Displaying 20 results from an estimated 1000 matches similar to: "Problem with the svn jitter buffer"
2007 Mar 18
2
Problem with the svn jitter buffer
Since r12660, the speex_jitter_get with high latency doesn?t works, I have
no sound.
Before this release, the speex_jitter_get works in all conditions.
speex_jitter_get return void, then I cannot know the reason of this problem.
Regards
Ouss
-----Original Message-----
From: Jean-Marc Valin [mailto:jean-marc.valin@usherbrooke.ca]
Sent: dimanche 18 mars 2007 23:07
To: Ouss
Cc:
2007 Mar 18
2
Problem with the svn jitter buffer
I use the speex version of your jitter, and in speex_jitter_get, you always
call the jitter_buffer_update_delay.
-----Original Message-----
From: Jean-Marc Valin [mailto:jean-marc.valin@usherbrooke.ca]
Sent: dimanche 18 mars 2007 13:06
To: Ouss
Cc: speex-dev@xiph.org
Subject: Re: [Speex-dev] Problem with the svn jitter buffer
> I think that the new Jitter Buffer have a problem.
>
>
2007 Mar 26
0
Problem with the svn jitter buffer
Hi Ouss,
Can you test again? I think I found and fixed the problem.
Jean-Marc
Ouss a ?crit :
> Since r12660, the speex_jitter_get with high latency doesn?t works, I have
> no sound.
> Before this release, the speex_jitter_get works in all conditions.
> speex_jitter_get return void, then I cannot know the reason of this problem.
>
> Regards
>
> Ouss
>
>
>
2006 May 02
2
New jitter.c, bug in speex_jitter_get?
Hi.
After changing my code to construct a JitterBufferPacket and passing that
to speex_jitter_put, my program works with the new jitter buffer using the
wrapper functions (speex_jitter_* instead of the new jitter_buffer_*).
However, a lot of
warning: did you forget to call jitter_buffer_tick() by any chance?
is displayed.
Looking at speex_jitter_get, the logic seems to be as follows:
if
2005 Apr 19
1
speex voice seems to be bit breaking over long distance.
Hi Jean,
> Actually, Speex has Packet Loss Concealment (PLC)
> builtin. If a packet
> is missing, instead of repeating the previous one,
> just try decoding by
> passing NULL instead of the SpeexBits struct.
>
Thanks, I have made the above changes and the effect
seems to be better now.
> > I think jitter buffering is more correct way to
> solve
> > this problem
2005 Sep 18
2
How does the jitter buffer "catch up"?
Thank you for a very good explanation which shed light on some of the
questions that I had after reading the source code.
Reading your text however, I wonder if I'm perhaps missing an important
point on the proper use of the jitter buffer:
...
> Now, clearly, if early_ratio is high and late_ratio is very
> low, the buffer is buffering more than it needs to; it will
> skip a frame
2009 Jan 30
2
Jitter buffer (speex_jitter.h) usage
Dear speex developers and users,
I'm considering adopting the speex jitter buffer for use with a
different codec in a voice conferencing system and would be very
grateful if those more acquainted with it could help me with some
questions.
The speex_jitter_buffer.c wrapper seems to maintain (buffer?) one
packet-frame ("current_packet") in addition to the packets already
2005 Jun 06
1
Jitter buffer usage
Dear all.
Questions regarding VoIP implementation and the use of the Speex jitter
buffer, if I may:
Am I right in my understanding that the Speex jitter buffer implementation
is used only on the receiving end of a network VoIP stream?
1)
The sender would sample+encode+timestamp packets/frames of speex data and
send via UDP to receiver.
UDP packet would be constructed as: [TIMESTAMP][Speex
2007 Apr 18
3
Problems with the Speex Jitter Buffer
Hi,
I am using the JitterBuffer. Since there is not so much documentation I
think I dont use it in a correct way. All the packets are recieved (I
control the sequence numbers) but the JitterBuffer often tells me he has
no packet. I am using it in the following way:
I am not sure if I use the ticks correctly but I think it can be set to
20(msec).
It is set as a Member in my class and i
2007 Apr 20
2
Problems with the Speex Jitter Buffer
Thanks for your reply Jean-Marc!
this was what I had before.
But I decided to restructure it since the thread that plays the sound is
a callback from the sound hardware, more or less an interrupt handler.
For me it seems more reasonable to waste some memory for to save the
decompressed Packet. While I write this I begin to think that it is
possible I decompress Packets that are never used
2005 Sep 18
0
How does the jitter buffer "catch up"?
> Thank you for a very good explanation which shed light on some of the
> questions that I had after reading the source code.
>
> Reading your text however, I wonder if I'm perhaps missing an important
> point on the proper use of the jitter buffer:
>
> ...
>> Now, clearly, if early_ratio is high and late_ratio is very
>> low, the buffer is buffering more than
2004 Aug 06
1
Voip Jitter Buffer
('binary' encoding is not supported, stored as-is)
I'm working on a voip project with Speex and the only major design obstacle left (that I'm
aware of) is the jitter buffer. Before I attempt to write something of my own I'd like to
try out the jitter buffer functions in Speex's unstable release. Can anyone give me a
basic run down of how the experimental jitter buffer is
2005 Sep 22
0
How does the jitter buffer "catch up"?
Hello,
The way you describe how the jitter buffer should be implemented makes me wonder: How does the jitter buffer works when there is no transmission?
Let's say my "output" thread gets a speex frame from the jitter buffer every 20ms. What happen when there is no frame that arrived on the socket? No frames at all for a pretty long time (ie many seconds).
This is my case because I
2007 Dec 31
2
Re: Problem with beta 3 jitter buffer
Daniel Schmidt a ?crit :
> I found the cause of the problem. The function shift_timings can
> produce overflows in the timing array if the jitter is huge or the
> time units are very short. After changing the timing values' type from
> spx_int16_t to spx_int32_t it seems to work.
Hmm, I always assumed there wouldn't be any overflows. What parameter
range are you using that
2006 May 02
0
New jitter.c, bug in speex_jitter_get?
Le mardi 02 mai 2006 ? 18:15 +0200, Thorvald Natvig a ?crit :
> Hi.
>
> After changing my code to construct a JitterBufferPacket and passing that
> to speex_jitter_put, my program works with the new jitter buffer using the
> wrapper functions (speex_jitter_* instead of the new jitter_buffer_*).
Oops, I forgot to make sure I keep the API stable for the old buffer.
Any thoughts on
2006 May 03
3
New jitter.c, bug in speex_jitter_get?
>> After changing my code to construct a JitterBufferPacket and passing that
>> to speex_jitter_put, my program works with the new jitter buffer using the
>> wrapper functions (speex_jitter_* instead of the new jitter_buffer_*).
>
> Oops, I forgot to make sure I keep the API stable for the old buffer.
> Any thoughts on the change (revert or continue as is)?
Well, I
2008 Sep 13
1
Bug (and fix) for speex_jitter_buffer.c
Hi,
I'd like to report a bug in speexclient/speex_jitter_buffer.c. In the
function speex_jitter_get(), after the line:
packet.data = data;
add the line
packet.len = 2048;
If this variable is uninitialized, then in jitter_buffer_get() (in
jitter.c), the predicate "jitter->packets[i].len > packet->len" is
undetermined. When this happens, the wrong amount of
2006 Oct 23
2
Bug with the new preprocessor
The frame size is 320
Ouss
-----Original Message-----
From: Jean-Marc Valin [mailto:jean-marc.valin@usherbrooke.ca]
Sent: lundi 23 octobre 2006 18:26
To: Ouss
Cc: speex-dev@xiph.org
Subject: Re: [Speex-dev] Bug with the new preprocessor
What frame size are you using?
Jean-Marc
Ouss a ?crit :
> Hello,
>
> I have an (Access violation reading location) on line 115 in the fftwrap.c
2006 Sep 21
1
Denoiser level and AEC problem
Hello,
The denoiser was good with a car noise or a raod noise before the r11739.
But for some situation, the actual version is perfect. That's why I think
that if we can adjust the agressivity of the denoiser, we can respond to all
of the situations. Maybe two parameters should be enough : high or low.
For the AEC, I have to test with older versions because it's another person
that
2008 Apr 09
3
Jitter Buffer fix for frozen sender
The jitter buffer would "freeze" under the following condition:
- The sender and receiver are in sync.
- The sender machine freezes for a few seconds while the receiver does not.
- This causes all the packets sent by the sender to have a timestamp
that is too low to be considered, meaning jitter_buffer_put ditches it
before it checks if lost_count > 20 to reset.
- The jitter buffer