similar to: [LLVMdev] Issues with LLVM 2.9 Win64

Displaying 20 results from an estimated 50000 matches similar to: "[LLVMdev] Issues with LLVM 2.9 Win64"

2010 Nov 25
2
[LLVMdev] Is the Win64 codegen issue fixed?
Great! Are there other issues I should be aware of? Félix Le 2010-11-25 à 07:43:23, Anton Korobeynikov a écrit : > Hello Felix > >> I have a project in mind that involves using the JIT for a few targets (x86 >> and x86_64 processors on Mac OS, Linux and Windows). However, there is an >> open bug that says LLVM generates incorrect code for Win64. >> Eli's last
2010 Dec 10
0
[LLVMdev] Is the Win64 codegen issue fixed?
Felix, > Great! Are there other issues I should be aware of? There might be some issues wrt tailcalls, but I'd not expect anything else to be major broken. -- With best regards, Anton Korobeynikov Faculty of Mathematics and Mechanics, Saint Petersburg State University
2010 Nov 25
2
[LLVMdev] Is the Win64 codegen issue fixed?
Hello guys, I have a project in mind that involves using the JIT for a few targets (x86 and x86_64 processors on Mac OS, Linux and Windows). However, there is an open bug that says LLVM generates incorrect code for Win64. Eli's last comment on the bug, however, says that it appears to be fixed. I don't have a Win64 box to test it. Can someone confirm that it now works (or still
2011 Jun 21
1
[LLVMdev] Instantiating a JIT on win64
hi all, I'm trying to write an LLVM-based interpreter for a small DSL that we have. The language is very simple (essentially a calculator), but I'd like it to execute efficiently. I've been following the tutorial, and have the following code for instantiating an ExecutionEngine: #include <LLVM\ExecutionEngine\JIT.h> #include
2016 Jul 03
2
Status of stack walking in LLVM on Win64?
For JITs it would appear that there is a patch needed for some kind of relocations. https://llvm.org/bugs/show_bug.cgi?id=24233 Is the patch really needed? What does it do? I'm not an expert here so asking. On Sun, Jul 3, 2016 at 2:48 AM, David Majnemer via llvm-dev <llvm-dev at lists.llvm.org> wrote: > > > On Sat, Jul 2, 2016 at 5:22 PM, Michael Lewis via llvm-dev >
2010 Nov 25
0
[LLVMdev] Is the Win64 codegen issue fixed?
Hello Felix > I have a project in mind that involves using the JIT for a few targets (x86 > and x86_64 processors on Mac OS, Linux and Windows). However, there is an > open bug that says LLVM generates incorrect code for Win64. > Eli's last comment on the bug, however, says that it appears to be fixed. > I don't have a Win64 box to test it. Can someone confirm that it now
2014 Jan 17
2
[LLVMdev] Unable to catch Win64 exceptions that occur in the mcjit(ted) code
Hi all, In my MSVC-compiled project I am using MCJIT to run some generated code. I faced that in case of Win64 ('x86_64-pc-win32-elf') __try/__except block doesn't work - the stack can not be unwound. I have found that the only way to fix it is implementing my own *registerEHFrames* function of the Memory Manager (but I'm not sure this helps). Maybe someone had a success solving
2014 Apr 18
2
[LLVMdev] [PATCH] Seh exceptions on Win64
Hi Chandler, Kai contributed the WIN64 SEH patch some time ago on llvm-commits: http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20131118/196105.html it was never completed. Kai also responded in this thread. I opened a phabricator for the patch http://reviews.llvm.org/D3418 Yaron 2014-04-18 12:31 GMT+03:00 Chandler Carruth <chandlerc at google.com>: > > On Tue,
2016 Jul 03
2
Status of stack walking in LLVM on Win64?
Hi all, I'm developing a novel language that has historically used LLVM for code generation, behind a custom self-hosted front-end. The runtime for this language offers a garbage collector. In the past I've been on 32-bit Windows where precise garbage collection is relatively straightforward (as long as FPO is disabled). Walking the stack is a simple bit of pointer chasing and some
2014 Apr 18
2
[LLVMdev] [PATCH] Seh exceptions on Win64
Hi Chandler, There were five SEH releated patches posted in two threads in the last days. Two different patches in Martell e-mail starting this thread: the win64 seh (llvm) and the register names Three more related SEH patches in another thread: one for win64 seh clang, one for MinGW toolchain and another for unreachable prologue. To clarify and allow proper reviews for the different patches I
2017 Feb 16
2
How to catch EXCEPTION_ACCESS_VIOLATION exceptions on win64
For help: Llvm generated instruction calls a function (extern), the function will have a SEH exception (EXCEPTION_ACCESS_VIOLATION), But JIT can not capture the exception of the EXCEPTION_ACCESS_VIOLATION. I saw Bug 24233. EXCEPTION_ACCESS_VIOLATION exception cannot be captured after modification. How to catch EXCEPTION_ACCESS_VIOLATION exceptions on win64 ? haifeng.qin at wellintech.com
2017 Feb 27
2
How to catch EXCEPTION_ACCESS_VIOLATION exceptions on win64
LLVM3.8 version. https://bugs.llvm.org//show_bug.cgi?id=24233. The example can catch exception. But I use my own code for testing, CustomEHMemoryManager allocated memory address is very large, allocateCodeSection, allocateDataSection assigned address (more than 32 bit address space) is getting smaller and smaller. Cause registerEHFrames to fail. 3.9.1 or 4.0.0 version has been supported on win
2009 Dec 03
1
[LLVMdev] Win64 Calling Convention problem
Hello > I don't know. I feel reluctant to generate different IRs for Win32 and > for Win64. Unfortunately, you should. Think about differences and between _Complex type and struct {double, double}. >From LLVM's point of view these are same types, however many ABIs have special rules for passing / returning _Complex, this is possible to handle in frontend only. > Since the C
2012 Sep 12
2
[LLVMdev] State of Win64 exceptions?
Hi again, Can anyone tell me about the state of Win64 exceptions? I've noticed that there are a good few related patches since the release of 3.1. Is it working now? Is it likely 3.2 will support Win64 exceptions? Cheers. - Manu -------------- next part -------------- An HTML attachment was scrubbed... URL:
2009 Jul 31
0
[LLVMdev] Win64 bugs
On Thu, Jul 30, 2009 at 5:32 PM, Peter Shugalev<peter at shugalev.com> wrote: > Hello! > > I've just tried generating Win64 code and the result is not that good. > > First of all, XMM registers are saved without reason to do so. Not only > this slows the performance but leads to random crashes too. XMMs are > stored to the stack with MOVAPS instruction which requires
2009 Jul 31
6
[LLVMdev] Win64 bugs
Hello! I've just tried generating Win64 code and the result is not that good. First of all, XMM registers are saved without reason to do so. Not only this slows the performance but leads to random crashes too. XMMs are stored to the stack with MOVAPS instruction which requires 16-byte alignment which is not always the case. lli.exe (built in debug mode) randomly crashes on some simple
2006 Feb 14
1
Win64 problems
I am having problems with my program decoding .ogg files on the Win64 platform and am wondering if this is a known issue or not. I have tried using the prebuilt .dll's, the static .lib's and building from source (1.1.3) and I get the same results. My program is being compiled on a win32 platform, but the decoder fails if I run it on a win64 system. Unfortunately this is being reported
2009 Jul 31
2
[LLVMdev] Win64 bugs
On 30-Jul-09, at 8:54 PM, Eli Friedman wrote: > On Thu, Jul 30, 2009 at 5:32 PM, Peter Shugalev<peter at shugalev.com> > wrote: >> Though the most problematic stuff is the lack of 'shadow zone' >> support >> in Win64 ABI. Or maybe I haven't figured out how to turn this on. In >> Win64 any function can treat 32 bytes of stack (RSP+08h..RSP+28h
2012 Aug 04
1
[LLVMdev] [cfe-dev] GCC 4.7.2 will have Win64 SEH (by default)
+LLVMdev On Aug 4, 2012, at 9:45 AM, João Matos wrote: > Charles Davis did a lot of work on Win64 SEH support in LLVM, check commits r131652-r132880. > > As I haven't tested it yet, what exactly is broken? It's not finished yet. All the stuff for assembly code that uses Win64 EH is done, but not the code-gen-side stuff (cf. Win64Exception class in CodeGen). I was about to
2009 Aug 01
2
[LLVMdev] Win64 bugs
Hello, Nicolas > The attached patch is a workaround for the XMM misalignment issue. Basically > it uses the fallback method of saving and restoring registers on the stack, > which does work correctly with alignment. If I recall correctly it also > doesn't save any registers unnecessarily, but I could be wrong about that. Please don't use this patch, it's completely wrong.