fanchuan0077 at gmail.com
2010-Jun-28 02:57 UTC
[Speex-dev] ACE does not work for me at all.
Hello, all.
1) ACE does not work for me
I am in a voip project using Speex, failed to have hte Speex ACE work. here
is how I initialize it:
/**
* Configurations :
* #define BITS_PER_SAMPLE (16)
* #define SAMPLE_RATE (8000)
* #define CHANNEL_NB (1)
* #define DURATION (20)
* SPEEX_MODEID_NB
*/
_eco_state = speex_echo_state_init(_encframe_size, 10*_encframe_size);
speex_echo_ctl(_eco_state, SPEEX_ECHO_SET_SAMPLING_RATE, &_sample_rate);
_den_state = speex_preprocess_state_init(_encframe_size, _sample_rate);
speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_ECHO_STATE,
_eco_state);
tmp=1;
speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_DENOISE, &tmp);
tmp=1;
speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_AGC, &tmp);
ftmp=24000; // actually default is 8000(0,32768),here make it louder for
voice is not loudy enough by default. 8000
speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_AGC_LEVEL, &ftmp);
tmp=1;
speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_VAD, &tmp);
and following is how I cancel echo:
I have a player class and a recorder class using windows wavein and waveout
with waveInProc and waveOutProc event handlers
void __stdcall WFAudioPlayer::WaveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD
dwInstance,DWORD dwParam1,DWORD dwParam2)
{
if(uMsg != WOM_DONE)
return;
WFAudioPlayer* player = reinterpret_cast<WFAudioPlayer*>(dwInstance);
if (player)
{
// get the frame to be played back next.
tByte* nextframe = player->GetNextBlockFrame();
/**
* No matter the following two lines are commented or not, the voip
performances are the same, with echo.
*/
// make speex AEC buffer it for echo cancellation for recorder
if (nextframe)
player->GetConverter()->SpeexEchoPlayback(nextframe);
}
......
}
void WFAudioRecorder::ProcessRecordedFrame(tByte* record)
{
static tUInt32 timestamp_counter = 0;
// cancel echo
_converter->SpeexEchoCapture(record,_echooutframe);
//preprocess
_converter->SpeexPreprocessRun(_echooutframe);
........
}
and ACE seems not work for me at all. I don't know why. the voices are the
same whether I cancel echo or not,full of echos.
Any help would be appreciated, thanks.
2)
BTW speex_echo_state_destroy crashes if the echo state was initialized with
filter length 0.
_eco_state = speex_echo_state_init(_encframe_size, 0);
I know it's unreasonable to make filter length 0, but crash is
unacceptable, I think.
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No matter I speex_echo_playback the received voice data(from far end) right before it's played by waveout or right after it's played, it cann't cancel any echo. I read the documentation again and again,found I am indeed following the instruction. 2010/6/28 <fanchuan0077 at gmail.com>> Hello, all. > > 1) ACE does not work for me > I am in a voip project using Speex, failed to have hte Speex ACE work. here > is how I initialize it: > /** > * Configurations : > * #define BITS_PER_SAMPLE (16) > * #define SAMPLE_RATE (8000) > * #define CHANNEL_NB (1) > * #define DURATION (20) > * SPEEX_MODEID_NB > */ > _eco_state = speex_echo_state_init(_encframe_size, 10*_encframe_size); > speex_echo_ctl(_eco_state, SPEEX_ECHO_SET_SAMPLING_RATE, &_sample_rate); > > _den_state = speex_preprocess_state_init(_encframe_size, _sample_rate); > speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_ECHO_STATE, > _eco_state); > > tmp=1; > speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_DENOISE, &tmp); > tmp=1; > speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_AGC, &tmp); > ftmp=24000; // actually default is 8000(0,32768),here make it louder for > voice is not loudy enough by default. 8000 > speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_AGC_LEVEL, &ftmp); > tmp=1; > speex_preprocess_ctl(_den_state, SPEEX_PREPROCESS_SET_VAD, &tmp); > > and following is how I cancel echo: > > I have a player class and a recorder class using windows wavein and waveout > with waveInProc and waveOutProc event handlers > > void __stdcall WFAudioPlayer::WaveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD > dwInstance,DWORD dwParam1,DWORD dwParam2) > { > if(uMsg != WOM_DONE) > return; > > WFAudioPlayer* player = reinterpret_cast<WFAudioPlayer*>(dwInstance); > > if (player) > { > // get the frame to be played back next. > tByte* nextframe = player->GetNextBlockFrame(); > > /** > * No matter the following two lines are commented or not, the voip > performances are the same, with echo. > */ > // make speex AEC buffer it for echo cancellation for recorder > if (nextframe) > player->GetConverter()->SpeexEchoPlayback(nextframe); > } > ...... > } > > void WFAudioRecorder::ProcessRecordedFrame(tByte* record) > { > static tUInt32 timestamp_counter = 0; > > // cancel echo > _converter->SpeexEchoCapture(record,_echooutframe); > > //preprocess > _converter->SpeexPreprocessRun(_echooutframe); > ........ > } > and ACE seems not work for me at all. I don't know why. the voices are the > same whether I cancel echo or not,full of echos. > > Any help would be appreciated, thanks. > > 2) > BTW speex_echo_state_destroy crashes if the echo state was initialized with > filter length 0. > _eco_state = speex_echo_state_init(_encframe_size, 0); > I know it's unreasonable to make filter length 0, but crash is > unacceptable, I think.-- B.r Sincerly Dongwen -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.xiph.org/pipermail/speex-dev/attachments/20100628/16c9155d/attachment.htm