Displaying 20 results from an estimated 8000 matches similar to: "[LLVMdev] LLVM 2.8 and MMX"
2010 Sep 22
1
[LLVMdev] LLVM 2.8 and MMX
On Sep 21, 2010, at 5:30 PMPDT, Bill Wendling wrote:
> LLVM isn't going to stop generating MMX instructions all together. We can't do that. :-) If the user specifically wants MMX (by, say, using the builtins), we have to support that still. The plan to cease generating MMX for generic vectors is a work-in-progress right now. It's not in 2.8.
>
> -bw
Right, early on there
2010 Sep 21
1
[LLVMdev] LLVM 2.8 and MMX
This thread confuses me. I thought Chris said that LLVM 2.8 will not
lower generic vectors to MMX because it breaks x87 code, and I didn't
see an answer to your question about a switch to tell the code
generator otherwise. However, you're complaining that MMX performance
is subpar, even though LLVM 2.8 isn't supposed to generate MMX
instructions.
Can someone clarify the situation
2010 Sep 22
0
[LLVMdev] LLVM 2.8 and MMX
LLVM isn't going to stop generating MMX instructions all together. We can't do that. :-) If the user specifically wants MMX (by, say, using the builtins), we have to support that still. The plan to cease generating MMX for generic vectors is a work-in-progress right now. It's not in 2.8.
-bw
On Sep 21, 2010, at 4:24 PM, Reid Kleckner wrote:
> This thread confuses me. I thought
2010 Sep 08
8
[LLVMdev] LLVM 2.8 and MMX
On Wed, Sep 8, 2010 at 12:35 AM, Nicolas Capens
<nicolas.capens at gmail.com> wrote:
> Hi Chris,
>
> It's not broken, but the performance is crippled.
>
> I noticed that the code still contains some MMX instructions, but several
> operations get expanded (apparently swizzling and such get expanded to a
> large number of byte moves).
I think some changes related to
2010 Sep 21
1
[LLVMdev] LLVM 2.8 and MMX
On Sep 21, 2010, at 10:23 AMPDT, Nicolas Capens wrote:
> Hi all,
>
> Sorry for the late reply. I got sidetracked by other fun projects. ;-)
>
> I found that the performance regression is caused by revisions 112804,
> 112805 and 112806. Those changes were made 2 days prior to the 2.8
> branching, so it may have not been the intention to include them there?
> Either way
2010 Sep 21
0
[LLVMdev] LLVM 2.8 and MMX
On Sep 21, 2010, at 10:23 AM, Nicolas Capens wrote:
> Hi all,
>
> Sorry for the late reply. I got sidetracked by other fun projects. ;-)
>
> I found that the performance regression is caused by revisions 112804,
> 112805 and 112806. Those changes were made 2 days prior to the 2.8
> branching, so it may have not been the intention to include them there?
> Either way they
2010 Sep 21
0
[LLVMdev] LLVM 2.8 and MMX
Hi Dale,
I suspect that these patches were intended to improve 128-bit vector
performance but caused certain 64-bit vector operations to no longer lower
to MMX instructions. Anyway, now that I've narrowed it down to these patches
I think I can narrow it down further to a specific case so I can file a
bug...
Will Bruno be back soon or is he no longer working on the project for good?
Cheers,
2010 Sep 08
0
[LLVMdev] LLVM 2.8 and MMX
On Sep 8, 2010, at 7:24 AM, Eli Friedman wrote:
> On Wed, Sep 8, 2010 at 12:35 AM, Nicolas Capens
> <nicolas.capens at gmail.com> wrote:
>> Hi Chris,
>>
>> It's not broken, but the performance is crippled.
>>
>> I noticed that the code still contains some MMX instructions, but several
>> operations get expanded (apparently swizzling and such
2010 Sep 07
1
[LLVMdev] LLVM 2.8 and MMX
On Sep 7, 2010, at 7:45 AM, Nicolas Capens wrote:
> Hi all,
>
> I've tested a recent revision and noticed that using 64-bit vectors became very slow. It looks like they are expanded to non-MMX instructions to avoid breaking code which does not clear the MMX state using emms?
>
> For my project I'm already manually inserting emms instructions in the right places, so
2011 Oct 26
0
[LLVMdev] Lowering to MMX
On Oct 26, 2011, at 1:18 PM, Nicolas Capens wrote:
> On 24/10/2011 9:50 PM, Bill Wendling wrote:
>> On Oct 20, 2011, at 8:42 AM, Nicolas Capens wrote:
>>
>>> Hi all,
>>>
>>> I'm working on a graphics project which uses LLVM for dynamic code
>>> generation, and I noticed a major performance regression when upgrading
>>> from LLVM
2011 Oct 26
2
[LLVMdev] Lowering to MMX
Hi Bill,
Comments inline:
On 24/10/2011 9:50 PM, Bill Wendling wrote:
> On Oct 20, 2011, at 8:42 AM, Nicolas Capens wrote:
>
>> Hi all,
>>
>> I'm working on a graphics project which uses LLVM for dynamic code
>> generation, and I noticed a major performance regression when upgrading
>> from LLVM 2.8 to 3.0-rc1 (LLVM 2.9 didn't support Win64 so I
2011 Oct 25
0
[LLVMdev] Lowering to MMX
On Oct 20, 2011, at 8:42 AM, Nicolas Capens wrote:
> Hi all,
>
> I'm working on a graphics project which uses LLVM for dynamic code
> generation, and I noticed a major performance regression when upgrading
> from LLVM 2.8 to 3.0-rc1 (LLVM 2.9 didn't support Win64 so I skipped it
> entirely).
>
> I found out that the performance regression is due to removing
2008 Nov 20
1
[LLVMdev] changing -mattr behavior with mmx and sse
Hi Dale,
I will not change the default. I would dislike to see any regressions
due to this type of change.
-- Mon Ping
On Nov 20, 2008, at 10:12 AM, Dale Johannesen wrote:
>
> On Nov 19, 2008, at 11:57 PMPST, Mon Ping Wang wrote:
>
>> Hi,
>>
>> When setting -mattr option on X86, I would like to treat MMX
>> separately from SSE levels. This would allow a
2008 Jul 31
0
[LLVMdev] Generating movq2dq using IRBuilder
On 31-Jul-08, at 2:38 PM, Dan Gohman wrote:
> On Jul 31, 2008, at 7:22 AM, Nicolas Capens wrote:
>> In the same breath I’d also like to kindly ask if someone could have
>> a look at the reverse operations, namely trunk from 128 to 64 bit
>> using movdq2q, and 128 to 32 and 64 to 32 using movd. This also
>> seems related to Bug 2585. Thanks again.
>
> The operations
2011 Oct 20
4
[LLVMdev] Lowering to MMX
Hi all,
I'm working on a graphics project which uses LLVM for dynamic code
generation, and I noticed a major performance regression when upgrading
from LLVM 2.8 to 3.0-rc1 (LLVM 2.9 didn't support Win64 so I skipped it
entirely).
I found out that the performance regression is due to removing support
for lowering 64-bit vector operations to MMX, and using SSE2 instead. My
code uses a
2008 Jul 31
2
[LLVMdev] Generating movq2dq using IRBuilder
Hi all,
How do I generate the movq2dq SSE2 instruction using the IRBuilder? There is
no zext from 64-bit to 128-bit (corresponding to MMX to XMM register
transfer) as far as I can tell. So I've tried inserting an i64 into a v2i64,
which generates valid code but rather a number of stores and loads on the
stack instead of a single movq2dq.
Looking though the code, I found a pattern for
2009 Mar 19
1
[LLVMdev] Implementing MMX and SSE shifts
Hi all,
Recently some great work has been done to implement vector shifts as
described in the language reference, and I'd like to contribute by
attempting to match these operations on x86 to MMX and SSE instructions
whenever possible.
I'm experienced in writing MMX and SSE assembly but I'm unfamiliar with how
LLVM performs instruction selection. So every bit of information to
2008 Jul 31
5
[LLVMdev] Generating movq2dq using IRBuilder
On Jul 31, 2008, at 7:22 AM, Nicolas Capens wrote:
> In the same breath I’d also like to kindly ask if someone could have
> a look at the reverse operations, namely trunk from 128 to 64 bit
> using movdq2q, and 128 to 32 and 64 to 32 using movd. This also
> seems related to Bug 2585. Thanks again.
The operations you're describing can be represented as insertelement
and
2010 Sep 08
4
[LLVMdev] MMX vs SSE
I'm working on changing the MMX implementation to use intrinsics in
all cases, which should stop various optimization passes from creating
MMX instructions that screw up the x87 stack. Right now the MMX
instructions are split between X86InstrMMX.td and X86InstrSSE.td,
presumably on the historical grounds that some of them weren't
introduced until SSE or SSSE3, and require
2008 Aug 01
1
[LLVMdev] Generating movq2dq using IRBuilder
Hi Stefanus,
I'm not if using MMX instructions when doing operations on 64-bit vectors is
so terrible? With x86-64 you have double the registers, but it comes at the
cost of longer instruction encodings. So there's probably no benefit using
SSE. Or am I missing something?
Cheers,
Nicolas
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