Hi, Please could give me a hints how to get below header files, these are not available in my system. Am running player_example.c which is given in theora dump. Getting error that below files can't open. I checked in "C:\Program Files\Microsoft Visual Studio\VC98\Include" and these are not present. #include <unistd.h> #include <sys/soundcard.h> #include <sys/ioctl.h> #include <SDL.h> Thanks in advance. Best regards Mahanthesh The information contained in this electronic message and any attachments to this message are intended for the exclusive use of the addressee(s) and may contain proprietary, confidential or privileged information. If you are not the intended recipient, you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately and destroy all copies of this message and any attachments. WARNING: Computer viruses can be transmitted via email. The recipient should check this email and any attachments for the presence of viruses. The company accepts no liability for any damage caused by any virus transmitted by this email. www.wipro.com
On Thu, Apr 05, 2007 at 04:33:14PM +0530, mahanthesha.kestur@wipro.com wrote:> Please could give me a hints how to get below header files, these are > not available in my system. > Am running player_example.c which is given in theora dump. Getting error > that below files can't open. I checked in "C:\Program Files\Microsoft > Visual Studio\VC98\Include" and these are not present.This program doesn't really run on Windows. I'd suggest trying http://svn.annodex.net/liboggplay/ instead.> #include <unistd.h>msdn suggests this will work if you first #define _ALL_SOURCE 1> #include <sys/soundcard.h> > #include <sys/ioctl.h>These are *nix specfic, for accessing the sound device. You'll have to remove them and the associated calls for the player to work.> #include <SDL.h>This is a free cross-platform display library. You can get a copy from libsdl.org. Hope that helps, -r