similar to: [LLVMdev] LLVM/Clang 3.1: Add a new include path in a clang C++ based parser

Displaying 13 results from an estimated 13 matches similar to: "[LLVMdev] LLVM/Clang 3.1: Add a new include path in a clang C++ based parser"

2013 Feb 19
0
[LLVMdev] LLVM/Clang 3.1: Add a new include path in a clang C++ based parser
Hi, I'm having troubles to add a custom include path to a clang based C++ parser. I'd like to properly support this opencv code under Linux: ... #include "cv.h" #include "highgui.h" ... This is what I'm using: TheCompInst->getHeaderSearchOpts().AddPath(StringRef("/usr/include/opencv"),clang::frontend::Quoted ,false, true, false, false, false);
2010 Aug 08
1
Re: PhysX on 64bit systems
UBuntu 10.04 Wine 1.3.0 Physx works ideal , i play in UT3 , ME, DA Origins, Risen. I Install damned Batman - Asylum and he removes my working PhysX and trying autoinstall his crap How to restore PhysX? Fault Install PhysX via winetricks. http://wow.chg.su/inside/filemgr.php?c=3e1c046dec1a023ee9f9fc2ae9731f4e
2002 Jul 18
0
Running exe compiled with LABVIEW
Hi I'm trying to run my exe files compiled LABVIEW with wine. The only thing LabView says: Failure: "filemgr.cpp" line 5508 I am using SUSE 8.0 and Wine 20020710 (source code no rpm packet) and a mounted win2000 prof partition Other programms are running without problems. Any ideas what i can do? -- GMX - Die Kommunikationsplattform im Internet. http://www.gmx.net
2013 Jul 12
14
[LLVMdev] [Proposal] Parallelize post-IPO stage.
Hi, There: This is the proposal for parallelizing post-ipo stage. See the following for details. I also attach a toy-grade rudimentary implementation. This implementation can be used to illustrate some concepts here. This patch is not going to be committed. Unfortunately, this weekend I will be too busy to read emails. Please do not construe delayed response as being rude :-).
2013 Oct 03
0
[LLVMdev] libclang JIT frontend
Hi, I'm not sure if this is a libclang, llvm::cl or clang-interpreter issue so I'll try posting here for a response. I am using libclang as a frontend to the LLVM JIT (3.3 release). I started from the clang-interpreter example and have everything working (given a C/C++ source file I can have it JIT'd to memory and executed) for a single run. When I try to compile a second source
2010 Aug 18
1
[LLVMdev] clang: call extern function using JIT
Heres my full code listing, im totally stuck. // Whistle.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "clang/CodeGen/CodeGenAction.h" #include "clang/Driver/Compilation.h" #include "clang/Driver/Driver.h" #include "clang/Driver/Tool.h" #include
2006 Mar 05
1
[LLVMdev] Possible solution to a llvm-ld bug
Hello, As previously mentioned I had a linking problem using llvm-ld (http://lists.cs.uiuc.edu/pipermail/llvmdev/2006-February/005246.html) I was getting a error if I used -L switch when linking using the following command line: llvm-ld -o t1.app t1.bc t1.a -L/opt/llvm-1.6/llvm-gcc/lib -lcrtend I believe I've tracked down the problem; in the "main" of tools/llvm-ld.cpp the
2010 Dec 26
7
Divinity 2 Bug exist or is new bug? d3d:state_vertexblend_w
I report about this there http://appdb.winehq.org/objectManager.php?sClass=version&iId=17591 and there http://pastebin.ubuntu.com/547626/ require repost information to bugzilla?
2010 Aug 15
0
[LLVMdev] clang: compile c code from char array?
This thread may help: http://lists.cs.uiuc.edu/pipermail/cfe-dev/2010-June/009507.html On Sun, Aug 15, 2010 at 2:50 AM, gafferuk <gafferuk at gmail.com> wrote: > > Hi, how do I compile c code from a char array in clang? > > Im using code from the interpreter example. > Thanks. > > char *cCode; // the char array > // fill array with code goes here... > > >
2010 Aug 14
2
[LLVMdev] clang: compile c code from char array?
Hi, how do I compile c code from a char array in clang? Im using code from the interpreter example. Thanks. char *cCode; // the char array // fill array with code goes here... // Initialize a compiler invocation object from the clang (-cc1) arguments. const driver::ArgStringList &CCArgs = Cmd->getArguments(); llvm::OwningPtr<CompilerInvocation> CI(new CompilerInvocation);
2010 Aug 15
0
[LLVMdev] clang: compile c code from char array?
I don't know how ccons works, but it may do what you need. http://code.google.com/p/ccons/ Le 15 août 2010 à 14:48, gafferuk a écrit : > > no, does not help, ive already looked at it. > > > > none none-17 wrote: >> >> This thread may help: >> http://lists.cs.uiuc.edu/pipermail/cfe-dev/2010-June/009507.html >> >> On Sun, Aug 15, 2010 at
2010 Aug 15
2
[LLVMdev] clang: compile c code from char array?
no, does not help, ive already looked at it. none none-17 wrote: > > This thread may help: > http://lists.cs.uiuc.edu/pipermail/cfe-dev/2010-June/009507.html > > On Sun, Aug 15, 2010 at 2:50 AM, gafferuk <gafferuk at gmail.com> wrote: > >> >> Hi, how do I compile c code from a char array in clang? >> >> Im using code from the interpreter
2018 Nov 25
6
RFC: Modernizing our use of auto
I'm not advocating AAA. However this is a proposal for more modern thinking regarding the permissiveness of auto in LLVM codebases. Currently the rule on the use of auto is here: https://llvm.org/docs/CodingStandards.html#use-auto-type-deduction-to-make-code-more-readable It is quite strict. It allows the use of auto for * lambdas * iterators because they are long to type * casts to