similar to: [LLVMdev] Line number information (and other metadata)

Displaying 20 results from an estimated 2000 matches similar to: "[LLVMdev] Line number information (and other metadata)"

2010 Sep 02
2
[LLVMdev] Line number information (and other metadata)
On 2 September 2010 11:35, David Given <dg at cowlark.com> wrote: >> The docs >> talk about Instruction::setDebugLoc(), but that method doesn't >> actually appear to be in my 2.7 LLVM Debian package. I suggest you getting the SVN code, since quite a lot has changed since last freeze. -- cheers, --renato http://systemcall.org/ Reclaim your digital rights, eliminate
2010 Sep 22
2
[LLVMdev] Enabling inlining
My language is producing a lot of very short functions, typically two or three instructions long. These should be ideal candidates for inlining, but it isn't happening. My compiler is producing one big bitcode file, and all the functions are marked as 'internal'. I'm then doing the optimisation and translation manually using llc -O3 into a .s file, and then linking this against
2010 Sep 02
0
[LLVMdev] Line number information (and other metadata)
On Sep 2, 2010, at 4:05 AM, Renato Golin wrote: > On 2 September 2010 11:35, David Given <dg at cowlark.com> wrote: >>> The docs >>> talk about Instruction::setDebugLoc(), but that method doesn't >>> actually appear to be in my 2.7 LLVM Debian package. > > I suggest you getting the SVN code, since quite a lot has changed > since last freeze.
2010 Aug 23
2
[LLVMdev] Indexing backwards through a structure
Given a structure like this (using C syntax rather than LLVM because I'm still not fluent with LLVM assembly): struct Object { int i1; int i2; int i3; }; Then, if I have an int* pointer which I know is pointing to the i3 element, what's the best way of recovering a pointer to the structure as a whole? My fallback option is to cast the pointer to an int64, use getelementptr to
2010 Sep 02
0
[LLVMdev] Line number information (and other metadata)
On 02/09/10 11:27, David Given wrote: > I'd like my compiler to emit proper line number information. The docs > talk about Instruction::setDebugLoc(), but that method doesn't actually > have to be in my 2.7 LLVM Debian package. What's the correct way of > doing this? Grr stupid typo. > The docs > talk about Instruction::setDebugLoc(), but that method doesn't
2010 Sep 08
4
[LLVMdev] Union type, is it really used or necessary?
On 07/09/10 14:22, Erik de Castro Lopo wrote: [...] > When generating 32 bit code the struct looks like: > > <{ i32, pointer }> > > and for 64 bit code: > > <{ union { i32, i64 }, pointer }> Surely LLVM will cause the first structure to be correctly aligned on 64-bit platforms by automatically inserting padding? Is explicit alignment by the user
2010 Aug 24
0
[LLVMdev] Indexing backwards through a structure
Hi David, On 23 August 2010 15:02, David Given <dg at cowlark.com> wrote: > Given a structure like this (using C syntax rather than LLVM because I'm > still not fluent with LLVM assembly): > > struct Object > { >  int i1; >  int i2; >  int i3; > }; > > Then, if I have an int* pointer which I know is pointing to the i3 > element, what's the best
2010 Sep 17
6
[LLVMdev] Accurate garbage collection
On 17/09/10 09:55, Pedro Ferreira wrote: > As I understand it, LLVM simply gives you support for garbage collectors > that you have to implement yourself and link into the final binary, > similar to what C's malloc does (it's a library call). The issue with > GC's is that they need to be provided info about the stack, thats where > LLVM's support comes in. Are there
2010 Sep 02
3
[LLVMdev] Line number information (and other metadata)
On 02/09/10 18:28, Jim Grosbach wrote: > On Sep 2, 2010, at 4:05 AM, Renato Golin wrote: [...] >> I suggest you getting the SVN code, since quite a lot has changed >> since last freeze. > > Vigourously seconded. It's very true in general, but with regards to debug information in particular, "quite a lot has changed since 2.7" is an understatement. It's an
2010 Sep 22
0
[LLVMdev] Enabling inlining
On Sep 22, 2010, at 9:54 AM, David Given wrote: > My language is producing a lot of very short functions, typically two or > three instructions long. These should be ideal candidates for inlining, > but it isn't happening. > > My compiler is producing one big bitcode file, and all the functions are > marked as 'internal'. I'm then doing the optimisation and
2010 Sep 08
0
[LLVMdev] Union type, is it really used or necessary?
On 08 Sep 2010, at 13:03, David Given wrote: > On 07/09/10 14:22, Erik de Castro Lopo wrote: > [...] >> When generating 32 bit code the struct looks like: >> >> <{ i32, pointer }> >> >> and for 64 bit code: >> >> <{ union { i32, i64 }, pointer }> > > Surely LLVM will cause the first structure to be correctly aligned on >
2010 Sep 17
0
[LLVMdev] Accurate garbage collection
As I understand it, LLVM simply gives you support for garbage collectors that you have to implement yourself and link into the final binary, similar to what C's malloc does (it's a library call). The issue with GC's is that they need to be provided info about the stack, thats where LLVM's support comes in. As far as I know, the garbage collector is linked into the final binary
2010 Aug 28
2
[LLVMdev] Dataflow analysis based optimisations
On 28/08/10 02:20, Kenneth Uildriks wrote: > There are passes which mark function parameters as "nocapture", which > means that the function does not store the passed-in pointer for use > after that function returns. If pointers to a newly created object > are only ever passed through "nocapture" parameters, never stored in a > global, and not returned from the
2011 Jan 28
2
[LLVMdev] Non-standard byte sizes
For a hypothetical Evil Project(tm), I would like to do a LLVM backend for a virtual machine that does not use 8-bit bytes. Does LLVM support this sort of thing? The details are: each addressing unit in the virtual machine can store a single value of any type, except for data pointers, which are stored as pairs (handle and offset). As such, sizeof(char) == sizeof(int) == sizeof(long long) ==
2011 Jan 25
0
[LLVMdev] LLVM targeting HLLs
David Given <dg at cowlark.com> writes: > The obvious place to start on this is the C backend, except in these 2.8 > days the C backend is so hedged about with caveats I'm rather wary of > basing anything on it. I also recall seeing comments here that it's due > for a rewrite from scratch, and that various people were looking into > it. Can anyone go into more detail
2010 Sep 07
0
[LLVMdev] Union type, is it really used or necessary?
Chris Lattner wrote: > I removed unions from mainline in r112356. Sorry for reviving this old thread, but I think the removal of unions is a real pity. I use Haskell to generate LLVM code using David Terei's LLVM code from the GHC compiler (the compiler I'm working on is also written in Haskell). Once I've generated LLVM IR code I use llc to generate object code. I'm
2010 Aug 29
0
[LLVMdev] Dataflow analysis based optimisations
On Sat, Aug 28, 2010 at 10:53 AM, David Given <dg at cowlark.com> wrote: > On 28/08/10 02:20, Kenneth Uildriks wrote: >> There are passes which mark function parameters as "nocapture", which >> means that the function does not store the passed-in pointer for use >> after that function returns.  If pointers to a newly created object >> are only ever passed
2013 Jan 20
2
[LLVMdev] On calling intrinsics
On 20/01/13 19:20, Caldarale, Charles R wrote: [...] > That's because there is no llvm.ceil.* intrinsic defined in include/llvm/Intrinsics.td for 3.2 Ah. Yes, that would explain it... does this mean that I can rely on all the intrinsics listed existing for the common types (int, float, double)? Or should I be trying to follow the libc call route? I've noticed that llc is successfully
2010 Aug 28
2
[LLVMdev] Dataflow analysis based optimisations
I'm working on an LLVM-based compiler for a very closure-centric language. It's becoming apparent that it's going to suffer heavily from garbage collector churn, as all the useful programming idioms the language makes possible are going to involve memory allocations, either to create objects or to allocate storage for upvalues. However, it's possible to optimise away a lot of heap
2014 Mar 19
2
[LLVMdev] Type inference on registers with can contain multiple types
My architecture has an FPU, but uses integer registers to store floating-point values. So each register can store either an int or an IEEE float. I define a register class like this: def GR32 : RegisterClass<"MyArch", [i32, f32], 32, (sequence "R%u", 0, 32)>; So far so good. However, when I write a rule to store a register: def STORE32r : S32< (outs), (ins