I don't know if this is to be expected, but for some reason a whole lot of the programs I try to run in WINE are *morbidly* slow. SimTower, for example, runs perfectly - and can barely make full speed, despite being from 1994 and designed for a 486-class processor. Streets of SimCity, another Maxis classic (circa 1997), can also make a barely acceptable frame rate, and was designed for a P-90. Is this typical or is something very wrong with my WINE setup? I'm using 20040615 on a 1.8Ghz Athlon XP with Mandrake 10.0. I've checked config.log, and there aren't any obvious error messages about OpenGL - Does anyone have a specific string to grep it for? BTW, most of the programs I try to run are tile-based strategy games (Alpha Centauri, Outpost 2, Simcity 2000/3/4, etc) with a sprinkling of 3-D thrown in (Streets of SimCity). I've also gotten Autocad 2000 running. I installed it from Windows, and after copying all .dll and .xmx files to the windows installation directory, it works. But it, too, suffers from the horrible slowness that WINE is giving me. While I could tolerate a slow update speed, it's also giving me problems with drawing text blocks (They appear when you're zoomed out and are rendered as blocks, then simple disappear when you zoom in). Any idea what's wrong? Missing API calls? I've also followed the instructions from frankscorner.org on running SimCity 4. It starts, plays the intro movie, and drops me at the region screen. However, it says it's unable to parse the configuration file (No prob under Win98) and shows blank terrain for half the city maps (No prob under Win98). If I try to open a city, it locks up (Or it takes more than 30 minutes to load, in which case it's no longer fun). Any idea what's wrong? Could this slowness have something to do with a messed up OpenGL engine on the Linux side? (However, BZflag renders at 150+ fps and Armagetron at 80+) Thanks for taking the time, Erik Keever
The MCP wrote:> Is this typical or is something very wrong with my WINE setup? I'm using > 20040615 on a 1.8Ghz Athlon XP with Mandrake 10.0. I've checked > config.log, and there aren't any obvious error messages about OpenGL - > Does anyone have a specific string to grep it for?Try to give it more niceness, but you should need sudo to do this. I don't suffer of much slowness at least with the small utilities I use under Wine, nor on Throne of Darkness I played the last summer without problem. I build wine using CFLAGS=-march=athlon-tbird -mcpu=athlon-tbird -O4 -pipe -fomit-frame-pointer -funroll-loops -falign-functions=4 -maccumulate-outgoing-args -fforce-addr [you should replace athlon-tbird with athlonxp probably] HTH, -- Diego "Flameeyes" Petten? dgp85@users.sourceforge.net - http://flameeyes.web.ctonet.it/
That's definitely not normal, I would investigate your video drivers. BTW the issues you gave sound like 2D acceleration issues, nothing related to OpenGL. thanks -mike On Sat, 10 Jul 2004 20:53:10 -0700, The MCP wrote:> I don't know if this is to be expected, but for some reason a whole lot > of the programs I try to run in WINE are *morbidly* slow. SimTower, for > example, runs perfectly - and can barely make full speed, despite being > from 1994 and designed for a 486-class processor. Streets of SimCity, > another Maxis classic (circa 1997), can also make a barely acceptable > frame rate, and was designed for a P-90. > > Is this typical or is something very wrong with my WINE setup? I'm using > 20040615 on a 1.8Ghz Athlon XP with Mandrake 10.0. I've checked > config.log, and there aren't any obvious error messages about OpenGL - > Does anyone have a specific string to grep it for? > > BTW, most of the programs I try to run are tile-based strategy games > (Alpha Centauri, Outpost 2, Simcity 2000/3/4, etc) with a sprinkling of > 3-D thrown in (Streets of SimCity). > > > I've also gotten Autocad 2000 running. I installed it from Windows, and > after copying all .dll and .xmx files to the windows installation > directory, it works. But it, too, suffers from the horrible slowness > that WINE is giving me. While I could tolerate a slow update speed, it's > also giving me problems with drawing text blocks (They appear when > you're zoomed out and are rendered as blocks, then simple disappear when > you zoom in). Any idea what's wrong? Missing API calls? > > > I've also followed the instructions from frankscorner.org on running > SimCity 4. It starts, plays the intro movie, and drops me at the region > screen. However, it says it's unable to parse the configuration file (No > prob under Win98) and shows blank terrain for half the city maps (No > prob under Win98). If I try to open a city, it locks up (Or it takes > more than 30 minutes to load, in which case it's no longer fun). Any > idea what's wrong? > > Could this slowness have something to do with a messed up OpenGL engine > on the Linux side? (However, BZflag renders at 150+ fps and Armagetron > at 80+) > > Thanks for taking the time, > Erik Keever