Gerd Hoffmann
2019-Jun-20 06:07 UTC
[PATCH v4 09/12] drm/virtio: rework virtio_gpu_object_create fencing
Use gem reservation helpers and direct reservation_object_* calls instead of ttm. v3: Due to using the gem reservation object it is initialized and ready for use before calling ttm_bo_init, so we can also drop the tricky fence logic which checks whenever the command is in flight still. We can simply fence our object before submitting the virtio command and be done with it. Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> Acked-by: Daniel Vetter <daniel.vetter at ffwll.ch> --- drivers/gpu/drm/virtio/virtgpu_drv.h | 6 ++- drivers/gpu/drm/virtio/virtgpu_object.c | 54 +++++++++---------------- drivers/gpu/drm/virtio/virtgpu_vq.c | 8 +++- 3 files changed, 30 insertions(+), 38 deletions(-) diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h index 65f5ce41c341..5213d7f499eb 100644 --- a/drivers/gpu/drm/virtio/virtgpu_drv.h +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h @@ -267,7 +267,8 @@ void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev); void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, - struct virtio_gpu_fence *fence); + struct virtio_gpu_fence *fence, + struct virtio_gpu_object_array *objs); void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, uint32_t resource_id); void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev, @@ -328,7 +329,8 @@ void virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, - struct virtio_gpu_fence *fence); + struct virtio_gpu_fence *fence, + struct virtio_gpu_object_array *objs); void virtio_gpu_ctrl_ack(struct virtqueue *vq); void virtio_gpu_cursor_ack(struct virtqueue *vq); void virtio_gpu_fence_ack(struct virtqueue *vq); diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c index 82bfbf983fd2..90642907aa5c 100644 --- a/drivers/gpu/drm/virtio/virtgpu_object.c +++ b/drivers/gpu/drm/virtio/virtgpu_object.c @@ -97,6 +97,7 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, struct virtio_gpu_object **bo_ptr, struct virtio_gpu_fence *fence) { + struct virtio_gpu_object_array *objs = NULL; struct virtio_gpu_object *bo; size_t acc_size; int ret; @@ -123,10 +124,27 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, } bo->dumb = params->dumb; + if (fence) { + struct ww_acquire_ctx ticket; + + objs = virtio_gpu_array_alloc(1); + objs->objs[0] = &bo->gem_base; + drm_gem_object_get(objs->objs[0]); + + ret = drm_gem_lock_reservations(objs->objs, objs->nents, + &ticket); + if (ret == 0) + reservation_object_add_excl_fence(objs->objs[0]->resv, + &fence->f); + drm_gem_unlock_reservations(objs->objs, objs->nents, &ticket); + } + if (params->virgl) { - virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence); + virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, + fence, objs); } else { - virtio_gpu_cmd_create_resource(vgdev, bo, params, fence); + virtio_gpu_cmd_create_resource(vgdev, bo, params, + fence, objs); } virtio_gpu_init_ttm_placement(bo); @@ -139,38 +157,6 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, if (ret != 0) return ret; - if (fence) { - struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv; - struct list_head validate_list; - struct ttm_validate_buffer mainbuf; - struct ww_acquire_ctx ticket; - unsigned long irq_flags; - bool signaled; - - INIT_LIST_HEAD(&validate_list); - memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer)); - - /* use a gem reference since unref list undoes them */ - drm_gem_object_get(&bo->gem_base); - mainbuf.bo = &bo->tbo; - list_add(&mainbuf.head, &validate_list); - - ret = virtio_gpu_object_list_validate(&ticket, &validate_list); - if (ret == 0) { - spin_lock_irqsave(&drv->lock, irq_flags); - signaled = virtio_fence_signaled(&fence->f); - if (!signaled) - /* virtio create command still in flight */ - ttm_eu_fence_buffer_objects(&ticket, &validate_list, - &fence->f); - spin_unlock_irqrestore(&drv->lock, irq_flags); - if (signaled) - /* virtio create command finished */ - ttm_eu_backoff_reservation(&ticket, &validate_list); - } - virtio_gpu_unref_list(&validate_list); - } - *bo_ptr = bo; return 0; } diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c index dc2c2c003200..6e2b287a7e4b 100644 --- a/drivers/gpu/drm/virtio/virtgpu_vq.c +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c @@ -391,13 +391,15 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, - struct virtio_gpu_fence *fence) + struct virtio_gpu_fence *fence, + struct virtio_gpu_object_array *objs) { struct virtio_gpu_resource_create_2d *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); + vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); @@ -864,13 +866,15 @@ void virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, - struct virtio_gpu_fence *fence) + struct virtio_gpu_fence *fence, + struct virtio_gpu_object_array *objs) { struct virtio_gpu_resource_create_3d *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); + vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); -- 2.18.1
Chia-I Wu
2019-Jun-27 01:44 UTC
[PATCH v4 09/12] drm/virtio: rework virtio_gpu_object_create fencing
On Wed, Jun 19, 2019 at 11:07 PM Gerd Hoffmann <kraxel at redhat.com> wrote:> > Use gem reservation helpers and direct reservation_object_* calls > instead of ttm. > > v3: Due to using the gem reservation object it is initialized and ready > for use before calling ttm_bo_init, so we can also drop the tricky fence > logic which checks whenever the command is in flight still. We can > simply fence our object before submitting the virtio command and be done > with it. > > Signed-off-by: Gerd Hoffmann <kraxel at redhat.com> > Acked-by: Daniel Vetter <daniel.vetter at ffwll.ch> > --- > drivers/gpu/drm/virtio/virtgpu_drv.h | 6 ++- > drivers/gpu/drm/virtio/virtgpu_object.c | 54 +++++++++---------------- > drivers/gpu/drm/virtio/virtgpu_vq.c | 8 +++- > 3 files changed, 30 insertions(+), 38 deletions(-) > > diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h > index 65f5ce41c341..5213d7f499eb 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_drv.h > +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h > @@ -267,7 +267,8 @@ void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev); > void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > - struct virtio_gpu_fence *fence); > + struct virtio_gpu_fence *fence, > + struct virtio_gpu_object_array *objs);Move objs before fence?> void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, > uint32_t resource_id); > void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev, > @@ -328,7 +329,8 @@ void > virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > - struct virtio_gpu_fence *fence); > + struct virtio_gpu_fence *fence, > + struct virtio_gpu_object_array *objs); > void virtio_gpu_ctrl_ack(struct virtqueue *vq); > void virtio_gpu_cursor_ack(struct virtqueue *vq); > void virtio_gpu_fence_ack(struct virtqueue *vq); > diff --git a/drivers/gpu/drm/virtio/virtgpu_object.c b/drivers/gpu/drm/virtio/virtgpu_object.c > index 82bfbf983fd2..90642907aa5c 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_object.c > +++ b/drivers/gpu/drm/virtio/virtgpu_object.c > @@ -97,6 +97,7 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object **bo_ptr, > struct virtio_gpu_fence *fence) > { > + struct virtio_gpu_object_array *objs = NULL; > struct virtio_gpu_object *bo; > size_t acc_size; > int ret; > @@ -123,10 +124,27 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > } > bo->dumb = params->dumb; > > + if (fence) { > + struct ww_acquire_ctx ticket; > + > + objs = virtio_gpu_array_alloc(1); > + objs->objs[0] = &bo->gem_base; > + drm_gem_object_get(objs->objs[0]); > + > + ret = drm_gem_lock_reservations(objs->objs, objs->nents, > + &ticket);With only one object, we should be able to do a quick reservation_object_lock_interruptible.> + if (ret == 0) > + reservation_object_add_excl_fence(objs->objs[0]->resv, > + &fence->f); > + drm_gem_unlock_reservations(objs->objs, objs->nents, &ticket);These may need to be moved to after virtio_gpu_cmd_resource_create_3d.> + } > + > if (params->virgl) { > - virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, fence); > + virtio_gpu_cmd_resource_create_3d(vgdev, bo, params, > + fence, objs); > } else { > - virtio_gpu_cmd_create_resource(vgdev, bo, params, fence); > + virtio_gpu_cmd_create_resource(vgdev, bo, params, > + fence, objs); > } > > virtio_gpu_init_ttm_placement(bo); > @@ -139,38 +157,6 @@ int virtio_gpu_object_create(struct virtio_gpu_device *vgdev, > if (ret != 0) > return ret; > > - if (fence) { > - struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv; > - struct list_head validate_list; > - struct ttm_validate_buffer mainbuf; > - struct ww_acquire_ctx ticket; > - unsigned long irq_flags; > - bool signaled; > - > - INIT_LIST_HEAD(&validate_list); > - memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer)); > - > - /* use a gem reference since unref list undoes them */ > - drm_gem_object_get(&bo->gem_base); > - mainbuf.bo = &bo->tbo; > - list_add(&mainbuf.head, &validate_list); > - > - ret = virtio_gpu_object_list_validate(&ticket, &validate_list); > - if (ret == 0) { > - spin_lock_irqsave(&drv->lock, irq_flags); > - signaled = virtio_fence_signaled(&fence->f); > - if (!signaled) > - /* virtio create command still in flight */ > - ttm_eu_fence_buffer_objects(&ticket, &validate_list, > - &fence->f); > - spin_unlock_irqrestore(&drv->lock, irq_flags); > - if (signaled) > - /* virtio create command finished */ > - ttm_eu_backoff_reservation(&ticket, &validate_list); > - } > - virtio_gpu_unref_list(&validate_list); > - } > - > *bo_ptr = bo; > return 0; > } > diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c > index dc2c2c003200..6e2b287a7e4b 100644 > --- a/drivers/gpu/drm/virtio/virtgpu_vq.c > +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c > @@ -391,13 +391,15 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, > void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > - struct virtio_gpu_fence *fence) > + struct virtio_gpu_fence *fence, > + struct virtio_gpu_object_array *objs) > { > struct virtio_gpu_resource_create_2d *cmd_p; > struct virtio_gpu_vbuffer *vbuf; > > cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); > memset(cmd_p, 0, sizeof(*cmd_p)); > + vbuf->objs = objs; > > cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); > cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); > @@ -864,13 +866,15 @@ void > virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, > struct virtio_gpu_object *bo, > struct virtio_gpu_object_params *params, > - struct virtio_gpu_fence *fence) > + struct virtio_gpu_fence *fence, > + struct virtio_gpu_object_array *objs) > { > struct virtio_gpu_resource_create_3d *cmd_p; > struct virtio_gpu_vbuffer *vbuf; > > cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); > memset(cmd_p, 0, sizeof(*cmd_p)); > + vbuf->objs = objs; > > cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); > cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); > -- > 2.18.1 > > _______________________________________________ > dri-devel mailing list > dri-devel at lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/dri-devel