Hi Vorbis, Now I get libvorbis-rc3 + integerized mdct_backward + integerized window running. The sound output is ok. Now we have to go further on possible optimization of the code in order to have the music played realtime on our chip (LEON-Sparc). There are 2 possible ways: 1.Make everything integer, remove all floating point usage. Then we can remove FPU and can run the chip at higher frequency, let's say 33 MHz (now FPU limits the speed to be at only 25 MHz), then we achieve immediately 30% performance gain. 2.Keep the floating point code, and run with FPU at 25 MHz, then find other ways to optimize the code. Maybe running with FPU is even faster than Integer running at higher speed. I'm not sure if 1) is possible (and if it is very difficult). And if it is possible, is it really beneficial (as it is mentioned that FPU is somehow faster esp. for multiplication than integer)? Thank you for all suggestion. Greeting from the south of Germany, Pattara -- Please avoid sending me Word or PowerPoint attachments. See http://www.fsf.org/philosophy/no-word-attachments.html ---------------------------------------------------------------------- Ott Pattara Kiatisevi T L W G M.Sc. INFOTECH Student, Stuttgart, Germany http://linux.thai.net/ ---------------------------------------------------------------------- <p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'vorbis-dev-request@xiph.org' containing only the word 'unsubscribe' in the body. No subject is needed. Unsubscribe messages sent to the list will be ignored/filtered.