Displaying 20 results from an estimated 700 matches similar to: "[PATCH 2/3] drm/nouveau: slowpath for pushbuf ioctl"
2019 Aug 21
2
[PATCH 2/3] drm/nouveau: slowpath for pushbuf ioctl
We can't copy_*_user while holding reservations, that will (soon even
for nouveau) lead to deadlocks. And it breaks the cross-driver
contract around dma_resv.
Fix this by adding a slowpath for when we need relocations, and by
pushing the writeback of the new presumed offsets to the very end.
Aside from "it compiles" entirely untested unfortunately.
Signed-off-by: Daniel Vetter
2019 Oct 21
1
[PATCH 2/3] drm/nouveau: slowpath for pushbuf ioctl
We can't copy_*_user while holding reservations, that will (soon even
for nouveau) lead to deadlocks. And it breaks the cross-driver
contract around dma_resv.
Fix this by adding a slowpath for when we need relocations, and by
pushing the writeback of the new presumed offsets to the very end.
Aside from "it compiles" entirely untested unfortunately.
Signed-off-by: Daniel Vetter
2019 Aug 20
0
[PATCH 2/3] drm/nouveau: slowpath for pushbuf ioctl
We can't copy_*_user while holding reservations, that will (soon even
for nouveau) lead to deadlocks. And it breaks the cross-driver
contract around dma_resv.
Fix this by adding a slowpath for when we need relocations, and by
pushing the writeback of the new presumed offsets to the very end.
Aside from "it compiles" entirely untested unfortunately.
Signed-off-by: Daniel Vetter
2019 Sep 03
0
[PATCH 2/3] drm/nouveau: slowpath for pushbuf ioctl
On Wed, Aug 21, 2019 at 11:50:29PM +0200, Daniel Vetter wrote:
> We can't copy_*_user while holding reservations, that will (soon even
> for nouveau) lead to deadlocks. And it breaks the cross-driver
> contract around dma_resv.
>
> Fix this by adding a slowpath for when we need relocations, and by
> pushing the writeback of the new presumed offsets to the very end.
>
2019 Nov 05
0
[PATCH 2/3] drm/nouveau: slowpath for pushbuf ioctl
On Mon, Nov 04, 2019 at 06:38:00PM +0100, Daniel Vetter wrote:
> We can't copy_*_user while holding reservations, that will (soon even
> for nouveau) lead to deadlocks. And it breaks the cross-driver
> contract around dma_resv.
>
> Fix this by adding a slowpath for when we need relocations, and by
> pushing the writeback of the new presumed offsets to the very end.
>
2013 Nov 12
6
[PATCH 1/7] drm/nouveau: fix m2mf copy to tiled gart
From: Maarten Lankhorst <maarten.lankhorst at canonical.com>
Commit de7b7d59d54852c introduced tiled GART, but a linear copy is
still performed. This may result in errors on eviction, fix it by
checking tiling from memtype.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
Cc: stable at vger.kernel.org #3.10+
---
drivers/gpu/drm/nouveau/nouveau_bo.c | 33
2009 Aug 18
1
[PATCH 1/2] drm/nouveau: minor gem cleanups
Signed-off-by: Pekka Paalanen <pq at iki.fi>
---
drivers/gpu/drm/nouveau/nouveau_gem.c | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/nouveau/nouveau_gem.c b/drivers/gpu/drm/nouveau/nouveau_gem.c
index 64e59fb..75cae79 100644
--- a/drivers/gpu/drm/nouveau/nouveau_gem.c
+++ b/drivers/gpu/drm/nouveau/nouveau_gem.c
@@ -595,7 +595,7 @@
2020 Aug 28
8
[PATCH 0/6] drm/nouveau: Support sync FDs and sync objects
From: Thierry Reding <treding at nvidia.com>
Hi,
This series implements a new IOCTL to submit push buffers that can
optionally return a sync FD or sync object to userspace. This is useful
in cases where userspace wants to synchronize operations between the GPU
and another driver (such as KMS for display). Among other things this
allows extensions such as eglDupNativeFenceFDANDROID to be
2010 Jan 29
2
[PATCH 1/2] libdrm/nouveau: new optimized libdrm pushbuffer ABI
This patch changes the pushbuffer ABI to:
1. No longer use/expose nouveau_pushbuffer. Everything is directly
in nouveau_channel. This saves the extra "pushbuf" pointer dereference.
2. Use cur/end pointers instead of tracking the remaining size.
Pushing data now only needs to alter cur and not both cur and remaining.
The goal is to make the *_RING macros faster and make the
2023 Apr 15
2
[PATCH v2] drm/nouveau: fix incorrect conversion to dma_resv_wait_timeout()
Commit 41d351f29528 ("drm/nouveau: stop using ttm_bo_wait")
converted from ttm_bo_wait_ctx() to dma_resv_wait_timeout().
However, dma_resv_wait_timeout() returns greater than zero on
success as opposed to ttm_bo_wait_ctx(). As a result, relocs
will fail and log errors even when it was a success.
Change the return code handling to match that of
nouveau_gem_ioctl_cpu_prep(), which was
2023 Apr 17
1
[PATCH v3] drm/nouveau: fix incorrect conversion to dma_resv_wait_timeout()
Am 15.04.23 um 04:02 schrieb John Ogness:
> Commit 41d351f29528 ("drm/nouveau: stop using ttm_bo_wait")
> converted from ttm_bo_wait_ctx() to dma_resv_wait_timeout().
> However, dma_resv_wait_timeout() returns greater than zero on
> success as opposed to ttm_bo_wait_ctx(). As a result, relocs
> will fail and log errors even when it was a success.
>
> Change the
2010 Jan 06
0
[PATCH] Fix null deref in nouveau_fence_emit due to deleted fence
Currently Nouveau will unvalidate all buffers if it is forced to wait on one, and then start revalidating from the beginning.
While doing so, it destroys the operation fence, causing nouveau_fence_emit to crash.
This patch fixes this bug by taking the fence object out of validate_op and creating it just before emit.
The fence pointer is initialized to 0 and unref'ed unconditionally.
In
2018 Aug 30
3
[PATCH 0/2] drm/nouveau: Use more standard logging styles
Reduces object size ~4kb
Joe Perches (2):
drm/nouveau: Add new logging function nv_cli_printk
drm/nouveau: Convert NV_PRINTK macros and uses to new nv_cli_<level> macros
drivers/gpu/drm/nouveau/nouveau_abi16.c | 2 +-
drivers/gpu/drm/nouveau/nouveau_chan.c | 12 +++----
drivers/gpu/drm/nouveau/nouveau_drm.c | 21 +++++++++++
drivers/gpu/drm/nouveau/nouveau_drv.h | 44
2013 Sep 02
2
[PATCH] drm/nouveau: fix command submission to use vmalloc for big allocations
I was getting a order 4 allocation failure from kmalloc when testing some game
after a few days uptime with some suspend/resumes. For big allocations vmalloc
should be used instead.
Also limit size more aggressively to 256 KiB.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
drivers/gpu/drm/nouveau/nouveau_gem.c | 30 +++++++++++++++++++++++-------
1 file
2009 Sep 07
1
[PATCH] drm/nouveau: fix ref leak in nouveau_gem_pushbuf_validate()
If ttm_bo_reserve() in nouveau_gem_pushbuf_validate() failed, the GEM
object reference is leaked, since the object is not yet in the list for
cleanup.
Create a new function nouveau_gem_pushbuf_lookup_and_reserve() that does
the GEM object lookup and ttm_bo_reserve() together, or fails and undos
them both, eliminating GEM object reference leaks.
I believe this bug lead to a permanent validation
2013 Sep 04
0
[PATCH] drm/nouveau: fix command submission to use vmalloc for big allocations
On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst
<maarten.lankhorst at canonical.com> wrote:
> I was getting a order 4 allocation failure from kmalloc when testing some game
> after a few days uptime with some suspend/resumes. For big allocations vmalloc
> should be used instead.
I've picked up this patch with a minor modification (see below)
>
> Also limit size more
2020 Nov 20
1
[PATCH] drm/nouveau: fix relocations applying logic and a double-free
Commit 03e0d26fcf79 ("drm/nouveau: slowpath for pushbuf ioctl") included
a logic-bug which results in the relocations not actually getting
applied at all as the call to nouveau_gem_pushbuf_reloc_apply() is
never reached. This causes a regression with graphical corruption,
triggered when relocations need to be done (for example after a
suspend/resume cycle.)
Fix by setting *apply_relocs
2018 Jan 11
0
[PATCH libdrm] nouveau: Support fence FDs
From: Thierry Reding <treding at nvidia.com>
Add a new nouveau_pushbuf_kick_fence() function that takes and emits a
sync fence FD. The fence FD can be waited on, or merged with other fence
FDs, or passed back to the kernel as a prerequisite for a subsequent HW
operation.
Based heavily on work by Lauri Peltonen <lpeltonen at nvidia.com>
Signed-off-by: Thierry Reding <treding at
2009 Nov 06
2
[PATCH 1/2] drm/nv10: Keep the lower bits of PGRAPH_CTX_USER during context switches.
Before this patch they were being reset to zero on every context
switch instead of leaving the saved value, causing some context
switching weirdness (the most serious symptom was the memory manager
corrupting the BOs it migrated because of a malfunctioning M2MF).
Signed-off-by: Francisco Jerez <currojerez at riseup.net>
---
drivers/gpu/drm/nouveau/nv10_graph.c | 3 ++-
1 files changed,
2018 Jan 11
3
[PATCH 0/3] drm/nouveau: Add support for fence FDs
From: Thierry Reding <treding at nvidia.com>
This small series of patches implements support for waiting on and
emitting fence FDs on kickoff. This enables explicit fencing and can be
used for example to synchronize buffer accesses between the display
engine and the GPU on Tegra.
The first patch lays the groundwork by splitting up nouveau_fence_sync()
to allow reuse. Patch 2 is where the