Displaying 20 results from an estimated 30000 matches similar to: "[LLVMdev] xcode 4 and clang+llvm"
2012 Oct 04
2
[LLVMdev] question
That's because instructions have a location associated with them, not
a compile unit.
-eric
On Thu, Oct 4, 2012 at 12:46 PM, George Baah <georgebaah at gmail.com> wrote:
> I used DILocation instead of DICompileUnit and it works. Hmmm, interesting.
>
> George
>
> On Thu, Oct 4, 2012 at 1:33 AM, George Baah <georgebaah at gmail.com> wrote:
>>
>> Here is
2012 Oct 04
0
[LLVMdev] question
I used DILocation instead of DICompileUnit and it works. Hmmm, interesting.
George
On Thu, Oct 4, 2012 at 1:33 AM, George Baah <georgebaah at gmail.com> wrote:
> Here is the code. I am running on llvm 3.1 on Lion (Mac 10.7.4)
>
> *string getFileDirectory*(*const* Instruction &I){
>
> MDNode *MD = I.getMetadata("dbg");
>
> DICompileUnit
2012 Oct 04
2
[LLVMdev] question
Here is the code. I am running on llvm 3.1 on Lion (Mac 10.7.4)
*string getFileDirectory*(*const* Instruction &I){
MDNode *MD = I.getMetadata("dbg");
DICompileUnit compileUnit(MD);
return compileUnit.getDirectory().str();
}
George
On Wed, Oct 3, 2012 at 12:40 PM, Eric Christopher <echristo at gmail.com>wrote:
> Without knowing the code that you've written
2012 Oct 05
0
[LLVMdev] question
Hmmm, but it has a getDirectory function.
-G
On Thu, Oct 4, 2012 at 3:50 PM, Eric Christopher <echristo at gmail.com> wrote:
> That's because instructions have a location associated with them, not
> a compile unit.
>
> -eric
>
> On Thu, Oct 4, 2012 at 12:46 PM, George Baah <georgebaah at gmail.com> wrote:
> > I used DILocation instead of DICompileUnit and
2012 Oct 05
1
[LLVMdev] question
You should probably think of the DIFooBar constructors like reinterpret-casts, not
"go find the thing I actually want" functions. If you hand DICompileUnit() a node
that is not a compile-unit metadata node, it's not going to tell you that you goofed.
If you _did_ have a CU metadata node, then DICompileUnit's getDirectory() would
work just fine. But you don't.
--paulr
2012 Apr 01
1
Installing Wine with Xcode 4.3
Downloaded Xcode 4.3 for Lion from the app store, and am following the tutorial for installing wine:
http://www.davidbaumgold.com/tutorials/wine-mac/
When I get to part 3 and it tells me to type the following code into terminal
Code:
$ sudo port install wine
I get the following message:
Code:
xxx-xxx-macbook-pro:~ Kaoss$ sudo port install wine
Password:
Warning: xcodebuild exists but
2012 Aug 09
1
Compiling rsync-3.0.9 on Xcode 4.4 (Mountain Lion)
Apologies if this isn't the right list for this post, looking for some guidance on compiling rsync on OS X 10.8 Mountain Lion having recently upgraded, including XCode 4.4.
> ./prepare-source ~/Code/rsync OSXPatched at 984bc92
make: Nothing to be done for `conf'.
> ./configure
2012 Oct 03
0
[LLVMdev] question
Without knowing the code that you've written and the IR that you're
running on I'm
not sure what I can do to help you.
-eric
On Wed, Oct 3, 2012 at 9:32 AM, George Baah <georgebaah at gmail.com> wrote:
> Yeah, It looks like I am doing exactly what's in Dwarf*.cpp files, yet I am
> getting blanks.
>
> George
>
> On Tue, Oct 2, 2012 at 2:10 PM, Eric
2012 Oct 03
2
[LLVMdev] question
Yeah, It looks like I am doing exactly what's in Dwarf*.cpp files, yet I am
getting blanks.
George
On Tue, Oct 2, 2012 at 2:10 PM, Eric Christopher <echristo at gmail.com> wrote:
> On Tue, Oct 2, 2012 at 11:00 AM, George Baah <georgebaah at gmail.com> wrote:
> > Hi Guys,
> > How does one get the directory of the compilation unit in llvm?
> > I am using
2013 May 06
0
[LLVMdev] convert switch stmts to If statements
There is also the LowerSwitch pass that converts switch instructions to a sequence of branches.
On May 6, 2013, at 1:24 PM, George Baah <georgebaah at gmail.com> wrote:
> I mean an llvm Pass that transforms switch statements into if statements. For example, if I have code with switch statements then running the pass will convert all switches to ifs in the bytecode.
>
> George
2013 May 06
2
[LLVMdev] convert switch stmts to If statements
I mean an llvm Pass that transforms switch statements into if statements.
For example, if I have code with switch statements then running the pass
will convert all switches to ifs in the bytecode.
George
On Mon, May 6, 2013 at 4:20 PM, Hal Finkel <hfinkel at anl.gov> wrote:
> ----- Original Message -----
> > From: "George Baah" <georgebaah at gmail.com>
> >
2012 Aug 06
2
[LLVMdev] Code-emission problem
Hi Everyone,
When I compile a program with clang with debug symbols enabled and I try
to run it using the JIT (lli) I get the
following error message. I am running on Lion (10.7.4). Thanks.
George
>>
pseudo instructions should be removed before code emission
UNREACHABLE executed at
/Users/JD/Software/llvm3.1/llvm-3.1.src/lib/Target/X86/X86CodeEmitter.cpp:736!
0 lli
2010 Apr 09
1
[LLVMdev] clang/llvm in Xcode 3.2.2?
I just noticed that the clang in Xcode 3.2.2 was
bumped to 1.0.2. How does the Apple clang versioning
numbering relate to that used for the llvm.org version
of clang? In particular, what version of clang will
llvm 2.7 ship with? I assume that Xcode 3.2.2 must be
using clang 2.6, no?
Jack
2011 Mar 01
0
[LLVMdev] Using clang+llvm from Xcode 3 project yields 1.5k linkage warnings
On Feb 28, 2011, at 8:07 PM, Félix Cloutier wrote:
> I'm using Xcode 3 to program with LLVM and Clang (both about yesterday's latest revisions), and when I compile, I get 1501 link-time warnings. All those I read were about symbol visibility. Here's an example:
>
> ld: warning: namespace::class::method() has different visibility (default) in
2011 Sep 06
0
[LLVMdev] LLVM / Clang with XCode
On Mon, Sep 5, 2011 at 6:16 PM, S. Bharadwaj Yadavalli
<bharadwajy at gmail.com> wrote:
> Hi,
>
> Is there some place I can get instructions to load, build and debug
> LLVM and/or Clang using XCode on Mac OSX?
>
> Sorry if this is an FAQ - my (possibly quick) search did not yield an answer.
You can generate an XCode project using CMake. See
2018 Nov 20
2
[cfe-dev] llvm.org pre-built clang significantly slower than apple/xcode clang
I don’t think Apple disable assertion on the release build. I remember having clang and llvm crash because of assertion failure regularly at some point in the past.
Nowadays, it is far more unusual to get a clang crash, so I can’t tell, but I doubt they change the configuration.
> Le 20 nov. 2018 à 16:32, Jack Howarth via cfe-dev <cfe-dev at lists.llvm.org> a écrit :
>
> The
2012 Aug 21
0
[LLVMdev] Fwd: DomTreeNode
I think It has to do with the option --disable-optimized. Without that
option
llvm builds in release mode and everything works fine.
Is there something being omitted in the makefiles when building in debug
mode? I am running on Mac OSX Lion.
George
On Tue, Aug 21, 2012 at 8:02 AM, Tobias Grosser <tobias at grosser.es> wrote:
> On 08/21/2012 01:44 PM, George Baah wrote:
>
>>
2018 Nov 20
4
llvm.org pre-built clang significantly slower than apple/xcode clang
Hello LLVM/Clang developers,
We recently switched to use the same clang version on all our platforms.
This included switching from apple-clang from xcode to a pre-built binary
we downloaded from llvm.org. We noticed that this actually came with a
pretty big performance regression in compile times.
If we do the simplest test program like this:
#include <string>
#include <iostream>
2011 Sep 06
2
[LLVMdev] LLVM / Clang with XCode
Hi,
Is there some place I can get instructions to load, build and debug
LLVM and/or Clang using XCode on Mac OSX?
Sorry if this is an FAQ - my (possibly quick) search did not yield an answer.
Thanks,
Bharadwaj
2014 Jun 26
2
-fforce-addr causes clang error with Xcode 5.1
Apple's clang in Xcode 5.1 (as for building with the iOS 7.1 SDK) throws an
error about the (gcc-specific?) -fforce-addr option being unknown, which
clang now thinks is evil and should abort compilation.
It looks like this also hits OS X 10.9 builds, as I see there's a patch for
theora in MacPorts for this issue: https://trac.macports.org/ticket/42934
Attached is a quick-fix patch to