similar to: Flac multi channel

Displaying 20 results from an estimated 3000 matches similar to: "Flac multi channel"

2017 Jan 25
1
Flac multi channel
I see :( That what I would call a good struct size optimisation. Please tell me there was another reason behind this being only 3 instead of 8 or 16 bits, right ? 2017-01-25 18:30 GMT+01:00 Tor-Einar Jarnbjo <tor-einar at jarnbjo.name>: > Hello Olivier, > > the limitation is in the file format itself, as the number of channels is > encoded in a 3 bit field in the streaminfo
2017 Jan 26
0
Fwd: Re: Flac multi channel
-------- Forwarded Message -------- Subject: Re: [flac-dev] Flac multi channel Date: Wed, 25 Jan 2017 15:55:14 -0300 From: Federico Miyara <fmiyara at fceia.unr.edu.ar> To: Tor-Einar Jarnbjo <tor-einar at jarnbjo.name> Besides the fact that many multichannel signals largely exceed 8 channels, there are examples of signal packaging with many channels which are actually
2017 Jan 28
2
Flac multi channel
Don't overlook the FLAC in Ogg container solution. That's established as a standard for some time now, as far as I know, and would probably be better than a new, proprietary multi mono bundle. I haven't used it myself, but people have been talking about it for a while, and I believe that some "FLAC" users are actually working with FLAC in Ogg container files. Brian
2007 Aug 23
4
Me, the grouser?
Hi everyone, after attempting to correct Ivo's statement about Theora and Vorbis being the "default codecs" in the HTML 5 draft, I just got the following mail off list: "Why are you still here? And by here I mean the Xiph lists. I've seen you speaking ill of our formats and of free software more than in one occasion. So, for what purpose do you still stick around? What
2008 Oct 07
2
My Flash 10 attempt
Hi everybody, after hearing about the new Sound functionality in Flash 10, Arek's performance gain using the new Vector type instead of Array and not at least actually seeing the performance boost he achieved compared to my old Vorbis decoder, I found a few hours yesterday to migrate my old code. First of all: the new PCM playback API for Flash is rather restricted and only allows 44.1
2020 Jun 25
3
Support for ultra-high sample rates?
Isn't the FLAC encoder 'tuned' for the compression of audio data at common sample rates anyway? Does it make sense to use FLAC to compress arbitrary analog data at very high sample rates as opposed to other general purpose compression algorithms? Tor Am 25.06.2020 um 14:49 schrieb Martijn van Beurden: > Op di 2 jun. 2020 om 05:59 schreef Con Kolivas <kernel at kolivas.org
2007 Feb 07
1
error during make
Hi All, I am getting this error when i try to compile the "Linphone" package by typing----- make. please help me i am feeling very frustrated with this error pasdt from 7 days i am getting this error. please help me. speexec.c: In function `speex_ec_process': speexec.c:112: `spx_int32_t' undeclared (first use in this function) speexec.c:112: (Each undeclared identifier is
2004 Sep 10
1
AW: AW: Incomplete format description?
Torsdag, 23 januar 2003, skrev Tor-Einar Jarnbjo <Tor-Einar_Jarnbjo@grosch- link.de>: >According to the format description, the coding method has to be 0. > >I've been using libFLAC 1.0.4 to encode the stream. I've checked my interpretation against "flac -a" and it seems to read 17 bits for each warmup sample. Here is its output: frame=168 blocksize=4608
2017 Jan 26
2
Flac multi channel
Federico Miyara wrote: ... > The file format allows some unused fields for future use, such as the > padding block. It could include a flag to indicate a change in the > format adding one more streaminfo byte which would allow up to 256 > channels (actually, 256 + 8), or it could trigger a new byte when 11111111. > > There is also an invalid block identifier (127) which could be
2004 Sep 10
2
AW: Incomplete format description?
> -----Ursprungliche Nachricht----- > Von: Josh Coalson > > --- Tor-Einar Jarnbjo <Tor-Einar_Jarnbjo@grosch-link.de> wrote: > > Hi, > > > > have I just overseen a link, or is the format description on > > http://flac.sourceforge.net/format.html lacking information on how to > > actually decode the residual partitions to PCM sample data? > > you
2004 Sep 10
2
Incomplete format description?
Hi, have I just overseen a link, or is the format description on http://flac.sourceforge.net/format.html lacking information on how to actually decode the residual partitions to PCM sample data? Tor
2008 Apr 12
1
newbie qs - can one implement speex for Google Android?
Conrad Parker schrieb: > so perhaps patching the build to include libspeex is not technically > difficult. Of course it'd make more sense to access libspeex through > VoIP apps than just through the generic MediaPlayer interface. > Even if they included Speex support, the Android media API is very limited, as it can only access audio from a file or an HTTP URL. I raised a bug
2003 Apr 08
1
J-Ogg is available
I think the software is ripe enough for a broader audience now, so I would just like to inform you about the Java library J-Ogg, available from http://www.j-ogg.de Features: - Open source & free. - Decoding of Ogg-encapsulated Vorbis and FLAC streams. - Support for local files, single files over HTTP, icecast streams over HTTP. - Plugins for JMF (Java Media Framework). - J2ME (Java 2 Micro
2002 Sep 18
4
Test files for decoder implementation
Hi, I am trying to implement a Vorbis decoder in Java, and I have some problems understanding the file-format specification included with libvorbis. In the header description, there are a few obvious mistakes, which I believe to have solved, but when I try to decode the audio packets, the decoded floor and residue data doesn't seem to make sense at all, and after a few packets, my decoder
2008 Oct 15
1
Flash/Vorbis: Even more improvements
Hello everyone, the code is slowly getting a little bit messy, but at least I've managed to tweak a lot of performance out of my Vorbis player for Flash. I did several improvements to the Huffman decoder by eliminating function calls and managed after a while to create an AS/haXe hybrid player. The haXe compiler definately produces much more efficient bytecode (at least in some
2008 Nov 01
1
Announce: OMTK Javascript Vorbis player
Hi again, well, it's not really true that I can present a pure Javascript Vorbis player, but I've been playing along with a few ideas I had to put back last year as it showed that I was not really able to get a proper Vorbis player working with Flash 9. Now, with Flash 10 and the performance optimizations I've been able to achieve, it seemed as a good idea to go on. Basically,
2011 Jan 07
2
Synchronizing a streaming client to the server Was: Idea to possibly improve flac?
Am 07.01.2011 23:38, schrieb David Richards: > I'm also interested in another concept of lossless streaming with > flac. Lets call it broadcast flac. A problem with streaming for long > periods of time is that the sending and receiving computers clocks go > out of sync, for example even if I stream myself on localhost, with This is not a FLAC specific problem, but has to be handled
2004 Sep 10
3
AW: AW: Incomplete format description?
Torsdag, 23 januar 2003, skrev Miroslav Lichvar <lichvarm@phoenix. inf.upol.cz>: >If input is 16 bit, side channel will be 17 bit (16bit - 16bit is >17bit number). And warmup samples will be (17 - wasted_bits) bit. Voila, this was the source of all my frustration, sync problems and who knows what. My decoder now works correctly for files encoded with the default settings. Are
2008 Oct 03
8
Flash Vorbis player
Hi, I wanted to let you know that I have just made available the sources to the ogg + vorbis implementation in haXe, which I've been working on for last couple of weeks. The code compiles to an swf file playable in Flash Player 10. A demo of a simple player implementation (latest Flash 10 required): http://people.xiph.org/~arek/pg/hx/test.html and the sources, in a bzr branch, currently
2008 Oct 03
8
Flash Vorbis player
Hi, I wanted to let you know that I have just made available the sources to the ogg + vorbis implementation in haXe, which I've been working on for last couple of weeks. The code compiles to an swf file playable in Flash Player 10. A demo of a simple player implementation (latest Flash 10 required): http://people.xiph.org/~arek/pg/hx/test.html and the sources, in a bzr branch, currently