similar to: How to generate integers from uniform distribution with

Displaying 20 results from an estimated 200 matches similar to: "How to generate integers from uniform distribution with"

2002 Apr 18
0
Uniform CD Driver Revision 3.12 Hang in RH 7.2 Install
HELP ME!!! Im trying to install 7.2 but for some reason the installation hangs on "running /sbin/loader" - This happens with 7.0 and even 7.1. Also sometimes after a reboot it hangs on "Uniform CD Driver Revision 3.12". This is the main error I am getting now. I dont seem to get the loader problem anymore but now I get a hang on "Uniform CD Driver Revision 3.12" when
2005 Mar 03
0
uniform handling of timestamps
considering that sqlite, mysql, postgresql, etc all handle times differently (well only postgresql really *handles* them) i''m wondering how to best approach time fields in rails. my current thinking is that sqlite is the least common denominator: it stores everything as text and does not checking, mysql has datetime, date, and timestamp but does poor checking (crippled to be precise) to
2010 Mar 19
0
How To Specify An Improper Uniform Prior (Bayesian Analysis)
Hi, In Winbugs, one can assign a distribution called "dflat()", which corresponds to an improper uniform prior on the whole real line. What would be the equivalent in R? I ask because I'm trying to run Winbugs through R, and the model I've constructed in Winbugs includes a "dflat()" distribution. For all of the normal priors in Winbugs, I've been using
2007 Mar 26
2
sampling from the uniform distribution over a convex hull
Ranjan Maitra writes: > Does anyone have a suggestion (or better still) code for sampling > from the uniform distribution over the convex hull of a set of > points? This is implemented in library 'spatstat'. If x and y are vectors of coordinates of your initial set of points, library(spatstat) W <- convexhull.xy(x, y) P <- runifpoint(42, W) will compute
2011 Mar 07
0
Help with uniform distribution
Hi I have the table data below Simula.Capital<-data.frame(Week=c(0:52), Production=0) Simula.Capital$Production<-round(c(120,rnorm(52, mean = 100, sd = 25)), 0) weeks=3 i<-1; Sell<-NULL; Maximo<-NULL for(i in seq(along= Simula.Capital$Production)){ Maximo<-Simula.Capital[2,"Production"] Sell<-c(Sell,(round(runif(weeks, min=0, max=Maximo), 0))) i=i+1 }
2004 Mar 11
0
non-uniform time series embeddings
Hi, Does anyone know of a function (or a method) of generating simulated time series with non-uniform embeddings? Any help will be greatly appreciated. Cheers, Sam.
2017 Aug 07
0
Latin hypercube sampling from a non-uniform distribution
> How can I draw a Hypercube sample for the variable mortality_probability so > that this variable exhibits the same pattern as the observed distribution? One simple way is to use the uniform random output of randomLHS as input to the quantile function for your desired distribution(s). For example: q <- randomLHS(1000, 3) colnames(q) <- c("A", "B",
2017 Aug 08
1
Discrete Uniform Distribution
Hey I want to generate a discrete uniform distribution as follows: For example: I want to get 278734 records each with a numbers between 7-10. And the sum of numbers in 278734 records to be equal to 2253712. Once this is done, I want to get that printed to an excel file such that Record Value 1 9 2 7 so on 278734 8 The
2011 Feb 08
2
please hep in uniform distribution
Hi I have generate two variable with uniform disrtribution A and B and I want to calculate the number of cases where B<A^2 So I done it by sum(B<A^2), but I'm not sure if there is anther way to calculate the number of cases in the distribution or what I have done is fine thanks for helping me Woo -- View this message in context:
2005 Feb 23
0
[LLVMdev] Uniform data dependence info?
> Is there some uniform way to find data dependence between two (sets of) > instructions? There is use/def data, and there is AliasAnalysis > information, but I am looking for something more high-level and uniform. > I guess I am missing then was abandoned. Any ideas? Nope, there currently isn't a uniform interface for doing so, at least not at the LLVM level. As you said,
2016 Dec 20
2
Assign different RegClasses to a virtual register based on 'uniform' attribute?
Hi, I am working on a new LLVM target for Intel GPU, which also has same kind of scalar/vector register classes used in AMDGPU target. Like for a i32 virtual register, it will be held in scalar register if its value is uniform across a wavefront/warp, otherwise it will be in a vector register. Does AMDGPU already done this? I read the code, but I didn't figure out how to do this. Anybody has
2016 Dec 20
0
Assign different RegClasses to a virtual register based on 'uniform' attribute?
On Tue, Dec 20, 2016 at 11:00:09AM +0800, Ruiling Song wrote: > Hi, > > I am working on a new LLVM target for Intel GPU, which also has same kind > of scalar/vector register classes used in AMDGPU target. Like for a i32 > virtual register, it will be held in scalar register if its value is > uniform across a wavefront/warp, otherwise it will be in a vector register. > Does
2019 Jun 27
0
[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 Michel Dänzer <michel at daenzer.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Assignee|mesa-dev at lists.freedesktop. |nouveau at lists.freedesktop.o |org |rg QA
2019 Jun 27
0
[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 --- Comment #2 from Paul <qamonstergl at gmail.com> --- Hi Abel. Could you provide your configure command, please? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL:
2019 Jun 27
0
[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 --- Comment #3 from Karol Herbst <karolherbst at gmail.com> --- this is caused by a "call/return stack" overflow. We know of another shader causing this issue in a game, so it's something we probably want to fix. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.
2019 Jun 27
0
[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 --- Comment #4 from Abel Briggs <abelbriggs1 at hotmail.com> --- If you're referring to the Meson(In reply to Paul from comment #2) > Hi Abel. > > Could you provide your configure command, please? If you mean the Meson configure command, the only things I changed from the default is that I enabled ASAN with
2019 Jun 27
0
[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 Karol Herbst <karolherbst at gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED Assignee|nouveau at lists.freedesktop.o |karolherbst at gmail.com |rg
2019 Jun 27
0
[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 Karol Herbst <karolherbst at gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |https://trello.com/c/ESKBoR | |GN/215-codegen-use-off-chip
2019 Sep 18
0
[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image
https://bugs.freedesktop.org/show_bug.cgi?id=111006 GitLab Migration User <gitlab-migration at fdo.invalid> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|ASSIGNED |RESOLVED Resolution|--- |MOVED --- Comment #5 from GitLab
2011 Aug 05
1
uniform type indicator
this is fascinating: > http://daringfireball.net/linked/2011/08/05/markdown-uti i don't know (and don't care about) any possible significance of such a pronouncement on a "uniform type indicator", but i think that it's interesting that gruber has decided to make _any_ type of statement on markdown, with the big moves now underfoot, and doubly so when he chooses to