colordepth negociation
Samuel Thibault writes ("[Xen-devel] [PATCH] ioemu: improve colordepth
negociation"):> +static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS *
VGA_DRAW_LINE_NB] = {
> + vga_draw_line2_8,
> + vga_draw_line2_16,
> + vga_draw_line2_16,
> + vga_draw_line2_32,
> + vga_draw_line2_32,
...> -static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS *
VGA_DRAW_LINE_NB] = {
> - vga_draw_line2_8,
> - vga_draw_line2_16,
> - vga_draw_line2_16,
> - vga_draw_line2_32,
> - vga_draw_line2_32,
Could I suggest that it would be a good idea to avoid enormous code
rearrangements like this in ioemu ? That''s only going to make the
ongoing merge situation with qemu worse.
If you were moving this up the file so that you could refer to it
later, you could provide a forward declaration.
Ian.
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Samuel Thibault
2008-Mar-04 11:44 UTC
Re: [Xen-devel] [PATCH] ioemu: improve colordepth negociation
Ian Jackson, le Tue 04 Mar 2008 11:38:44 +0000, a écrit :> Samuel Thibault writes ("[Xen-devel] [PATCH] ioemu: improve colordepth negociation"): > > +static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = { > > + vga_draw_line2_8, > > + vga_draw_line2_16, > > + vga_draw_line2_16, > > + vga_draw_line2_32, > > + vga_draw_line2_32, > ... > > -static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = { > > - vga_draw_line2_8, > > - vga_draw_line2_16, > > - vga_draw_line2_16, > > - vga_draw_line2_32, > > - vga_draw_line2_32, > > Could I suggest that it would be a good idea to avoid enormous code > rearrangements like this in ioemu ? That''s only going to make the > ongoing merge situation with qemu worse. > > If you were moving this up the file so that you could refer to it > later, you could provide a forward declaration.I was wondering about it indeed. I''ll provide another patch. Samuel _______________________________________________ Xen-devel mailing list Xen-devel@lists.xensource.com http://lists.xensource.com/xen-devel
Ian Jackson
2008-Mar-04 11:46 UTC
Re: [Xen-devel] [PATCH] ioemu: improve colordepth negociation
Samuel Thibault writes ("Re: [Xen-devel] [PATCH] ioemu: improve colordepth
negociation"):> Ian Jackson, le Tue 04 Mar 2008 11:38:44 +0000, a écrit :
> > If you were moving this up the file so that you could refer to it
> > later, you could provide a forward declaration.
>
> I was wondering about it indeed. I''ll provide another patch.
Thanks,
Ian.
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Samuel Thibault
2008-Mar-04 11:48 UTC
[Xen-devel] [PATCH2] ioemu: improve colordepth negociation
Samuel Thibault, le Tue 04 Mar 2008 11:44:10 +0000, a écrit :> Ian Jackson, le Tue 04 Mar 2008 11:38:44 +0000, a écrit : > > Samuel Thibault writes ("[Xen-devel] [PATCH] ioemu: improve colordepth negociation"): > > > +static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = { > > > + vga_draw_line2_8, > > > + vga_draw_line2_16, > > > + vga_draw_line2_16, > > > + vga_draw_line2_32, > > > + vga_draw_line2_32, > > ... > > > -static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = { > > > - vga_draw_line2_8, > > > - vga_draw_line2_16, > > > - vga_draw_line2_16, > > > - vga_draw_line2_32, > > > - vga_draw_line2_32, > > > > Could I suggest that it would be a good idea to avoid enormous code > > rearrangements like this in ioemu ? > > I was wondering about it indeed. I''ll provide another patch.Here it is: ioemu: improve colordepth negociation By moving the colourdepth callback a bit earlier, we can let the display decide the actual depth to be used before the draw and whether sharing is possible or not. Signed-off-by: Samuel Thibault <samuel.thibault@eu.citrix.com> diff -r a9b63386b636 tools/ioemu/hw/vga.c --- a/tools/ioemu/hw/vga.c Mon Mar 03 17:24:25 2008 +0000 +++ b/tools/ioemu/hw/vga.c Tue Mar 04 11:47:11 2008 +0000 @@ -1061,6 +1061,10 @@ static const uint8_t cursor_glyph[32 * 4 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, }; +typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g, unsigned b); + +static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS]; + /* * Text mode update * Missing: @@ -1081,6 +1085,12 @@ static void vga_draw_text(VGAState *s, i uint32_t *ch_attr_ptr; vga_draw_glyph8_func *vga_draw_glyph8; vga_draw_glyph9_func *vga_draw_glyph9; + + depth = s->get_bpp(s); + if (s->ds->dpy_colourdepth != NULL && s->ds->depth != depth) + s->ds->dpy_colourdepth(s->ds, depth); + s->rgb_to_pixel = + rgb_to_pixel_dup_table[get_depth_index(s->ds)]; full_update |= update_palette16(s); palette = s->last_palette; @@ -1134,9 +1144,6 @@ static void vga_draw_text(VGAState *s, i return; } - depth = s->get_bpp(s); - if (s->ds->dpy_colourdepth != NULL && s->ds->depth != depth) - s->ds->dpy_colourdepth(s->ds, depth); if (width != s->last_width || height != s->last_height || cw != s->last_cw || cheight != s->last_ch) { s->last_scr_width = width * cw; @@ -1318,8 +1325,6 @@ static vga_draw_line_func *vga_draw_line vga_draw_line32_32, vga_draw_line32_32bgr, }; - -typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g, unsigned b); static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = { rgb_to_pixel8_dup, @@ -1494,6 +1499,16 @@ static void vga_draw_graphic(VGAState *s s->get_resolution(s, &width, &height); disp_width = width; + changed_flag = 0; + depth = s->get_bpp(s); + if (s->ds->dpy_colourdepth != NULL && + (s->ds->depth != depth || !s->ds->shared_buf)) { + s->ds->dpy_colourdepth(s->ds, depth); + changed_flag = 1; + } + s->rgb_to_pixel = + rgb_to_pixel_dup_table[get_depth_index(s->ds)]; + shift_control = (s->gr[0x05] >> 5) & 3; double_scan = (s->cr[0x09] >> 7); if (shift_control != 1) { @@ -1552,15 +1567,8 @@ static void vga_draw_graphic(VGAState *s break; } } + vga_draw_line = vga_draw_line_table[v * NB_DEPTHS + get_depth_index(s->ds)]; - - changed_flag = 0; - depth = s->get_bpp(s); - if (s->ds->dpy_colourdepth != NULL && - (s->ds->depth != depth || !s->ds->shared_buf)) { - s->ds->dpy_colourdepth(s->ds, depth); - changed_flag = 1; - } if (disp_width != s->last_width || height != s->last_height) { dpy_resize(s->ds, disp_width, height, disp_width * (depth / 8)); @@ -1674,6 +1682,8 @@ static void vga_draw_blank(VGAState *s, return; if (s->last_scr_width <= 0 || s->last_scr_height <= 0) return; + s->rgb_to_pixel = + rgb_to_pixel_dup_table[get_depth_index(s->ds)]; if (s->ds->depth == 8) val = s->rgb_to_pixel(0, 0, 0); else @@ -1700,9 +1710,6 @@ static void vga_update_display(void *opa if (s->ds->depth == 0) { /* nothing to do */ } else { - s->rgb_to_pixel = - rgb_to_pixel_dup_table[get_depth_index(s->ds)]; - full_update = 0; if (!(s->ar_index & 0x20)) { graphic_mode = GMODE_BLANK; diff -r a9b63386b636 tools/ioemu/hw/xenfb.c --- a/tools/ioemu/hw/xenfb.c Mon Mar 03 17:24:25 2008 +0000 +++ b/tools/ioemu/hw/xenfb.c Tue Mar 04 11:47:11 2008 +0000 @@ -1238,10 +1238,16 @@ static void xenfb_pv_resize(DisplayState fbfront_update(fb_dev, 0, 0, WIDTH, HEIGHT); } -static void xenfb_pv_colourdepth(DisplayState *s, int depth) +static void xenfb_pv_colourdepth(DisplayState *ds, int depth) { /* TODO: send redepth event if supported */ - fprintf(stderr,"redepth to %d required\n", depth); + static int lastdepth = -1; + if (depth != lastdepth) { + fprintf(stderr,"redepth to %d required\n", depth); + lastdepth = depth; + } + /* We can''t redepth for now */ + ds->depth = DEPTH; } static void xenfb_kbd_handler(void *opaque) @@ -1334,6 +1340,8 @@ static void xenfb_kbd_handler(void *opaq static void xenfb_pv_refresh(DisplayState *ds) { + /* always request negociation */ + ds->depth = -1; vga_hw_update(); } @@ -1387,7 +1395,7 @@ int xenfb_pv_display_init(DisplayState * ds->height = HEIGHT; ds->dpy_update = xenfb_pv_update; ds->dpy_resize = xenfb_pv_resize; - ds->dpy_colourdepth = NULL; //xenfb_pv_colourdepth; + ds->dpy_colourdepth = xenfb_pv_colourdepth; ds->dpy_refresh = xenfb_pv_refresh; ds->opaque = fb_dev; return 0; _______________________________________________ Xen-devel mailing list Xen-devel@lists.xensource.com http://lists.xensource.com/xen-devel