similar to: Frequent "Out of memory" issues with DX9 games under Gentoo

Displaying 20 results from an estimated 1000 matches similar to: "Frequent "Out of memory" issues with DX9 games under Gentoo"

2009 Aug 06
5
Wine unable to find DX9 / driver version?
I updated wine to latest git (wine-1.1.26-390-g31dab8f) and upgraded my nvidia drivers to 190.18. When I attempted to test some of the DX9 and 10 games I usually test, none of them seem to be able to recognize either my DX version or the drivers. I suspect that the drivers are the issue. Here is a relevant example from a test for Assassins Creed. xavier at xavier-pc
2011 Mar 04
4
Wine does not allow program to see USB ID
I have a program called Messiah Studio. It licenses to your USB drive. Some people over on their forum have gotten it working under Wine but they go thru so many steps to do it that by the time they are done they are not sure which steps did the trick. So far all we have diduced is that you need Wine 1.3 and you need the drive mounted as low a level as possible. Here is what I have so far.
2009 Jun 23
3
Conflicts between kde and wine games - workaround
I'm posting this message because I discovered that there appear to be serious video conflicts between some games running in wine, and the kde desktop. Specifically, I have been unable to get "The Witcher Enhanced Edition" to run without severely distorted video. I have both gnome and kde desktops on my system (kUbuntu jaunty-9.04). Today I tried running the game in gnome, and was
2009 Jul 19
5
Game that worked in .24 doesn't in .25 and .26
I have a game (The Witcher Enhanced) that worked in 1.1.24, but does not in .25 or .26. It dies on startup with a black screen, and CTRL-ALT-BACKSPACE (killing the X server) appears to be the only escape. In addition, attempting to run in with .26 makes changes in the .wine directory I use for the game, such that the only way to get it to run in .24 again is to reload the .wine directory from
2005 Apr 20
0
Wine 20050419 + DX9
I spent most of the night trying to merge the old 20050310 patch into the 20050419 release, and I came up with the diff linked below. Keep in mind that I only attempted to get it to compile, I did not attempt to make sure it was stable or correct. For what it's worth, I *was* able to get my test games to launch and they ran pretty much exactly as they did with the old patches, but that's
2009 Aug 08
0
OpenGL supports vertex+fragment programme then in Dx9
Please reply as my i915 chipset supports vertex programme and fragment programme is wine compare it with DirectX 9 Pixel Shader and Vertex Shader or with GLSL is it with GLSL then what wine do with ARB Vertex and Fragment programme if any demo/test programme for this please direct me to that one and what is difference Between wine's window's DLL and Real Window's DLL other then
2008 Oct 19
1
The Witcher "standard Edition" with patch 1.4
Hi, I have a question : I own the Enhanced Edition of The Witcher so no problem with me but a friend of mine have the original version and want to update to enhanced version with patch 1.4 but since wine is not able to handle copy protection and the 1.4 patch need online verification (so copy protection active and running) is there a way to install this patch ?? Any help will be greatly
2008 Dec 05
4
Winetricks / DX9
Hi I'm not sure if this is the right forum to ask a question about Winetricks, but I'm going to try anyway since I just can't seem to find a place dedicated to it. ./winetricks directx finishes, but gives a lot of strange feedback which I think isn't supposed to be there. I don't have any games around right now, so I can't see if the thing is working. Code: malkav at
2011 Jun 23
3
how to install the 1 Witcher?
Hello,i had install The Witcher with Wine 1.3.3 succefully. After i placed the patch 1.5 in the system folder to The Witcher. But when i start the game i had just the intro of the game after i had a screen black with my cursor. I am with Linux Mint 11 64 bytes. Can i have help please,tanks.
2008 Jun 26
4
Is there a way to force wine to use more memory?
Hello. I've noticed that some games(like Witcher) need more ram to use. Problem is that I've got 4gb (3,5) but after playing a while wine is crashing when memory riches 1,6 or 1,7 GB. Obviously when you change some settings to low it runs longer, but some games just look great with full settings on(like Witcher:) ) What I want to ask is that : Is there a way to force wine with some
2011 Jul 12
16
The Witcher
hi! i have a small problem with the game, my energy is black and toxicity too. Can you help me?
2011 May 18
8
Problem with The Witcher 2: Assassins of Kings
I'm on Ubuntu 11.04 and Wine 1.3.20. I've been trying to run The Witcher 2 but with no success. I've installed vcrun2010 with winetricks and downloaded mfcu100.dll (to system32) because that's what showed up to be missing when runnig game from terminal. Now all I get is this message: fixme:heap:HeapSetInformation (nil) 1 (nil) 0 and I have no clue what it means. I have the
2010 Oct 01
7
Trouble installing packages with Winetricks
Hi all. I know I posted a similar topic before, but I think it's necessary to re-formulate the problem since it has taken a different wider focus. I'm trying to make some of my Windows apps to work on Linux which used to work quite well with Wine back when I had openSUSE 11.1 last year. Right now I'm focusing in one called DBabble. Back in 11.1 I used Wine Doors to download libraries
2008 Dec 23
1
After dx9 installation, console writing some....
After dx installation (sh winetricks - gui - choose dx9) console still typing some text or what. It seems like want to connect somewher but i dont know why or if i have end it or wait. Here is actually status of console: Code: Executing wine /home/my_user_name/.winetrickscache/directx_nov2008_redist.exe /t:c:\winetrickstmp fixme:advapi:DecryptFileA "c:\\winetrickstmp\\" 00000000
2011 Jul 24
2
Re: Problem with The Witcher 2: Assassins of Kings
I had already looked at bug # 27298 (The Witcher 2 Slow Performance on any setting.) as well as http://appdb.winehq.org/objectManager.php?sClass=version&iId=23504&iTestingId=64212 My problem is it not laucher is not even starting which is different from the performance problem. When I tried the 'WINEDEBUG=-all wine application.exe' I still get 'fixme:heap:HeapSetInformation
2011 May 13
4
Gaining performance by disabling functionality?
As most Wine users probably know, running applications using Wine won't (in most cases) give you the same performance as running the application in native Windows. From my experience this is especially true when it comes to applications that make use of Direct3D, and I suppose the performance drop is (at least in part) due to the translation of Direct3D to OpenGL in Wine. Now, this got me
2011 May 21
1
Problem with The Witcher 2: Assassins of Kings + Ubisoft
Here's my main reply: http://pastebin.com/3zq1r9pF . Basically I say that two tools, WhatChanged and RegShot, might not only help this situation out, but help get other programs to work in WINE. Also, I have links to other places in there and explain a little about SecuROM and why you need the disc (or emulate a disc) to START the game, but you can take it out later. Myth 11 and WINE's
2000 Dec 30
8
Whitespace standard?
I've noticed that throughout the code there's quite a variety of formatting styles, especially the size of TAB characters (4 or 8) and size of indents (2 or 4). Is there any agreed standard for new code now? Oh, and whoever wrote the ogg code must get an electric shock every time he hits the spacebar. It's full of spaceless lines like
2001 Jan 22
3
beta4 merge
Monty merged his branch onto mainline. mainline is now beta4. Give it a whirl, test the crap out of it, etc. I've got about 20-30 emails full of minor patches and a few big patches for build system stuff, so for those of you who were waiting on me, I haven't forgotten and will be getting to those in the next few days. If all goes well, we'll be tagging beta4 and cutting the
2001 Jan 22
3
beta4 merge
Monty merged his branch onto mainline. mainline is now beta4. Give it a whirl, test the crap out of it, etc. I've got about 20-30 emails full of minor patches and a few big patches for build system stuff, so for those of you who were waiting on me, I haven't forgotten and will be getting to those in the next few days. If all goes well, we'll be tagging beta4 and cutting the