similar to: Re: No Sound in Wine - disable / remove pulseaudio

Displaying 20 results from an estimated 20000 matches similar to: "Re: No Sound in Wine - disable / remove pulseaudio"

2008 Jun 24
9
No Sound in Wine - disable / remove pulseaudio
Wine requires direct access to sound device(s) to make sound. This is true for both ALSA and OSS driver back-ends. However most sound servers are not compatible with neither of these back-ends. This also true about pulse-audio - it is not fully compatible with Wine. If you using new distro (Fedora 8, Ubuntu 8.04, SuSE 11) and do not have sound you should: 1. Report problem to your distro support
2008 Dec 10
1
No Sound in Wine - disable / remove pulseaudio
>Hello, > >PulseAudio is not a problem. You can use the OSS Emulation of PA, it works perfectly. (I saw a test with Dragon NaturallySpeaking, and it seems imply that it's good, isn't it ?) > >I used padsp for a while when a beautiful project was born : WinePulse. I'm actually testing it with the main (and only) developer of this PulseAudio backend for Wine and recently
2008 Dec 06
1
Re: No Sound in Wine - disable / remove pulseaudio
as i do like the pulseaudio server, i do not want to remove it completely. instead, each time i want to run a program thru wine i kill the pulseaudio. can be done by a hotkey or shortcut. ' killall pulseaudio done. Sound works. and when u want pulseaudio to run again, use this ' pulseaudio even simpler. So if you make shortcuts or hotkeys, this is a piece of cake. stop pulseaudio:
2009 May 23
6
[SUGGESTION] WINE, autodisable/ask to disable PulseAudio
Since PulseAudio causes much trouble alot, why not make WINE to either 1) autodisable 2) ask to disablePulseAudio when running something ? By my understanding if this would be implemented, either of the following is done: 1) When executing wine theprogramname.exe it first calls to WINE, which then query the system for PA. Then if PA is found, WINE adds padsp to the commandline and continues
2010 Jun 24
2
Why not pulseaudio?
Pulseaudio works great in wine using the modified wine from the Neill Aldur ppa. Tried everything else (padsp, pasuspender, blah) and nothing would work reliably. Some crashes when another application outputs sound, sometimes the sound does not work at all, sometimes it is awfully slow or with latency varying while recording, leading to unpredictable offsets in recorded files. Using pulseaudio
2009 Jan 13
1
sound
I used to have sound when i first installed wine, it stopped after a crash, then i noticed that it auto mutes the sound when i run any program with wine, i unmute it but still cant get no sound. Does anyone know how to fix this? I have tried pasdp but i get the following error: bash: pasdp: command not found
2009 Dec 31
4
No sound using OSS in Steam games
Whenever I change the sound driver from ALSA to OSS in winecfg all of my steam games are muted. Some of the games doesn't even start, some of them start but are totally silent with OSS. I installed a couple of non-steam games into the same wineprefix, interestingly they can use both sound systems. So this issue is applied only to steam games. If I apply the WINEDEBUG=+dsound parameter when
2008 May 24
2
First-time wine user, having problems with Direct3D and EE2
I'm a first time wine user, though long time Linux user, so excuse me if my question is documented somewhere. I've searched, here and google without success thus far. Looking through AppDB, I noticed that EE2 (Empire Earth 2) seems to work well with wine, so I decided to try this as my first attempt to use wine. Unfortunately, I get the following errors: "Failed to create Direct3D
2009 Aug 31
2
pulseaudio wine
Hi. I can confirm that pulse does indeed work quite well with wine. I've been using oss emulation and padsp together for a long time now, and I've had very few if any problems with it. I simply use Code: aoss padsp wine whatever and it's fine. I don't know if I need to use padsp after aoss after reading this thread, but it's what I've been doing. So pulse does mostly
2011 Aug 24
1
wine monopolizes the sound
Hello, I have a sound problem with wine: when it is running, the sound works fine, but no other application can play any sound. If I have sound playing elsewhere and then launch wine, then wine do not play any sound. I am using pulseaudio, debian sid 64 bits and I can play several sounds at the same time. This problem happen even if pulseaudio is disabled, and with every wine version I tried
2009 May 11
7
alsa not available in winecfg under karmic?
I upgraded to karmic yesterday, and ran winecfg. The list of possible sound systems has shrunk to three: oss, jack and eSound. I tried running winecfg plain, and with padsp and pasuspender prefixes. Susan
2008 Apr 26
2
Counter Strike: Source. Crashes upon joining game.
Hi. I am running Ubuntu 8.04 and wine 0.9.60. I have got loads of steam apps to run including team fortress 2. However, when I join a game in Counter Strike: Source, as soon as I get to the team select, it freezes up, with the gunshot sounds repeating. It then simply closes. I looked on appdb and the main causes are alsa sound, and to make sure only alsa sound is selected in winecfg. I also
2008 Dec 29
9
Last Wine 1.1.10/11 = pulse sound stuttering
With last Wine the sound stutters. With last from Ubuntu repository (old) 1.0.1, work near the flawless! I use alsa (pulseaudio -> default -> alsa). ... But sometime wow crash. Now I've tried 1.1.10 and 1.1.11 and the the sound stutters. Please fix this problem :( Ubuntu 8.10 x86_64 Q6600 at 3.2GHz X-Meridian 7.1 nVidia 8800 GT 512Mb Zotac AMP!
2008 Aug 26
3
Trackmania through steam
I just installed steam+TMN and it seems to run quite well apart from sound. I tried switching to OSS and got not sound while on ALSA I get the occasional "click" and thats about it. Other software I have run through wine is WAR beta and WoW both of which play sound fine, so I suspect maybe Steam is holding up the sound device or something? I am on Ubuntu Hardy. I also used winetricks
2009 Aug 17
4
pulseaudio/wine question
When people have audio trouble with programs in wine the first suggestion is always to remove pulseaudio, I'm not questing that - it often fixes the problem, but I do wonder if there are plans to make wine and pulseaudio work better together? Each new version of the major Linux distros seems to make pulse harder and harder to remove without messing up the system. Outside of wine pulse is
2011 Jul 14
2
Alternative to PulseAudio
I'm trying to run ableton live, but the program won't boot up unless pulseaudio driver is unchecked through winecfg. What can I do about installing maybe a usb audio driver for my audiogram 3? Can I get a different driver for wine? This is ableton live we are talking about, and I haven't gotten any sound out of it yet.
2011 Feb 10
9
No sound in wine with Ubuntu 10.10, native sound works fine
Hello, i am a new Linux user as of last weekend. I successfully built my first computer and installed Ubuntu 10.10 and wine 1.2. I am using the hdmi out on my nvidia gtx 460 graphics card with on-board which works fine with standard pulseaudio for all tested native apps (system sounds, hulu on firefox, warzone 2100). I have tried every combination of winecfg audio tab settings as well as
2008 Dec 23
2
Is there any way of using ALSA with pulseaudio in WINE?
Im running openSUSE 11.1. Just wondering if it's possible to use pulseaudio with ALSA, ALSA driver doesn't shop up in the audio section of winecfg.
2010 Mar 21
1
wine 1.1.41 sound check
i get no sound from winecfg sound check: winecfg ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured but i get sound in windows games on wine. ubuntu 9.10
2008 Nov 17
1
Lego Star Wars and Spore are running slow suddenly.
I upgraded to Ubuntu Intrepid Ibex, and Wine 1.1.8 some time last week, and then reinstalled Spore to give it some play. It worked fine for a couple of days, but now I'm in the space stage and the game is incredibly sluggish. This wasn't happening beforehand, it was running fast and marvellously smooth until I tried to stop a war on my home planet. This appears to be a recurring theme,