I've got Wine CVS running with Half-Life. It plays, works well but when I quit the game I am left with the Winedbg> prompt and I have to type quit. Wine is complaining about an unhandled exception when it quits. I notice the wrapper that starts wine uses $RUNWINE --debugmsg -all '$@" where $RUNWINE is wine with the path. Would the --debugmsg cause it to end in debug mode instead of just exiting or is it because wine has an unhandled exception. This is what it gives me. Do I need to bug this? No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\OPENGL32.DLL' (0x4b850000) No debug information in 32bit DLL 'D:\GAMES\SIERRA\HALF-LIFE\VALVE\CL_DLLS\DEMOEDITOR.DLL' (0x4d871000) No debug information in 32bit DLL 'C:\WINDOWS\SYSTEM\JOYSTICK.DRV' (0x4e2f0000) Unhandled exception: page fault on read access to 0x471396a0 in 32-bit code (0x404f9680). In 32-bit mode. 0x404f9680 (INSTR_EmulateInstruction+0x80 in KERNEL32.DLL): movzbl 0x0(%edi),%edx Wine-dbg>